First of all, I want to thank everyone who provided feedback via steam, discord and our in-game form. We have taken the most reported issues and suggestions and implemented them. Keep them coming! ❤️
Our playtest is never closed and we are constantly accepting people. So if you haven't requested, hit the button on our store page and don't forget to wishlist us!
We have just patched our version 0.0.26, with quite a few new systems. Full changelog can be found here.
We are planning to officially announce our release date as well as our roadmap for release and post-release soon.
Have fun surviving! - Dark
Project Castaway closed beta is now available on Steam!
ːsteamthumbsupː You can now request access to become a Beta Tester for Project Castaway.
When? You can begin to sign up now - In the next few days, we will begin rolling out access.
How? You can request access on our steam page. Don't forget to wishlist us! Click to open store page.
We're happy to see you here Beta testers not only help us find bugs, but shape our game. Join our discord and become part of our community.
Project Castaway - Official trailer
Project Castaway has a new trailer:
https://youtu.be/d5LAX-Cp
Playtesting has gone well, and we've decided to add in some new features which will push us back from the previous November estimate. In the end all that matters is that the game is fun and bug free.
Reminder join the discord to get access to playtest: https://youtu.be/d5LAX-CpOvI
Release Target Window
Hi everyone,
We're very close to being able to launch. I'd say the new target is late Oct to Early November.
New builds are on our discord so if your looking to give some feedback before we go live make sure to join it.
Project Castaway still in development.
We will be having an open Beta soon, you will just need to join our discord. Lots has changed
We believe in not rushing and we're been working as hard as possible to keep polishing. We can't wait to get you guys in game. Checkout some screenshots of our new updates.
Dev Update
Hello Everyone,
We've been hard at work to give you the best survival experience possible. We have not been that public in terms of development. We've had a private group within our discord that has helped us iterate and play weekly builds. If you had ever at all been interested in testing more opportunities are coming in the future.
Some key updates that I want to state. We have an endgame and a treasure hunt task. We have 24 randomly placed treasures + Clues within the world for you to discover.
The game is unforgiving. No difficulty settings will be available at launch and it will be one life 1 death. In the future, we explore adding more options.
We've also made the decision to remove multiplayer to fully give singleplayer our complete focus. Multiplayer Co Op will come within 2 months post-launch, for those who cannot wait.
We've also decided on a price which will be $9.99 USD. As we add more features and multiplayer plus eventually mod support we will raise the price over time to reflect the new quality level.
There's a lot more in store but you'll just have to bear with us a bit longer. Our best estimate is a release date in September at this point.
Also we need a brand new trailer LOL. The current one is really really old