Update item shifter so that material scrolled off the top reappears at the bottom and vice versa
Bug fixes
Fixed pipe delete machine bug
Fixed items glitching after load
Update 1.005.44
New features
Added 3 boxes contract
Added box box contract
Added diagonal X contract
Added dual slit contract
Added hollow box contract
Added I beam contract
Added logo contract
Added not logo contract
Added round smiley contract
Added square smiley contract
Added spiral contract
Bug fixes
Fixed lathe save
Fixed program UI display bug
Fixed program UI selection bug
Fixed lathe output bug
Update 1.004.38
New features
Added a CNC (Computer Numerical Control) lathe machine
Added the CNC program screen
Added the ability to move objects while in the build screen
Bug fixes
Changed the default output size of the item dropper
Fixed text on item out
Fixed bug where rendering object preview was in the wrong place when zooming in
Update 1.003.36
added grid to contracts screen
game window title is now Production Inc
added input/output indicators when building objects
added colours to the item-out screen to show differences from contract
fixed a game-freeze bug
made the ‘big spike’ contract possible!
rebalanced all contracts
fixed contract display bug
Thank you to the people who have provided suggestions and feedback.
Update 1.002.32
For this update I’ve focused on the conveyor system. The changes are:
Conveyor belts no longer overwrite machines - you cannot place a conveyor belt where there is already a machine.
You can place a single tile conveyor belt - depending on the direction of drag you can create a horizontal, vertical or corner belt.
You can right-click a conveyor belt tile to change the orientation of the belt. Only orientations that connect to adjacent tiles with connection points are shown.
If a conveyor belt end is next to a machine connection point it will connect to the machine.
Thank you to everyone who has provided suggestions and feedback.
Update 1.001.31
fixed a crash on the contracts screen
fixed contracts completion not working
changed “inf-slice” contract
fixed items being pushed to object on non-connected places
fixed not rendering correctly on AMD
added interest when money is negative
added object descriptions
added welder object
added new contract “cross”
change the price of objects