Protect My Cheese Early Access V1.8 Update & Award Wins
Hello folks🐭 We are excited to announce the release of Protect My Cheese Version 1.8 Early Access! This update brings several new features, balance adjustments for certain levels, and minor bug fixes.
Furthermore, we won several game awards from Indienesia Game Festival 2024: 🏆 Game of The Fest – 3rd Place 🏆 Best Art – 2nd Place 🏆 Best Gameplay – 2nd Place 🏆 Best Sound – 3rd Place 🏆 Best Story – 2nd Place 🏆 Most Fun Game – 2nd Place
Complete Changelogs:
Added new Advanced Settings : Window Mode (Fullscreen & Windowed) & Show FPS option
Sell Tower Confirmation: Players now need to double-click to sell a tower
Fixed camera zoom bugs on infinite scroll mouse
Ramps rotation for enemies applied to all levels
Enhanced "Move Tower" system & fix bugs
Fixed Achievement Initialization Issue
Tweaked fast-forward speed from 1.5x to 1.6x & enemy spawn rate from 1.3s to 1.2s
Fixed Level 10 Boss on wave 1
Added new props & tower placement in level 10
Fixed Enemy Death Animation not playing when not rendered
Fixed flashing catnip icon when dragged
Updated Start Game Cutscene and fixed scaling issue for ultrawide screens
Tweaked Begone Damage +1
Enhanced Optimizations: Up to +30% performance consistency and +15% FPS gain
Fixed bugs on level 3, level 4, level 10
Added hard difficulty indicator when level starts
General Bug Fixes & Performance Optimizations
Update the game now and protect your cheese 🧀!
Protect My Cheese Early Access V1.7 Update!
Hello folks🐭 We have just released the latest update for Protect My Cheese Version 1.7 Early Access. This update includes some bug fixes specifically for the Begone Tower and others! The update also includes balancing on certain levels and other minor bug fixes.
Complete Changelogs:
UI Elements Bug Fixed
Add outline when a catnip is pointing to a tower
Add on hit particle for the Glure tower
Fixed begone tower still spraying even when no surrounding enemies
Update progress bar background in firerate progress bar
Fixed some descriptions for Almanac and level selector
Fix main menu background scaling issue on ultrawide monitors
Glure + 1 damage
Update the game now and protect your cheese 🧀!
Protect My Cheese Early Access V1.6 Update!
Hello folks🐭 We have just released the latest update for Protect My Cheese Version 1.6 Early Access. This update includes some bug fixes and smoother camera zooming movement. The update also includes balancing on certain levels and other minor bug fixes.
Update the game now and protect your cheese 🧀!
Protect My Cheese is now Free to Play!
Hello Folks, As per our announcement last week, we are reducing the game's price tag to FREE.
Feel free to download the game without any cost. Please note that the game is still in early access status where bugs and glitches are considered while we are working on fixing those.
Thank you for your attention
Game Pricing & Future Update Announcements
Hello folks, We are very happy to announce that Protect My Cheese will be available for FREE! While the game is free to play for anyone, we won't implement any in-game purchases to make the game really FREE TO PLAY.
We would want to express our gratitude to all of the players who have supported the game up to this point. Although this may be unfavorable news for some players, we'll keep adding new features and fixing bugs to the game!
Stay tuned for more updates! Sincerely
You may watch the game trailer here:
Early Access 1.4 Update - New Tower & Enemies
Thank you for your feedback while playing the game. We have collected a lot of feedback over the past few months and are ready to announce the next fix for that.
Early Access 1.5 changelogs
Features - New Enemy : Roachie Roachie came to get our cheese in a ridiculous size to feed an entire city. He can fly and will descend in a short amount of time. (available in the next chapter) - New Tower : Begone Begone will shoot poisinous smoke which will kill the enemy slowly. Effective against flying enemies. (available on level 8 and above) - Added the Update Changelog UI - Poosi variations are now displayed in the Almanac - The player can now move the tower even if the wave has not yet begun. - A new alternative to dragging and dropping the tower has been added. Players can now click and drag towers onto the world. - Discord button will appear at the mainmenu
Bugs - Fixed level 10 missing black decal on enemy spawn location - Fixed flies slower movement due to glure projectile - Fixed level 2 unconsistent blockage - Fixed sluggish signal tower's tower boosted menu
Balancing - Enhanced visual effects and motion in the mainmenu - Improved almanac interface - Reduced spin wheel price - Now player can skip the first cutscene - Catnip spawn rate adjusted - Opponents' health point tweaked - Signal tower's upgrade price increased - Peanon's damage adjusted - Added sped up indicator and effects
Update the game now! You may watch the game trailer here:
Early Access 1.5 Update - New Tower & Enemies
Thank you for your feedback while playing the game. We have collected a lot of feedback over the past few months and are ready to announce the next fix for that.
Early Access 1.5 changelogs
Features - New Enemy : Roachie Roachie came to get our cheese in a ridiculous size to feed an entire city. He can fly and will descend in a short amount of time. (available in the next chapter) - New Tower : Begone Begone will shoot poisinous smoke which will kill the enemy slowly. Effective against flying enemies. (available on level 8 and above) - Added the Update Changelog UI - Poosi variations are now displayed in the Almanac - The player can now move the tower even if the wave has not yet begun. - A new alternative to dragging and dropping the tower has been added. Players can now click and drag towers onto the world. - Discord button will appear at the mainmenu
Bugs - Fixed level 10 missing black decal on enemy spawn location - Fixed flies slower movement due to glure projectile - Fixed level 2 unconsistent blockage - Fixed sluggish signal tower's tower boosted menu
Balancing - Enhanced visual effects and motion in the mainmenu - Improved almanac interface - Reduced spin wheel price - Now player can skip the first cutscene - Catnip spawn rate adjusted - Opponents' health point tweaked - Signal tower's upgrade price increased - Peanon's damage adjusted - Added sped up indicator and effects
Update the game now! You may watch the game trailer here:
Early Access 1.4 Patch 1 | Hot Fix 2
Protect My Cheese quick and simple update, but might be a game changer for some situations. Based on player feedback, we've collected 2 major bugs that need to be fixed as soon as we can.
Early Access 1.4 Patch 1 | Hot Fix 2 Update Changelogs: - We've fixed some achievements (Kill 100 enemies with glure in a single match and Obtain 10 & 20 hidden fishes) weren't implemented in the last version - Hard difficulty balanced
Early Access 1.4 Patch 1 Hot Fix 1
Quick and simple updates reported from players' feedback. - Fixed "kill 100 enemies with glure" achievement not initialized
Early Access 1.4 Patch 1 - Feedback Updates & Fixes
Thank you for your feedback while playing the game. We have released the latest update (Early Access 1.4) yesterday and we've collected some bugs and we're very happy to announce the next fix for that.
Early Access 1.4 Patch 1 changelogs Bugs - Fixed Frankster not enraged when slowed down by Glure - Fixed camera movement bug (seems to happen in version EA1.4) - Fixed Cat food counter not updated during Mainmenu UI displayed - Fixed Ratster sound wasn't stopped when the Almanac UI closed - Fixed an issue where the tower upgrade radius hint was not showing up, especially at the 4th level. - Boss Rattus no longer stops when he's walking down the path - Fixed Hidden Gem & Collector Achievements wasn't implemented in the game