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Project Lazarus

Alpha 2.15 Released!

The experimental 2.15 is now the default build. The only difference from 2.14 is that it uses Cloud Save.

As for 2.16 it has some multithreading disabled to debug some issues on Windows 7. Please note that Windows 7 is not supported and eventually it will probably stop working at some point in the future. I will try my best to keep it working but please be prepared.

I've also added Vulkan to the experimental build. You may launch in Vulkan by adding
-force-vulkan
to the launch arguments.

Alpha 3 Information

I just wanted to let everyone know that Alpha 3 is about 90% done. We will soon enter internal QA which should take about 3~4 days.

When it passes QA, the current 2.15 version with Steam Cloud support will be pushed up to default soon and Alpha 3 will replace the Experimental Build.

As for Alpha 3, it does change a lot of things so stay tuned.

Peace!

Experimental Build Released!

The new Alpha 2.15 contains the experimental Steam Cloud Support.

Alpha 2.14 Released!

Just a quick update to balance Thor AP amount and to address Windows 7. Please note that officially Windows 7 is not supported and will never be. I will try my best to keep it compatible as long as I can, but eventually the day will come for us to let it go.

  • Decreased Thor AP recover to 1
  • Made some changes internally to fix Windows 7 issue (Experimental)

Alpha 2.13 Released


  • Buffed Siege Cannon and Tesla Coil Damage
  • Nerfed Tactical Nuke and Antimatter Guardian damage slightly
  • Thor recovers 2 AP per hit (Experimental, may change later or roll back)
  • Added crystal merge fx
  • Crystal vanish time increased (x3 + 3 min randomized)
  • Camera reworked to keep mech in the center as much as possible
  • Adjusted death animation speed and fade delay
  • Fixed Steam offline mode
  • Improved Japanese translation (Thank you Toyoch!)
  • Improved French Translation (Thank you Whiteagle!)
  • Improved Polish Translation (Thank you gooby pls!)

Alpha 2.12


  • Fixed getting stuck at score panel if Steam is offline
  • Fixed Medkit and Armor Plating Kit showing +20 instead of the correct +30
  • Added hyper mode not available text to stage box
  • Improved buttons to not show controller related controls if controller is not active.
  • Decreased evolution time by 20%

Alpha 2.11 Released!


  • Added access violation prompt (If you get this error, it means your OS is not allowing the game to read/write, running Steam as admin will resolve this. Alternatively ask for assistance at the forum)
  • Reworked Chemtank
  • Fixed getting stuck at start menu after controller recommendation. This happened due to forced exit of the game while it was saving. Now the game auto-saves and keeps a back up to prevent data loss
  • Fixed game not ending after death.
  • Fixed "EVO" Text not showing until next level up
  • Fixed some weapons FX not showing correctly when they are installed on the left side of the Mech
  • Fixed visual glitching with Tactical Nuke
  • Fixed Arachmech's left slots not reflecting its physical position
  • Fixed Flamethrower emitting small particles
  • Fixed Pulse Rifle's projectile's core casting shadows
  • Improved death animation
  • Improved Court Martial FX
  • Improved Japanese translation (Thank you Toyoch!)
  • Improved French Translation (Thank you Whiteagle!)
  • Improved Polish Translation (Thank you gooby pls!)

Alpha 2.10 Released!


  • Increased Tesla Coil Damage
  • Increased Magnetic Retractor radius across all levels
  • Fixed being able to play the intro animation twice
  • Fixed mouse scroll wheel not scrolling some panels
  • Fixed typo in Arctic Glacier stage description
  • Improved item texts to not overlap when multiple items are picked up
  • Improved controller navigation by defaulting to select installed slots first for expansions
  • Improved early slot movement in upgrade panel to prevent unintended slot movement
  • Improved time, level and Caverium text size in game
  • Improved Sound FX for green and red crystals

Alpha 2.9 Released!


  • Tesla Coil damage increased
  • Drone damage increased
  • Fixed evolution circle filling up even if player is dead
  • Fixed monster dmg radius to better fit body shape
  • Adjusted camera move speed to better match mech movement

Alpha 2.8 Released!


  • Implemented Anti Cheat.
  • Tombstone damage detection resized to better fit the mech body.
  • Improved Polish Translation.