- Added endless Arena Level - Added Steam Achievements (Rewards on next Update) - Added Ability to Cancel Reload with Weapon Swaping - Added Gameplay Options for a. On Weapon Mag Empty : None/Reload/Swap b. On Weapon Ammo Depleted : None/Swap - Added Crouch Movement - CHANGED +25% More Health on All Large Demons - CHANGED added more Ammo and bigger Mag sizes - FIXED When Winning with Aim Mode - FIXED Clear Blood Effects on Pause Menu/Outcome Screen - FIXED Dead Skeleton weapons Blocking Player Movement - FIXED some UI Elements - FIXED Crouch - FIXED Jumping sounds - FIXED Enemy Range Attacks Rotation - FIXED Damage Feedback change not being saved while on PauseMenu - FIXED Extra Stats not being saved - FIXED Blocking Lava - FIXED Swaping while AutoFiring - REMOVED Damage Indicator when taking time Special Damage
We hope you enjoy our newest Update! Have fun and.. Rest in Pieces ;-)
Update 0.92.8
- Added Mission Objectives :
Demonic Shards : Collect them to boost your Score
Wraith Demons : New Invisible Demon
HQ Transmitter : Capture it and Get Massive Bonuses
- Reworked InGame Menus - Reworked Mission Completion UI - Added More Enemy Skeleton Visual Variations - FIXED Some Skeleton types would not run towards Player - FIXED in Some Cases a Dead enemy would block player movement
Upcoming Major Update on 26-27 of September -Arena -Steam Achievements
After the Major Update we will plan daily minor updates to finalize the game to version 1.0 for a stable release on win32/64,macOS,Linux.
Enjoy!
Update 0.91.3
- Reworked UI Elements - Added UI FX - Varius UI Fixes - Fixed Reload Bug where it would consume more ammo - Fixed Auto-Fire Weapons Freeze when double clicking-holding - Fixed AVENGER Burst Fire Mechanic - Added +3 New Types of "Boost" Pick UP
GodMode : Health invulnerability
HolyBomb : Instant Area Splash Damage
InfiniteBullets : Unlimited Bullet Ammo
Enjoy!
Minor Update 0.89.1
Reworked All Mages FX and SFX
Reworked 2nd/3rd Boss FX+SFX+Range Attack Logic
Improved Player Damage Taken FX + Added Different Damage Type FX
Added Splash damage on Magical Attacks
Huge Update 0.88.5
ADDITIONS
Mission 3 (All Missions Available)
All Weapons
All Perks
All Agents
Please Note All Content is still under development and subject to changes
FIXES AND IMPROVEMENTS
Added Level Up limit to 99
Major Sound FX Additions and Improvements
Reworked AI Combat Efficiency
Added InGame UI Effects
Added more Metal Music
Fixed ESC/P on Username Creation Bug
Improved Damage Feedback on Player
Fixed Tickbox/Slider UI Bug
Fixed Perks Cost and Unlocks Bug
Fixed Melee Upgrade Bug
Fixed Blood Decals not Rendered Correctly
And many many more not worth mentioning changes
Please, leave your feedback on Steam Forums
Enjoy and Rest in Pieces! ;-)
Minor Update 0.80.6
Fixed Critical Bug : -Re-mapping controls (keyboard/gamepad) would result in a Total Mess in some cases irreversible without reset to defaults working. Now Totally Fixed :-)
- Invert Y Axis will work now correctly on both Mouse/AnalogStick - Look/Aim Sensitivity now applies correctly - Lowered Max Look/Aim sensitivity by 20%, also default values are lower - Gamepad Force Feedback now works correctly on situations. (Getting Hit,Died,Shooting)
- Added some polishing on Mission 2
- Added Wave Countdown
- Fixed Smooth Mouse Control (Default:ON) issue that prevented from saving changed value.
Minor Update 0.79.8
- Fixed, now will spend XP earned into multiple Level Ups in a single game
- Added, While on "Shelter" (Main Menu) by using ESC you go back to Previews Menus
- Fixed , Swaping weapon would result in loosing running speed.
- Added More Contrast on Mission 2
- Fixed non-Textured objects
- Added All 34 Avatars to choose
- Added Scrolling on scrollable menus via Left Mouse Holding (etc. Scoreboards)
- Decreased RainDrop FX on Mission 1
- Added Loading Screen
- Bypass Login Screen once loged-in
- Unlocked Mission 2 Leaderboards
Just to note that Project RIP will be 100% finished. The game will not be abandoned for no reason.
Possible next Major update next week (10-13 of September)
Enjoy and... Rest in Pieces ;-)
Major Update 0.78.5
Content
- Added NEW Mission 2 (Catacombs) on Beta Stage with 5 Difficulties
- Added 4 more Weapons (3 Range/1 Melee)
- Added 1 more Perk (Speed)
Gameplay Changes
- Fixed FRENZY (Starting Shotgun) Slagish reload
- Added Ability to Cancel Per Shell reloading on FRENZY - Running now is not affected by reloading or firing (while not in aim mode)
- Running and firing now Less Accurate.
Accuracy: Standing>Walking>Running
Balancing
SEEKER - ROF improved from 0.16 to 0.12
FRENZY
- Shell reload improved from 1.6 sec to 1.1 sec (base)
RAVEN
- ROF improved from 0.12 to 0.1
- DMG improved from 25 to 35 (base)
HORNET
- ROF improved from 0.4 to 0.3
- AMMO improved by 10
- DMG improved by 45 per shell
FALCON
- MAG +1 from 5 to 6
- ROF improved from 0.5 to 0.4