Project G cover
Project G screenshot
Genre: Indie

Project G

Multi-Player has arrived!!

So as our first major feature release we've added multiplayer to the game. Share a screen and take help into the depths of what's left of Earth's Oceans and see if the added firepower and friend-power (cringe!) will help you defeat the 25 (*cough* 26) levels of side scrolling fun!

Other items in this roll out are menu changes to reflect feedback from our community to make things easier / more intuitive.

Keep playing and giving feedback, and we'll keep working to make it even better!

Patch Release Notes May 30th 2016

Our thanks to the great Project G community for point out the couple of glitches in the 1.0 release of the game. We've addressed the majority in the current release and there will be a feature release shortly so stay tuned. Anyone with any concept art you'd like considered for a new ship skin let us see it here or on Twitter @nebulainter

Bug Fixes:
- Stage 6 not starting with correct enemies wave sequences/ not ending fixed.
- Player collision against screen bounds fixed
- Fish occasionally swimming backwards or getting stuck in bounds fixed
- Correct amount of credits awarded during stage 1 and 2 when level completed.

Changes:
- 10 star requirement to unlock next stage removed
- current stats points added to ship preview window
- new skin added to shop
- capsule hp reduced
- fire rate boost pickups now replenish the active cool down
- rebalanced end level rewards.