Reworked 'VR Centering' action to actually work now
Replaced beautiful ocean shader with a simpler one that doesn't have mind breaking stereoscopic rendering errors in VR
Added functionality to bindings for switches: battery, APU, engine, thrust reverser and buttons: autopilot
Reformatted the 'VR Calibrate' menu's to remove old non-functional settings for tracking point offset adjustment
Added an option within VR Calibrate to completely hide the IK animated VR avatar, this is checked by default due to various players having camera clipping issues with the avatar model
Moved the cockpit seat position for VR players to be closer to the controls