Fixed potential empty world event crash in tutorial.
Precipice 2.4.3 Update (Brezhnev)
Added more colors when using the elections lens to indicate how much time remains before the next election:
Red if 7 to 10 turns.
Orange if 4 to 6 turns.
Yellow if 1 to 3 turns.
Green, Elections are active.
Fixed elections countdown bar not hiding when switching between countries. Fixed USSR "Iron Curtain" perk to work as described. Adjusted Venezuelan leader's text bubble. Fixed empty country requirements in certain world events. Fixed agent bonus display not updating if perming action on adjacent country. Adjusted the quantity in country demands event to scale with the game's length. Send back stationed troops on country allegiance change. Added striped Victory Points to fix visibility/count issue. Added tooltip to hotseat button in main menu. Moved country particles behind icons/text for better visibility. Added option to enable/disable 2D Batching in game settings.
Precipice 2.4.2 (Brezhnev) HOTFIX
Patch Notes
Added a patch check. (This will hopefully fix 2.4.0+ issues until a new engine build comes in a week or two.)
Added rendering settings (This will hopefully help anyone with flickering/jitter issues)
Precipice 2.4.1 (Brezhnev) HOTFIX
Patch Notes
Fixed a crash in multiplayer.
Fixed being able to rig elections in neutral countries.
Also, if you are experiencing a crash as a result of this new patch, we've identified the issue which lies with the game engine. A solution is coming soon, but in the meantime we've put in place a very simple fix: Exit the game using the "Exit" button in the main menu.
That will trigger a needed repair.
Precipice Update 2.4.0 (Brezhnev)
We've got some big news to share with you soon about Precipice, and in preparation for that, we're happy to roll out the Brezhnev Update. Note that this is a significant new update that is going to demand players revisit their old tried and true strategies.
The biggest new addition is safeguarding and rigging democratic elections. You get the credit for this one. It was a great idea, and we couldn't bear to see it not implemented in your favorite Cold War diplomatic simulation. (insert bear pun of choice here)
RIG ELECTIONS
Every ten years a "democratic" (we've been pretty generous here) country opens up a window of opportunity where an adjacent or present spy can flip the loyalties of a a country that slightly-favors your rival. This cannot be challenged by your rival, and costs 3 AP (but no resources). The window of opportunity is limited to two years, and then closes for another ten.
SAFEGUARD ELECTIONS
For 2 AP you can protect a country's elections from being rigged, completely negating the effects of the action. This does not require a friendly spy to be deployed in the area.
Other Patch Notes
Agents can no longer be deployed to a country at war.
Agents must leave a country when it goes to war.
Changes to the tutorial.
Glitch repaired when counterspying in Canada.
Updated match log with color coordination for allegiance changes.
Prevented a potential crash on game boot.
AI no longer counterspies the same country multiple times.
Additional MP stability enhancements.
Precipice 2.3.0
Players who are removed from power now experience the appropriate end screen, and not the nuclear holocaust that ensued previously. Added potential fix to a rendering bug for country actions. Fixed perk de-selection. Small improvement to AI.
Precipice Update 2.2.2
Added hide network address toggle button. Active by default.
Precipice Update 2.2.1 (Kennedy)
Fixed a crash on multiplayer when a player selected the Laika perk.
"Columbia" now correctly reads as "Colombia".
Fixed a crash when attempting to load a game save without selection.
Fixed player stats showing incorrectly.
Fixed achievements "I AM BECOME DEATH" and "TWO MINUTES TO MIDNIGHT"..
Fixed bug creating issues for online ranks.
Toned down AI escalations slightly.
Precipice Update 2.2.0 (Kennedy)
Fixed: Turkey not being in NATO on Land Rush.
Fixed: Not being able to select Venezuela during the Tutorial.
Civil unrest now increases at a faster rate.
AI made a little bolder -- less likely to back-down.
Players now can select the agent that is being deployed. Tutorial updated to explain this.
Bugfix: AI more willing to nuke the player than before.
Bugfix: Ability to win by your opponent being removed from power while attempting to launch WMDs upon your nation restored to the game. The likelihood of this event is known to your rival and is randomly generated to be between 0 and 35%. Players can choose to leverage this information however they please :-)
Single-player turn-limit now can be raised to 200 turns.
Added: Input of network address & opting-out of "pairing". This is for a small minority of users. Game settings are saved only after hosting/joining a match and they will be lost when the game closes. It is not suggested that players make this setting persistent due to some users having dynamic IPs.
Precipice Update 2.1.1 (Kennedy)
Patch Notes
* Fixed camera zoom out on turn end. * Martial Law no longer eliminates troops. * Fixed mouse wheel zoom while UI window open. * Fixed mouse wheel zoom on match end (nuclear war or country collapsed). * Fixed an edge case when checking requirements for global events. * Fixed agent bonus display not being updated on action success. * Fixed France's stability displays on different zoom levels. * Removed USSR victory points progress bar on American Hell.