It's been 5 years since Jeff and I started work on Primal Light. It's been 2 years since we released it on PC. It's been a long journey, and it's culminating in this console release.
Jeff and I are immensely grateful to all of you in the community, and we sincerely thank you for supporting our first game. We wish you all the best this holiday season.
Fixed issue w/ game not connecting to Steam achievements.
Update #8
Hi my buff blue buddies,
A small hotfix is live, correcting some unforeseen side effects from the recent update of Primal Light to Godot v3.4. Thanks to all the vigilant Kroggies who reported issues on Steam and Discord.
In addition to fixing the above, I've also solved a longstanding problem w/ controller input periodically not registering, which a few people had brought to my and Jeff's attention in the Steam forums.
Changelog:
Fixed issue with bad player physics on moving platforms
Fixed issue with Wall Crawl Projectiles not following walls in Stage 3 boss fight
Fixed issue with camera loading in incorrect position when player enters a room with two camera rects
Fixed issue with Stage 9 boss behavior repetition
Fixed issue with left/right controller input periodically not registering (happened because of stick + dpad interaction)
Fixed issue with stick input sensitivity on menus
Fixed issue with horizontal input on menus changing vertical selection
Improved Italian localization (thanks, hexaae!)
As always, please throw any feedback or bug reports you have in the Bugs and Feedback threads of the Steam Community Page, or in the Primal Light Discord.
Best, Shane
Update #7
Howdy Krogonians,
The 7th patch of Primal Light is here! The game's engine has been updated to Godot v3.4 in an attempt to resolve a rare issue with less common controllers not being detected (fingers crossed). You can now disable vibrations from the Controller menu as well.
Changelog:
Underlying engine updated to Godot v3.4
Vibrations can now be disabled from the Controller menu
As always, please throw any feedback you have in the Bugs and Feedback threads of the Community Page, or in the Primal Light Discord.