Project Xmas cover
Project Xmas screenshot
Genre: Adventure, Indie

Project Xmas

Changelog for Project XMAS 1.1.0

From now it's easier to find a key and a exit from labirynth :

  • Changed player spawn position closer to the doors
  • Now the labirynth is a little bit smaller

Other new Features :

  1. Added ability to change VHS Effects strenght
  2. New variants of walls with some captions
  3. Lowered a little bit in-game VHS Sounds
  4. Improved Shelf model
  5. For now there is no duplicates of notes - only one type of note per whole maze
  6. Added Audio zone near the doors


Bugfixes :

  1. Fixed problem with player spawning inside the wall
  2. The pause menu now stopping the game time
  3. The achivements works properly
  4. Fixed bug where the pause menu was overlayed on options
  5. Fixed bug with VHS Effect on reading note screen
  6. Now the game settings are autosaved to file
  7. Fixed problem with stopped time after returning to main menu
  8. The loading screen works better
  9. Corrected the roof material and position
  10. Fixed doors material
  11. Fixed pages spawn rotation
  12. Fixed batteries spawn rotation
  13. There was missing "SLP" text in loading screen
  14. Fixed problem with snow footsteps in tunnel behind the doors

1.0.2.1 Bugfix for Project XMAS

In this bugfix there was a problem with completing the game :


- Fixed mystical doors open animation
- Fixed problem with picking up the key
- The flashlight is now a little bit brighter
- Fixed problem with some Steam achievements

Version 1.0.2 of Project XMAS

In this path I focused on your reviews and bugs you founded.



- New, better main menu with game options (audio, graphics)
- Fixed player's raycasting for easier items collecting.
- Fixed AI problem with seeing through walls.
- Fixed AI "Agony" state when the player "attack" monster with flashlight beam
- New shorter intro at the start of the game.

And fixed many smaller bugs founded in 1.0.1