Project Hedra cover
Project Hedra screenshot
Genre: Role-playing (RPG), Adventure, Indie

Project Hedra

Early Access Build 12

This build was actually in the beta branch, I pushed into the main branch because it fixes some common errors and bugs that were reported to me. Soon I'll post some pictures about some new structures I am working on!


  • Fixed bug where drops had incorrect chances
  • Fixed bug cant use classes with different weapons
  • Fixed "Round Slash has different damage everytime you hover"
  • Fixed infinite loading screen
  • Fixed other less common crashes


Let me know of any issues with the game!

Early Access Build 11

This build is another crash & bug fixing update (yay!). I have an important final exam on wednesday so development is a bit slower than usual. Hopefully next week I can start with the new content wave! Here are the patch notes:


  • Fixed "Failed to dispose texture" error
  • Fix fall damage is too low
  • Fixed new run crash
  • Fixed "When reloading a warrior the bonus hp is not taken into account"
  • Fixed a crash reported by Neocles
  • Fixed druid minions not spawning inside dungeons & buildings
  • Fixed another cause of a mem leak
  • Fixed some structures spawn floating in the air
  • Reduce talk bubble height


Let me know of any issues with the game!

Early Access Build 9

This update was mostly focusing on trying to fix the crashes without log that were happening with the latest version of the game.


  • Fixed game is stretched on lower resolutions
  • Added text scaling option
  • Fixed weapon jittering
  • Fixed a native memory leak
  • Fixed crash when opening a chest
  • Fixed OutOfMemory crash while exploring


Please if you are still experiencing issues with the game. Let me know ASAP!

Early Access Build 8


  • Fixed available points text is displaced
  • Improve dungeon lighting
  • Increase chance of sheep dropping bool
  • Fixed fan of knives does not work downhill
  • Make ring drops bigger
  • Fixed crash when opening a chest
  • Fixed bug where blacksmiths always sold the same equipment
  • Fixed memory leak
  • Improved loot
  • Fixed more crashes
  • Changed village spawn rates


Please if you are still experiencing issues with the game. Let me know ASAP!

Early Access Build 7


  • Fixed random boss bar pops up
  • Fixed cannot craft on chimney fire on the cooker's house
  • Added missing key text to eat the food
  • Companions items now show the color representing the tier
  • Fixed 2nd crafting page not creating
  • Fixed onion soup recipe bug
  • Fixed companions losing stats on crash
  • Fixed puncture description text
  • Fixed skill points showing negative when switching between characters
  • Fixed random crashes that leave no logs.
  • Fixed displaced text when resolution is at 4k
  • Fixed text issues when dpi scaling is on


Please if you are still experiencing issues with the game. Let me know ASAP!

Early Access Build 6


  • Fixed a crash that ocurred when completing the "buy from the travelling merchant" quest
  • Friendly explorers no longer damage the player
  • Added an option to change the game's resolution
  • Fixed text size on screen bigger than 1920x1080
  • Fixed another crash that ocurred when nearby NPCs or doing quests


Please if you are still experiencing issues with the game. Let me know ASAP!

Early Access Build 5

This update should fix most if not all crashes and errors. It also fixes some other bugs that were mentioned.
These are today's patch notes:


  • Fix fullscreen option not saving
  • Added option to change the FOV
  • Fixed 3 more crash sources & common errors


Please if you are still experiencing issues with the game. Let me know ASAP!

Early Access Build 4

Today i primarily worked on fixing the most common crash reports and some other issues that were reported yesterday on the launch day. I will focus on improving the stability before starting with the content updates that are planned
Here is the patch notes:


  • Fixed some of the main crash sources
  • You can now respawn summoned skeletons (this is useful if they are low health or get stuck )
  • Fixed some NPCs push the player aggresively
  • Add button to manually save the game (F6)
  • Fixed sometimes the game not opening correctly on a setup with multiple monitors