Improved mechanics to fit the first-person perspective.
Many new systems and items.
Reworked maps from the previous game.
Much more - will be revealed soon!
What happens to Prison Life 1?
I will finish Prison Life 1 before moving on to 2 - One big update left before leaving Early Access. - Now all the items of Prison Life 1 are tradeable and marketable.
Update 0.12.0.0 - Fully Translatable, Sound Detector, Radio
New
Game is fully translatable! To help translate to your language join our discord!
Guard Item - Sound Detector - Placeable microphone that detects if a prisoner walk near it.
Guard Item - Radio - Useable radio to detect all prisoners current position.
Now there will be tooltip for items inside the guard equipment shop.
Fixed
Bugs with the buy limit with the guard equipment shop.
Update 0.11.0.0 - New Space Map, Fog Of Sight, New Task
New
New Space Themed Map with 3 new ways to escape!
Water Plants Task.
Fog of sight.
Automatic doors for the new map.
Items - Spaceship Repair, Power Cell, Power Battery, Hose.
Fixed
Small bugs
Third Map Sneak Peak
It will take some time for the third map to be ready but in the mean time I wanted to share a sneak peak 🙂 If you have any ideas/suggestions for escape ways or anything else please let me know!
You can get the new crates via daily quests and drops at the end of games.
New
3 New Crates with 42 items!
Account system for the mobile version.
Changed
Improved performance.
AFK kick times.
Fixed
Many small bugs.
Media
Mobile Playtest is Live & Giveaway!
Hey!
The mobile version is the same as PC but it don't currently have items/cases - I am working on it and it will be included in 0.10.
Currently only for android sadly because an IOS version requires a lot more things to be done in the background and I want to keep pushing updates every 1-2 weeks and it will slow me down.
Patch notes of the 0.9.0.5 Update: [NEW] Dynamic Penalty System - It will track how often you leave active games and increases the penalty that you get with time. For example, at the start you will get no penalty then it will be 30 seconds then more. [Changed] Made the game look better when the shadows are disabled.
Update 0.9.0.3
[NEW] Now you can talk in chat in any language the game is translated to for example, Korean, Polish... [Changed] Description of some quests to be more clear.
Update 0.9 - Mobile Playtest Coming, 23 Translations, Guide Popups
Hey! - Playtest version will only be for android and soon I will do also an IOS release. - The mobile version is ready but google play didn't review the game yet so once they review it, I will let you know on the discord and the community hub.
New
Mobile Playtest - Currently only for android.
Guide Popups - will pop while new players progress in the game - You can disable those in the settings.
Now translating to 23 languages!
When a player speaks there will be a microphone icon next to his name.
Mobile - Chat
Mobile - UI Push to talk button
Mobile - Option to open the pause menu by dedication UI button or pressing the back arrow on your phone.
Mobile - There is a dedicated UI button for running
If you are released from solitary 20 seconds before the day ends you will be teleported to your cell automatically to prevent guards from camping outside the solitary.
You can now bind to mouse keys.
The microphone indicator UI will only be displayed when your microphone gets input from you.
Added that when you get more buy/search points as a guard you will see +1 +2..
When a prisoner steps on a trap everyone will hear a click sound so the notification will be more noticeable.
If you are in solitary and a guard finds illegal items in your storage you will not become wanted.
Changed
Mobile - in the mobile version some of the settings will be different.
Now you can disable the ambient occlusion for extra performance.
Layout of some of the UI
Now there is a limit of 4 traps per guard.
The restricted area tag will be visible also to guards so they will know when they are in a restricted area.
Even if you lower the texture resolution, the UI elements quality will not change.
Fixed
If you pressed enter as a guard it opened the cameras/shop sometimes.
You could see the underground key in the crafting menu on the new map.
Media
Update 0.8 - Voice Chat, Game Customization
New
Game Customization - The host of each game can change settings that will change how the game is played!
Voice Chat - Can be proximity or global.
Voice Chat - 3 Modes - Push to Talk(V to talk to team, B to all), Activation(Change who you are talking to by pressing tab), None(You will not be heard).
New settings that are related to voice chat.
Changed
Improved the camera shake.
Fixed
Now storage of left players will be hidden.
At the first frames after the lobby was loaded you've seen an empty grass field(Sometimes).
Media
Update 0.7.1 - Bug Fixes and Balancing
Next up - Customizable Game Settings(Player speed, days per game..), Voice Chat, more translations, and much more :)
New
Arrows for guards at the docks & jet ski area.
Each guard now can buy 2 remote cameras instead of one.
It displays now the buy limit of guard items in the UI. for example it will display 0/2 in for the remote camera.
Translation for item names, descriptions, properties, tips.
Changed
Now the message for guards of "X\Y players are in cells" include players in solitary and escaped.
The message for prisoners "20 seconds to lights off" now explains that you won't be teleported back to your cell.
Fixed
You could abuse teleport arrows as a guard in bricksfield.