Addressed an issue where spawning characters would automatically trigger "extreme low poly mode," reducing graphical quality unnecessarily. This function no longer activates by default, maintaining intended visual settings unless adjusted by the player.
Improved Ragdoll Physics:
Enhanced the ragdoll system to provide extremely realistic death animations, adding a deeper layer of immersion to the gameplay experience.
V-Sync Added:
Implemented vertical synchronization (V-Sync) to eliminate screen tearing, ensuring a smoother and more visually consistent gaming experience.
Clothing Appearance Glitch Resolved:
Fixed a bug where clothing would suddenly appear out of nowhere during gameplay. Transitions between different outfits and equipment are now seamless and natural.
Leg Dismemberment Issue Fixed:
Corrected a problem where the main character's leg would become dismembered inappropriately. Now, dismemberment mechanics are accurate and consistent with the game's physics engine.
Flying Department Buddies Bug Fixed:
Resolved a glitch causing department buddies to fly or float unexpectedly. NPC behavior has been stabilized to adhere to normal in-game physics.
Sound Effect for Casing Impacts:
Introduced sound effects for bullet casings hitting surfaces, enhancing the audio experience and adding realism to combat scenarios.
Lighting Improvement in Department Area: Fixed an issue where the department area appeared overly dark. The lighting has been adjusted to be brighter and more visually pleasing, improving visibility and atmosphere.
bug fixes improved fight and ui
BUG FIXES - READ
If your game is experiencing issues such as a dark screen or other problems, please reinstall the game. i have fixed 10 bugs. If you encounter any issues, please report them on Discord as soon as possible. I'll address them immediately
GORIEST UPDATE EVER
Point-Based Damage System:
Heart Hemorrhage and Brain Damage:
These changes add realism to the game by simulating specific types of injuries, making the gameplay more immersive and challenging.
Blood Impact Sounds:
Enhances the auditory experience, making the game feel more lifelike.
Organ Damage:
Adds another layer of realism by incorporating specific organ damage mechanics.
Femoral Artery Damage:
Introduces a critical injury type that affects gameplay and strategy.
Bug Fixes:
Improves overall gameplay experience by resolving issues that hinder player interaction and movement.
New Mechanics:
Punching Mechanics:
Provides a more realistic and satisfying combat experience.
Rigor Mortis:
Adds a layer of realism to character deaths, making them more impactful. Visual Enhancements:
Toon Shading:
Offers a unique visual style for players who prefer a different aesthetic.
Improved Gore and Extremely Realistic Gore:
Enhances the visual impact of combat and injuries, catering to players who enjoy realistic effects.
AI Enhancements:
Makes combat encounters more challenging and engaging by improving AI behavior.
Performance Optimization:
Ensures smoother gameplay, especially on lower-end systems, broadening the game's accessibility.
Vehicle Improvements:
First Person Camera:
Adds immersion by allowing players to experience driving from a first-person perspective.
Vehicle Sounds:
Improves the auditory experience, making vehicle interactions more realistic. New Features:
Bar Fight:
Introduces new gameplay scenarios, adding variety and excitement.
Improved Taser:
Enhances a commonly used weapon, making it more effective and realistic. UI and Interaction Fixes: Resolves issues that hinder smooth gameplay, improving the overall user experience.
Customization:
Cloak with Cloth Physics:
Provides more customization options and adds realism with advanced cloth physics, enhancing the visual and interactive aspects of the game.
Dear Community,
I want to express my deepest gratitude for your unwavering support and enthusiasm for Endorphin Vice. Your feedback, suggestions, and dedication have been invaluable in helping me shape and improve the game. I am thrilled to have such a passionate and engaged community, and I cannot thank you enough for being with me on this journey.
I have heard your feedback and am excited to announce that I will now be releasing weekly updates instead of monthly ones! This change will allow me to bring new features, improvements, and bug fixes to you more frequently, ensuring a continuously evolving and enhanced gameplay experience.
However, with more frequent updates, I need your help more than ever. Please continue to report any bugs or issues you encounter on our Discord server. Your reports are crucial in helping me identify and fix problems quickly, making the game better for everyone.
Thank you once again for your incredible support. I look forward to continuing this journey with you and making Endorphin Vice the best it can be!
INSANE UPDATE
New Features:
Revamped Menu:
Complete overhaul of the game menu for a more intuitive and visually appealing experience.
new customization options
AI Overhaul:
Sight and Hearing Senses:
AI can now hear your shots and track your movements, making them more realistic and challenging.
New Weapons:
MCX Dragunov KSG M26 Tactical Shotgun MK18 SOPMOD AND more i just forgot
NPC Enhancements:
NPCs now have various hairstyles for more diverse and lifelike appearances.
Map Additions:
Giant Forest Map
: Explore the new expansive forest map, complete with a challenging mission night and day and inlcuding a mode for sandbox.
Combat Improvements:
Improved Gore: Enhanced visual effects including real time flesh simulation while executing somebody with a machete
Sniper Mechanics
: Seamless scope-in and scope-out functionality for snipers.
NPC Wars
: Engage in large-scale battles with NPC factions. Optimization and Fixes:
Super Optimized Code: Significant code optimization, improving game performance. Calculations Per Second Before: 900 Calculations Per Second Now: 100 Reduction: 800 (~88.89% reduction in calculation frequency)
Fixed AI Shooting Through Walls:
AI will no longer shoot through walls, ensuring fair gameplay.
Fixed Invisibility Issue:
Resolved problems with player invisibility.
Fixed Execution Animations:
Smoother and more realistic execution animations.
Increased Player Health
: Players now have more health for extended gameplay. Enjoy the enhanced gameplay and dive into the new and improved world of Endorphin Vice!
BIGGEST UPDATE YET
i forgot to make a list of the things i added but
NIGHT VISION GOGGLES
6 maps for cqb training
bug fixes
I FORGOT ABOUT MAKING THE LIST IM SORRY
improved ragdoll
NEW CUSTOMIZATION OPTION FOR CHARACTERS (INSANE LIST)
improved gore
new sandbox maps
new missions
new main level
IMPROVED GRAPICHS
EARN MONEY FOR FREE
USA EUROPE, RUSSIA, UKRAINE, AMERICA, ETC
IF YOU WANNA EARN MONEY UPLOAD A VIDEO TO TIKTOK, INSTAGRAM OR YOUTUBE REELS, IF YOUR VIDEO GETS 1K LIKE YOU WILL GET 2 USD!! THIS MEANS EACH VIDEO SHOULD GET 1K LIKES YOU CANNOT HAVE 10 VIDEOS WITH 100 LIKES DM ON DISCORD IF YOU WANNA PARTICIPATE MY NICKNAME IS ue4.doctor AND THE DISCORD LINK IS https://discord.gg/yctyAT469c
INCREDIBLE UPDATE
Major Updates:
New Scope Paralaxx SYStem
Introducing a cutting-edge scope mechanism for precision aiming.
Advanced ADS (Aim Down Sight) Mechanism:
Experience a new level of control and accuracy with our redefined ADS system.
Weapon Arsenal Expansion:
Beretta 1977:
Unleash power with this classic, meticulously modeled handgun.
Suppressed Shotgun:
Dubbed the ultimate weapon, enjoy stealth with unmatched firepower.
Vector SMG:
High rate of fire and reliability, a close-quarters combatant's dream.
M4A1:
Enhanced with realistic handling and customization options.
SMG9
Honey Badger
New entries offering versatility and stealth.
SCAR-L
with paralax scope 8X zoom
New Carbine:
Precision and power for tactical superiority.
M9 Pistol:
A modernized classic, now more reliable than ever. Optimization Overhaul:
NEW 4 MAPS INLCUDING:
NEW MISSION TO RESCUE HOSTAGE
GIGANT DESERT
GIGANT SNOWFIELD
MINI MAP FOR RAGDOLL
Performance Boost
: Tailored optimization ensuring smoother gameplay on low-end PCs. (Note: High-end PC users might not perceive a significant change.) Audio-Visual Enhancements:
Weapon SFX Overhaul:
Immersive sound effects for all weapons and actions, enriching the battle soundscape.
Ragdoll Physics:
Enhanced realism in character movements and impacts. Gameplay and Content Additions:
Multi-Cam Camo Correction: Addressed and improved upon for authenticity. 'Fatman' NPC: A new, formidable non-player character with unique challenges. Maps Expansion CIGARRETE
Comprehensive Bug Fixes: Addressing previously reported issues for a smoother gaming experience. Sound and Environmental Upgrades: From the clink of ammo to the whisper of the wind, every detail has been enhanced for ultimate immersion. Stay tuned for the most thrilling update yet, designed to enhance your experience in every shot fired, corner turned, and challenge faced. Get ready to dive back into the world of Endorphin Vice with these exciting new features and improvements!
HUGE UPDATE
EXECUTION SYSTEM Experience more fluid and realistic character animations with our new IK-based execution system, adding an extra layer of immersion to intense combat encounters. "Enhanced Procedural Recoil System: We've refined the procedural recoil system for a more realistic and immersive shooting experience.
Expanded Customization Options: Introducing new customization options, including a variety of hoodies and down jackets with unique textures such as red, multicam, and more, allowing players to personalize their characters to their liking.
Improved Climbing Mechanics: We've overhauled the climbing system, offering smoother and more responsive controls for navigating complex environments with ease. Additional Settings: Dive deeper into customization with a range of new settings to tailor your gameplay experience to your preferences. Bug Fixes: We've addressed various bugs and issues to ensure a smoother and more enjoyable gameplay experience for all players.
Extreme Gore System: Introducing an extreme gore system with detailed limb dismemberment and gore effects, heightening the intensity of combat encounters. Gore Improvements: We've made enhancements to the gore system for even more visceral and realistic combat experiences. Dive into the action like never before with these thrilling updates!"
and i have been working on something in the behind, its why this update doesnt have a lot of new stuff, but belive and trust in me, when this game gets fully released you wont regret anything
improved gore
improved gore breakable limbs tied dummys improved levels bug fixes