Added Valentines Event Boss + Two new Valentines Themed Weapons + Valentine Themed Pet Added Rune Supply Chest by Slate and the Survival Dungeon Reduced Prices in Survival Dungeon Rewards Shop
Fixed Respawn Bed in Permafrost Village Fixed Skeletal Mages getting out of the Dungeon
1.163
Desert collider fixes Arcane Enchanted projectiles no longer lock onto loot chests and other inanimate objects.(still locks onto player built structures) Light Network synching on Doors
1.163
Fixed fire in Barry's Shop Fixed some NPCs linked to the new Treasure Scroll system being "buryable". xD
1.162
Cosmetics have been converted to Steam Inventory to make them permanent. More Auras and Pets have been added. Some of these can be earned as rare drops from the Skeletal Dragon and Jenkins. While others can be gotten as rare drops from the new Treasure Scroll system. All Cosmetics can be traded and put on the marketplace to make some side hustle.
Happy hunting!
1.161
Moved Cosmetics to Steam Inventory (Players may now buy sell and trade earned cosmetics) Added Daily Task Tokens (Earned by doing trade cart runs) 1 per day Added Task Token Shop Added Repair Items Scroll Added Treasure Scrolls (Follow the clues to find the loot!)
1.160
Changed Death Mechanics -You no longer drop items on death -Items that reach 0% durability will un-equip themselves (excluding belt and backpack) -If inventory is full when items unequip themselves, the items are dropped to the floor.
Beginning Steam Inventory service integrations for upcoming changes to how cosmetics are saved to your account.
1.159
Changed some backend code with items to improve performance. Keep an eye out for bugs and report them as you find them Thank You! Items now show their Rarity when you hover over them and a loot beam will spawn on them when dropped. Increased High Priest Wraiths health Fixed chest carts not saving when dying in single player. Moved some floating objects in Sandstone City back to ground level
1.158
Updated all houses in Mythiclands(except Hermit and Master Blacksmith, they are due for an update at a later time) Moved some loot around the houses to inside the houses. Moved some shops into the new houses Created Dynamic Shops out of the old Static Shops(Equipment Shop,Magical Goods Shop, Fireworks Shop) Added permanent Bed Respawns in certain towns INNs Reworked Sandstone City Minor quest flow improvements
Mini Boss Buffs(These bosses now actually pose a threat) Captain Cold Cap Orc Chieftain High Priest Elder Ent Corrupted Tome Guardian
Please remember to report any new found bugs using "/report [whatever you find]"
1.157
Weapon Balance Changes 2 handed weapons will now have harder hitting criticals. 1 handed weapons will now critical hit more often.
Moved ammo indicators over. Added Mini quest indicator in top right. Slight changes to quest tracking between old end and new ending. Press F prompt returns to screen sooner after combat ends now.
1.156
Fixed bug with that occurs server side for Survival Dungeon. Fixed lockpicking, it can no longer be bugged out. Changed Choppable Willow Tree Changed Berry Bush Changed some signs in Home Dimension Changed some Press F to interact messages
Search Container = You've never looked in the container Open Container = You've opened this container before and it has items Open Container(Empty) = You've opened this container before and it is empty
Ranged Weapon Reticle is now white and turns red when looking at an entity with health or green when looking at an interactable.