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Bug Fixes
- The first run it's now depicted as tutorial in many places, to avoid confusion. Many players thought that the game was 1-run-only long. I mean, cmon! The "big hands bad guy" cannot be the true final boss. Cmon!
- Added some performance improvements. Most of them are enabled on non-desktop platforms (consoles), so you don't really care about this one
- Throw-able items ( bowling pins, .44 bullets, etc ) will now always instant-kill all minions.
- In 2 players mode, crash-killing an enemy will no more slow down the game. It's a cool effect when playing alone, otherwise it just makes player 2's life harder.
- Rolling gold tentacles will spawn less warnings. (still a sufficient amount)
- Fixed a bug where 4 rotating minions wouldn't pause ever.
Bug fixing update
Yup, did fix some bugs: - Bowling lanes will not spawn anymore at the centre of the screen ( I hope ) - The game should no more soft lock after defeating the ghost boss of the Bowling scenario ( I hope ).