First days after release weren't easy for us. There aren't much bugs, but they sometimes happen. We have tried to react on bug reports and fix them asap. here is the list of the most notable changes. We fixed a lot more than that, of course, but most of it you won't even see as a player.
Added an ability to skip almost all square puzzles for blue gems.
Fixed few design mistakes
Made a few hints more noticeable.
Square puzzle colors were changes to further clarify what needs to be done.
Removed save from the ending. Now you can watch all endings if you press continue after finishing the game. (for players who didn't finish the game already)
Fixed a bunch of small things:
Fixed boss spider attack region
Luna now have magic barrier
Fixed a few translation bugs
Fixed waterfall puzzle reset bug
Fixed colliders bugs (missing dead zones and few holes in colliders)
We are working on the ability to change key bindings in the further updates, so stay tuned!
If you notice some bugs - write us in discussions "bugs and errors" or via mail errors.potata@gmail.com.
Also if you like the game, please leave a review. It will be a great support for Potata!
Potata finally released in steam!
It was a long and hard path, but we did it! You can right now immerse yourself into journey at fairy forest. Some places will make you think for a while. Can you help Potata to solve all the mysteries of the forest? Every location has a variety of puzzles: item-based, logic puzzles, attention checks etc. The game world is inhabited with all manner of weird creatures with their own character and backstory. You can hear all the village gossip, find new friends or maybe enemies.