For the Steam Autumn Sale, we release this patch 1.1.1 which brings new decorations for your jail cell : Posters ! Inspired by famous movies, they will be a nice addition to your cell walls !
Along with this, we fixed numerous bugs and made improvements to the game following your feedback !
If you like Prison Boss VR, don't forget to vote for the game nomination for the Steam Awards, we are sure that you'll find a fitting category !
Below you'll find detailed patch notes,
Thanks to everyone from the Trebuchet team !
Main features
Added movie posters in the Furniture Menu:
Posters are selected at random when bought.
Posters are rotated by moving the placement hand.
More guidance was added to the game.
A flying Bobby was added to guide players and help them noticing important game elements during their first days in prison 1.
Added contextual arrows to help understand the first text tutorials.
Miscellaneous fixes and improvements
On the first day, the dealer will not come once you read the tutorial texts from the announcer. The player can directly use the clock to skip to the night when ready to start.
The video tutorials in the projector room now starts only when the player looks at the screen for the first time.
Made the first hint texts of the game clearer by using better wording and more detailed animations.
Made some texts appear more clearly by adding a background to them.
Fixed a bug reported by a player regarding the dealer. He wasn’t hiding his hand when leaving and then wasn’t interacting with the player the next day.
Fixed a bug reported by a player regarding the confiscated objects. Sometimes, the objects that were confiscated and then given back as a “first offence” were not interacting at all when used in crafting.
Fixed some bugs that occurred on occasion and created instability in the game.
Patch 1.1.0 - Furniture Madness and Oculus Support
Hi Prison Bosses,
We have some pretty exciting stuff for you! Today is the release of patch 1.1.0. In this patch, you will have access to exciting new content as well as some bug fixes to make the experience of becoming a prison kingpin better.
First, we have added 6 new pieces of furniture and a progressive Arcade Mode. You will discover these as you progress through the game. As for the Arcade Mode, while until now it was unlocked after completing the whole game, it will now be unlocked after completing the first prison. As the players unlock new items to craft and pieces of furniture, they will be added to the Arcade Mode.
Second, the biggest change added to the game will be the new morning search features, where each morning the guards will search the players’ cells. Many players noted that the game was a bit too easy since they only had to skip to day when a guard was approaching, therefore avoiding any searches. By including morning search, the players will need to be savvier and think of how to organize the things they craft and the furniture within their cells.
Third, prison 1 has been rebalanced by adjusting the objectives and rewards, and by reducing the numbers of tiers needed to complete the prison. It is important to note that any game saved before the patch notes are released will be preserved.
Finally, in response to players’ feedback, a new tutorial system will be implemented, which will allow players to learn how to craft items as they encounter them in the game. This will make the learning experience more natural and progressive. New players will also be able to jump into gameplay faster.
And at last, we are also launching the game on Oculus Rift! We have tested the game with three sensors that allows players to replicate the playing experience of the Vive.
So, have fun and most of all, try not to drop your bobbys!
EDIT : To Oculus users who encountered an issue saying that they need to check their internet connection, this has been resolved in an update at 9:10PM EST. If you don't get the update, try to restart Steam. Thank you for your understanding!
Here is the list of things we changed with patch 1.1 :
Main features
New tutorial system
Tutorial now happen when unlocking new crafts.
Tutorial can be replayed from a new dedicated Tutorial Room.
Prisons rebalancing
Prison 1 balanced, and shrinked to 3 tiers. Start a new game to play with new balancing.
New morning search feature
Guard now search cell every morning.
New furniture
6 new pieces of furniture added
Progressive Arcade Mode
Arcade Mode now unlocks after finishing the first jail.
Materials offered according to crafts unlocked in story mode.
Oculus Support
Full Oculus Touch support
Oculus room-scale with 3 sensors
Miscellaneous fixes and improvements
Clock moved to the front of the cell
Save files and progression adapted to new prison 1 balancing
Dealer comes faster at the start of the day
Various sound effects improvements
Added credits when game ends.
Improved Tap and Bottle colliders
Enhanced text display in announcers
Some guards now whistle or cough
Save file informations are now more detailed in the main menu environment
Menu items like the save files and stamp now come back if launched away.
Patch 1.0.2
Hi to all juice lovers!
We issued a small bug fix patch today and here are the patch notes:
Fixed a bug which stopped the game’s progression when there is an error in the creation of a save file.
Improved the display of some of the in-game texts to make it more readable and prevent UI display glitches.
Thank you to the community who made us aware of these errors and we will continue to upgrade the gameplay in the weeks to come!
Cheers!
Vincent from Trebuchet
Patch 1.0.1
Hello to all jailmates!
We issued a patch today to fix an important game bug, the furniture joints. We also issued some quick fix updates since launch and didn’t report the patch notes to the community. Here are the patch notes of all this:
Fixed all the furniture joints. Both drawers and doors should behave as intended.
Fixed job issues in the fourth prison
Fixed an achievement mix-up with the last jobs of the fourth prison
Fixed some issues with the containers
Fixed an issue with a high-level crafting achievement
Fixed an issue where tobacco loaded the wrong skin texture
Thank you to everybody who reported bugs that they encountered or gave feedback about the game in general. We hope that you all enjoy “making it rain” within the prison walls and we’ll keep you updated on the progress towards an official Oculus port!
Cheers!
Vincent from Trebuchet
Prison Boss VR Release
We are really excited to announce the release of Prison Boss VR! It’s only the beginning, we consider the game as a full release but we are already thinking about a set of free updates that will be made in the coming months :
Oculus Rift support. Implement native support for Oculus.
More furniture and customization options for the cell. We want to allow players to make each game unique and fuel the diversity of tactics through more furniture options.
New Sandbox Mode. This free play mode would allow players to have all the possible crafting options to unlock in the same game and try to compete for a more long-term high score than the Arcade Mode.
Localization.
Note for Oculus owners As is, the game seems to work. However, we did not have the opportunity to properly test it and adapt it, so please tell us about your issues if you have some, it will help us make the port.
We’ll listen to every feedback you will come up with and you can use the discussions in the community to do so or email us at support@trebuchet.fun
We hope you will have a great time playing Prison Boss and share your experience if you like the game!