- Added Team Deathmatch game mode with 4 new maps!
- New main menu music.
- Doggo now has hats instead of glasses, which allows combining space helmet with visor!
## Balance
- Ice Shard Shotgun tech changes: reload speed from 25% to 10%, extra projectiles from 4 to 2
- Homing rocket handgun tech: 1 extra projectile removed.
Team Deathmatch: Castell
Team Deathmatch: Factory
Team Deathmatch: Obelisk
Team Deathmatch: The Temple
v1.11.2
- New Inbox menu for unclaimed mission rewards.
- Fixed a bug where sometimes you would not get rewards after bombing run match.
- Mini Laser - fixed permanent stun, multiple lasers hitting the same target do not increase damage anymore.
- Fixed explosion forces. Sometimes you were thrown away VERY strongly, even resulting in being thrown out from the map.
- Rocket Launcher - added homing function to projectiles.
- Rocket Launcher - replaced extra projectile tech with damage tech.
- Rocket Launcher - total damage in technologies increased from 100% to 150%.
- Flame Handgun - faster burn on rate, 50% more damage added.
- Minigun - added warm up visual indication.
- Build-E - fixed turret technologies.
- Coliery map layout adjusted to have one more spawn point.
- Coliery map - adjusted weapon placement.
- Goblin - damage tech reduced 75% -> 50%.
- Laser Rifle - damage tech increased 10% -> 60%.
- Long Bow - removed extra projectiles techs.
- Long Bow - added damage fall off which starts at 25% of weapon range.
- Incendiary Launcher - reload time increased from 0.8s -> 1s
- Incendiary Launcher - reload time from tech reduced 30% -> 15%
- Incendiary Launcher - projectile size from techs increased 40% -> 120%
- Incendiary Launcher - removed extra projectile
- Laser Handgun - damage tech reduced 50% -> 20%
v1.11.1
Balance - B-Man ability range reduced from 12 to 10.
- Added overheating for laser handgun and flame handgun.
- Separated melee attack cooldown from ranged weapon cooldown.
- Made head hitboxes smaller for B-Man, Freya, Grouch & Void.
- Laser Handgun tech 'HP on kill' lowered from 25% to 15%.
- Thunder Handgun technology changes: range reduced from 100% to 50%, lifesteal reduced from 50% to 30%, extra projectiles reduced (5 -> 4).
- Ice Handgun technology changes: lifesteal reduced from 40% to 20%.
- Ice Handgun damage reduced by 40% (50 -> 30).
- Ice Handgun headshot damage increased by 40% (1.5x -> 2.1x).
- Ice Nade Handgun technology changes: reload speed reduced from 20% to 10%.
- Ice Nade Handgun reload time increased by 50%.
Improvements - Added particle to base while flag is missing in CTF.
- Added reload and overheat indication on crosshair.
- Added a new CTF map: Cable.
Bugfixes - Fixed Void healing haunt ability when the host has extra health.
- Now you gain weapon XP from the fire it spreads.
- Now you gain weapon XP from the damage your blackholes deal.
- Fixed notification logic for technologies.
v1.11.0
- Leaderboards
- New super weapon: Minigun
- Fix visual representation of B-Man ability.
- Rewards upon reaching a player level.
- Fullscreen mode in settings for desktop platforms.
- Sounds on party events (join, ready, message received).
- Changed party chat font (has lowercase letters now).
- Tabs in token exchange popup. Also the exchange rate is now shown explicitly.
- New hero: Void, the ghost healer.
- Public parties / Search for party. Create parties with random people!
- Rookie 'HP on kill' technology nerfed from 30% to 25%
- Shock shotgun 'HP on kill' technology nerfed from 50% to 20%
- Shock shotgun 'reload speed' technology nerfed from 30% to 15%
v1.10.1
- Ability to use chest keys to reduce chest free refresh time.
- More skin part offers in daily shop offers.
- Added environment sounds to levels.
- Animation when claiming daily mission rewards.
- Rookie ability now increases acceleration as well.
- Increased coin rewards in Epic and Legendary chests.
- Show chest probabilities in-game (shop screen).
- New bombing run map: Skullball
Linux build fixed
If you are still experiencing errors please:
Uninstall the game.
Restart Steam.
Install the game.
Server updated - changed chest probabilities
Hi there!
We just updated our server and changed the probabilities for the content inside chests.
They are as follows:
Common chest
500 to 600 gold
40 to 50 tokens
Tokens are one of the following:
Weapon tokens - 90% chance
Starter weapon tokens - 7% chance
Character tokens - 3% chance
Uncommon chest
800 to 900 gold
80 to 85 starter weapon tokens
80 to 85 random tokens
Random tokens are one of the following:
Weapon tokens - 85% chance
Starter weapon tokens - 10% chance
Character tokens - 5% chance
Chest may also contain one of these rewards:
2 boosters - 4% chance
30 to 40 skin tokens - 6% chance
Rare chest
1800 to 2000 gold
115 to 125 character tokens
115 to 125 random tokens
Random tokens are one of the following:
Weapon tokens - 50% chance
Starter weapon tokens - 37.5% chance
Character tokens - 12.5% chance
Chest may also contain one of these rewards:
2 boosters - 35% chance
50 to 60 skin tokens - 30% chance
Epic chest (VIP 1)
2000 to 2500 gold
230 to 250 character tokens
230 to 250 random tokens
Random tokens are one of the following:
Weapon tokens - 50% chance
Starter weapon tokens - 37.5% chance
Character tokens - 12.5% chance
Chest may also contain one of these rewards:
3 boosters - 50% chance
80 to 100 skin tokens - 50% chance
Legendary chest (VIP 2)
4000 to 4500 gold
5 boosters
240 to 270 weapon tokens
240 to 270 starter weapon tokens
240 to 270 character tokens
120 to 140 skin tokens
Features that are work in progress
Player level rewards - gain predefined rewards for each player level that you reach. That will mean that you will certainly unlock Doggo or B-Man once you reach a certain level.
Rookie ability boost - in addition to running fast Rookie will also become much more responsive to direction changes while his ability is active.
Ability to pay chest keys to reduce chests refresh time.
Stay tuned!
v1.9.2 released
Features
Versus mode. Play with your party friends against each other in opposing teams.
Controller support and reconfigureable key/mouse bindings.
Added and improved sounds.
Setting for changing the in-game UI size.
Balance
Reduced shock shotgun knockback.
Slightly increased Doggo movement speed.
Increased how fast flame spitter sets heroes on fire.
Decreased how fast fire on the ground sets heroes on fire.
Decreased how many flame particles you spawn while on fire.
Bugfixes
New game mode now is automatically selected after completing its tutorial.
Better error message if steam initialization fails.
Fix map loading screen not respecting the sound settings.