New Update 1.40 for Project R.I.P. consists of some additions and fixes.
- Increased Time Score Given by 500% - Added 3 more Languages ( Portuguese, Greek, Turkish ) - Added a bit more realistic Gun Sounds - Added a "blinking" Apply Settings when is required - Added a simple Localized Guide through Options - Fixed some translation issues - Fixed a bug with translation fonts - Fixed key binding localized font - Fixed in game menus rendering issues - Fixed an issue with Gamepad which auto swap - Fixed an issue not applying correct Skin on Weapons
Hope you enjoy mates! :-)
*Note : MacOS Update will be delayed
1.30 Update Available for Mac Users!
1.30 is Available also for MacOS users! Enjoy!
Xmas Update 1.30
The Update long promised is finally available to download before Xmas ;)
NEW HORDE MAP : MINIONS MASSACRE
A new Huge Indoor level for endless killing of mass groups of Zombies. Boost items excluded for added difficulty.
NEW HORDE MAP : HELL AWAITS
Small defence map. 2 Gate Turrets are here to help you. New Item " Turret Upgrade" ( UP Arrow) for upgrading Turret damage deal. Beware turrets run out of ammunition, be sure to reload them ;-)
NEW ENEMIES : ZOMBIES
All new 9 variations of zombies/animations waiting to be slaughtered in Minions Massacre!
GAMEPLAY CHANGES
- Melee weapons received greater reach than before. - All weapon have reduced spread = better accuracy - Enemies that land a successful attack, will chase you faster
HITSCANS REWORKED
Many have complaint in the past for hitscans from weapon firing not working as it should, which would miss point blank shots. The issue is resolved! ;-)
HEAVY OPTIMIZATIONS
Finally made optimizations on all aspects of RIP. You may see raised FPS from 20%-50%! Textures also were reduced so you might get less vram required to render more crisp textures in game.
OTHER FIXES AND CHANGES
- Dead Awaken map was re-polished - Pause Menu was unreadable - Switched from TAA to FXAA - Main menu Music has boosted Bass and Slower Tempo - AI freezing was improved - Achievement Text were corrected
That's all! I really hope you enjoy! Rest In Pieces lads ;-)
ohhh. and Merry Christmas to everyone!
PS. Mac Update will be released tommorow. Also VR : Rest in Pieces update will be ported next days with many many improvements!
MacOS Update 1.17
MacOS Update 1.17
FIXING
-SM5 issue preventing game Launch -Custom Resolutions
- This is more like a "Test" Update, regarding all concerns from Linux Users. I would appreciate any feedback about this update on forums :-)
Thank you for the support!
MacOS - Update 1.15 is Available
MacOS Update 1.15 is Availabe :-) Apologise for the delay mates!
Have Fun!
Linux - Engine Update 1.16
Made an engine update as soon as i could. Probably many Linux issues should be sorted out.
Please provide feedback :-)
Thank you!
Quality For Life - Update 1.15
New Update 1.15
Focusing on quality for life(gameplay) and enviroment improvements.
MacOS Update will be available tommorow.
HORDE MODES
Be prepared for the upcoming new horde mode levels. UI was refined to welcome those new changes of the upcoming updates. The release day is not final yet but surely HELL AWAITS will be on mid/late November. As for MINIONS MASSACRE, is planned for early december. With those levels a total of 6 will be available!
ENVIROMENT LIGHTING REWORKED
All missions lighting were reworked and changes were made for a more creapy feel. This changes were made according to new flashlight addition on weapons, described below.
WEAPON FLASHLIGHTS
Removed the central flashlight, as it was a bit of for Project RIP and added flashlights attached on every weapon available. I must say this kind of atmosphere is just gorgeous :-)
ADDED NEW PERK : SCAVENGER
A new Perk arrived! SCAVENGER, now all Boost PickUPs have a default startup time of 10 seconds and by using Scavenger with upgrades it can get to 22 seconds!!! As for second bonus stat, every other common pickup will be boosted for up to 25% !!!
AIMING
Now aiming down the sights/scope or returning to hip view, is by far more responsive than before, matching the fast gameplay of Project RIP. You will notice a small delay in resposiveness when you run and trying to go into Aim Mode, this is clearly up to player to quickly release runmode before entering to Aim.
WEAPON SKINS
Some skins were removed and some were added. In addition ALL weapon skins are now UNLOCKED by default, no need to grind for skins anymore! Also UI on Loadout and on Weapon Upgrade was refined to preview the Skins before play.
OTHER ADDITIONS/CHANGES/FIXES
- Reworked Croped Corridor Crosses on Mission 2 - Added Fullscreen/Windowed Fullscreen/Windowed Options - Fixed some Colissions - Added Ronin Firing Slider Animation - Added MetallicGear SFX on Player's Footsteps - Reworked some incorrect UI elements - Some UI elements were scaled down - Added HUD Scaling/Opacity Options - Added or corrected missing text elements for LanguagePack - Removed OpenGL API from Linux version
That's all! Hope you really like this update! If you Do happen to like Project R.I.P., please consider supporting the game by leaving a honest review.
As always Enjoy and... Rest In Pieces!!! ;-)
HUGE COMMUNITY UPDATE 1.10
I've been listening to every single concern about the game and implemented i believe a large amount of them for update 1.10
Update 1.10 brings many many changes and fixes for making Project R.I.P. user experience even better! Please post whatever you may want to see or fix in the future updates on the forums. :-)
PLEASE NOTE : Due to core changes Update 1.10 is a reworked stable version of Project R.I.P. , which means that total game size incresed to 9GB and also the update needs to download whole game.
MacOS Users : 1.10 update + the SM5 Fix will be available in next hours. Sorry for the delay mates :-)
Also...
NEXT UPDATES WILL GRADUALLY INTRODUCE 2 ENDLESS HORDE MAPS
A. Endless Defence inside HQ while demon forces push to end any human living soul B. Endless Zombie Killing Action Above surface
Now what has been added/changed/fixed on Update 1.10
ADDED more bodydrop SFX
ADDED more enemy SFX and frequency
ADDED running with melee or single handgun > speed boost
ADDED more interesting gun action even on easy difficulties
ADDED more hardcore gameplay on extreme difficulties
ADDED polishing on ARENA
ADDED more gun FX
ADDED more polished weapon & enemy textures
ADDED FX Optimization on DEAD AWAKEN mission
CHANGES In game Menu & result screen, less angled/screen centered/scaled down
CHANGES HUD Scaled down to corners and increased transparency
CHANGES Shotgun Pump action speed and readyness
CHANGES Shotgun spread while on hip
CHANGES Wraith demons more visible
CHANGES HQ Transmitter pickup less distortion
CHANGES Dead Corpses stay longer before vanishing
CHANGES Quitting game faster transition
CHANGES Returning to game after battle faster transition
CHANGES Faster run speed but less walk speed from early levels
CHANGES Smoother reload camera animations
CHANGES Low health BloodScreen now 50% less distracting
CHANGES All MAPS and Main Menu total brightness raised up to 20%
CHANGES Game less grindy meaning Less XP required and costs are cheaper
CHANGES Zombies get much bigger representantions and variety
CHANGES Player can enter ARENA once on level 15
CHANGES Player Melee weapon Attack now won't hit and stop on static objects
FIXED Enemies would stay visible when player got killed
FIXED Resolution text wouldn't show on mac/linux
FIXED Pak Decompression Crash on all OS
FIXED FOV option wouldn't set correct while in game
FIXED Ai would rarely freeze
FIXED Shotgun hitscaning
FIXED Enemies stuck/fall behind would not reset
FIXED Perk Maxed out wouldn't show correct value on 2nd stat (000)
FIXED Gamepad default keys and reset to defaults
FIXED UI reload seconds wouldn't display correct
FIXED UI weapon stat were incorrect
FIXED Wraith SFX wouldnt play correct
Again thank you everyone for the love and support you show on Project R.I.P.
As always... Rest In Pieces ;-)
9 Language Update 1.05
9 Language Pack - Update 1.05
Includes :
ENGLISH
SPANISH
FRENCH
GERMAN
ITALIAN
RUSSIAN
CHINESE
JAPANESE
KOREAN
DISCLAIMER: Apart from my Native Greek Language and somewhat advanced English, i want to clarify that AM NOT a translator. Project RIP Language Pack includes all most common spoken languages translated first with translation application and second with manually checking on each word and sentence, completing 8 .po with more than 16.000 words. So all in all, languages should be used from users that clearly have no english knowledge at all or very basic.
As for everyone who would can give a hand on correcting translations for enjoying the game in your native language. You are most welcome :-)