In the months since Prometheus's launch on Steam I've been hard at work on my next game, called Mission: Afghanistan. It's a run n' gun-game which certainly puts it in a different genre than Prometheus, but if you liked Prometheus (and/or Mega Man 42) I think you might still like it. The game is up now for voting on Greenlight.
/Servadac
Keyboard configuration fixed
Apparently the last update made the keyboard configuration bugged despite me not touching the code for it. I guess that is programming for you :P It should be in working order again now.
I would like to eliminate as many bugs as possible from the game, so if you encounter more feel free to tell me about them. Some of them are tricky for me to recreate though, GameMaker games tend to behave differently on different machines making certain bugs very hard to fix. This is totally not an excuse, more of an explanation :P I definitely want the game to be as bug-free as possible like I've mentioned before.
-Servadac
New version!
I've finished a new version of Prometheus which is available on Steam now. Here is the change log:
20150430 - Version 1.5
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- Fixed weapon hitboxes
- Added music and sound effects volume settings
- Fixed attack sometimes not responding to input
- Added basic joystick support
I was unfortunately not able to integrate configuration of the joystick, despite trying half a dozen different extensions for GameMaker: Studio. The problem is that I have to use a legacy version of GM:S since I finished programming Prometheus so long ago. And the extensions tend to not work so great because of this.
Edit: Apparently this update writes over your save files. I'm sorry for this and it was completely not the intention. Here's how to fix it: 1. Go to: C:\Users\yournamehere\AppData\Local\Prometheus_v1point4
2. Copy all the save*.ini-files to the new version's folder (C:\Users\yournamehere\AppData\Local\Prometheus_v1point5). And that should work.
-Servadac
Bug fixes and other stuff
Hello!
I've started working on a new version of Prometheus that will address some of the issues people are having with the game. Namely the ones that are relatively easy to fix and don't mean I have to reprogram the entire game or anything. It's very important to me that the game is as good as possible for you who have purchased it and is supporting me. This is what I have in mind for the update:
- SFX and music volume settings.
- Native joystick/gamepad support
- Fix hitbox inconsistencies with the weapon hitbox
- Fix the attack sometimes (albeit very rarely) not working
- Look up volume inconsistensies in a couple of stages
Hard to put an ETA on the update since some of these will be a bit tricky, but sometime within the next couple of weeks I'd say.