Potionomics cover
Potionomics screenshot
Genre: Simulator, Strategy, Adventure, Indie

Potionomics

Patch Notes 10/21/22

Bug Fixes


  • Xid’s Rank 10 now fully unlocks
  • Vendi no longer accidentally eats your potions
  • Magical Wasteland expeditions are now completable
  • Fixed the Rank Up button turning on again after Rank 10
  • Tiering up a potion now gives you more consistent results
  • Expeditions to the Arctic region now yield Yeti Pelts instead of Frost Kindling
  • Luna’s “Visual Trait Campaign I” event now functions properly
  • Fixed Salt and Pepper presenting an invisible potion after accepting a custom order
  • Having 5 active events no longer causes the last one to go offscreen
  • When the player edits their deck during a competition, the game will no longer continue using that newly built deck upon exiting or completing the competition.
  • Updated the background in Xid’s Rank 5 cutscene
  • No more infinitely darkening haunted screen when opening the deck menu or graveyard and pressing Enter
  • Removed the mystery drop-down menu that would appear when right clicking on Quinn’s bulk orders
  • Crystalline Forest is no longer missing an obstacle during expeditions when an “increased loot drop” event is active
  • Fixed incorrect duration descriptions for Luna and Baptiste’s events
  • Fixed incorrect lines about the Round 2 & 3 potions in Anubia’s competition
  • Shop flooring no longer extends out past the back of the shop
  • Fixed deck builder and haggle card text inconsistencies
  • Miscellaneous UI animation updates


Known Issues


Accepted Custom Orders not showing up


We think this is caused when you’ve accepted the same order previously and it’s not resetting properly.

Being able to fulfill Custom Orders that you don’t have potions for


We are currently looking into a fix for this!

Fullscreen display setting results in rendering issues


Alt-tabbing while using the “Fullscreen” display mode, or any other activity on Windows that shifts the focus out of the game, will cause the game to only display a small portion of the screen.
Use Alt + Enter, Ctrl + Enter or F11 to get out of it. For now, please play using the “Borderless” display option if you are experiencing instability in fullscreen.

“Ferocity of the Squirrel” does not currently apply the effect from “Fuel to the Fire.”


The tooltip will show that the effect is doubled when Ferocity of the Squirrel is in effect, but will not actually apply it to the customer or judge.

Need More Information


We need more information on these issues while we try to reproduce them on our end, so if you’re able to we’d appreciate if you sent the following to support@xseedgames.com:

  1. Your save data located here:
    [Game Installation Folder]/Potionomics/Binaries/Win64
  2. The additional save data here:
    %USERPROFILE%/AppData/Local/Potionomics/Saved/SaveGames
  3. Screenshot of your in-game config settings
  4. Your PC's DxDiag output as a .txt file (https://support.microsoft.com/en-us/help/4028644/windows-open-and-run-dxdiagexe)
  5. For visible bugs, please submit a video with ~30 seconds leading up to the bug occurring if possible.

Vendors showing up without any UI


Some players have reported that traveling between vendors using the sidebar travel menu causes the vendor UI not to appear. If it’s occurring for you, please send us both sets of save data (as detailed above)!
A reported fix for this is using the travel map instead when selecting areas to visit.


Love, Voracious Games

Patch Notes 10/19/22

Bug Fixes


  • Fixed softlock where the player wouldn't be able to start a haggle session after returning to the title while in the middle of a haggle session.
  • Returning to the title while traveling no longer charges the player clock for traveling when continuing the game.
  • Starting a new game after returning to the title while Baptiste has an ongoing investment request should no longer corrupt new game data.
  • Muktuk Upgrade Tutorial no longer fails to play.
  • Flying characters no longer occur after exiting the game from haggle with the escape menu.
  • Confirmation popup to return to title or quit from settings no longer appears underneath the settings screen.
  • Baptiste’s Don’t Drop the Ball quest no longer rewards the player with exorbitant relationship points.
  • Potions left to brew before carnival will no longer remain in the cauldron if the player quits the main menu to start a new game from carnival.
  • Minor description updates.


Balance Changes


  • Roxanne’s potion requirements reduced.
  • Corsac’s potion requirements reduced.
  • Boss Finn’s potion requirements reduced.
  • Increased chance of ingredient loot drops in Mushroom Mire and Bone Wastes that are more relevant for the potions required in upcoming battle against Roxanne.
  • Reduced Baptiste’s Disruption event chance.
  • Clay Cauldron magimin limit raised.


Other News


  • Trading cards are now live! ːpotionomicssylviaː ːpotionomicsroxanneː



Love, Voracious Games

Known Issues (10.18)

Greetings, fellow potion sellers! I hope you’ve all enjoyed your time in Rafta so far!

We wanted to let y’all know about some issues we’re aware of and looking into. For issues with workarounds, we’ve provided them here. If you have any more information for any of these issues, please let us know!

Roxanne is too powerful


We’re working on taking Roxanne down a notch.

Soft lock after returning to title in the middle of a haggling session


The following sequence of events will result in a soft lock and block user progress:

  1. Pressing “Esc” in the middle of a haggling session
  2. Selecting “Title Menu” to return to the title menu
  3. Continuing a save without exiting the game

When you attempt to open the shop, the game will hang once a potion is put on the counter and fail to start the haggle. Other activities, like traveling to Quinn’s shop or trying to upgrade your cauldron, will also be bugged and block the user from progressing the game.
For now, please avoid returning to the title menu in the middle of a haggling session.

Fullscreen display setting results in rendering issues


Alt-tabbing while using the “Fullscreen” display mode, and any other activity on Windows that shifts the focus out of the game, will cause the game to only display a small portion of the screen.
For now, please play using the “Borderless” display option if you are experiencing instability in fullscreen.

My save automatically started with one less time increment


Using the escape key to exit to the title screen while traveling will cause a time increment to increase upon returning to your shop.

Please do not use the escape key to go to the Title screen to reload saves while traveling for now. If you need to reload a save, wait until you have traveled back to Sylvia’s shop to return to the title or you will need to quit the game and start it again.

Checking the deck while haggling and pressing enter is a cursed activity


If you ever click the deck while haggling and then press enter, the screen will darken and the text will distort the more times you press enter. We currently believe that this is Helene trying to claim your (the player’s, not Sylvia’s) soul, so please avoid doing this!

This will result in the screen being opened multiple times increasing the intensity of the darkening screen blur. You’ll need to exit this screen each time you open it.



For now, please avoid tempting Helene and do not press enter while viewing the deck in a haggling session.

Characters are flying up in the air!


Some people are experiencing their fellow vendors floating up in the air.
Closing and rebooting the game will plant them back on the ground.

Baptiste’s investing is unavailable after restarting the game


Baptiste’s investment button is stuck on off on new saves. This happens because Baptiste was sent out on an expedition and the player started a new game by going to the title using the escape key. Currently the using the escape key to go to the title causes the game not to reset properly when new games are started.

I have cards that I shouldn’t have from a previous save


Some players have reported cards from a previous playthrough showing up in their deck builder.. This is probably because the player used the escape key to return to the title to reload the game. Currently reloading the game using the escape key causes the game not to reset properly when new games are started.

Need More Information


We need more information on these issues while we try to reproduce them on our end, so if you’re able to we’d appreciate if you sent the following to support@xseedgames.com:

  1. Your save data located here:
    [Game Installation Folder]/Potionomics/Binaries/Win64
  2. The additional save data here:
    %USERPROFILE%/AppData/Local/Potionomics/Saved/SaveGames
  3. Screenshot of your in-game config settings
  4. Your PC's DxDiag output as a .txt file (https://support.microsoft.com/en-us/help/4028644/windows-open-and-run-dxdiagexe)
  5. If possible for visible bugs to submit a video with ~30 seconds leading up to the bug occurring


Vendors showing up without any UI


Some players have reported that traveling between vendors using the sidebar travel menu causes the vendor UI not to appear. If it’s occurring for you, please send us both sets of save data (as detailed above)!
A reported fix for this is using the travel map instead when selecting areas to visit.


Launch Day Livestream!

Tune in for our #Potionomics Launch Day Livestream! ⚗️

Come see what's been bubbling up and join us for gameplay and giveaways live at 4pm PT/7pm ET on http://twitch.tv/xseed_games !

Pick up Potionomics today with the launch week discount!

https://store.steampowered.com/app/1874490/Potionomics/

First Potionomics Livestream!