This wasn’t an easy decision for us, which is why we have waited so long to make this announcement: ProtoCorgi’s release will be postponed.
Our goal has always been to deliver you all a day-one gaming experience that feels good and is fun to play, without bugs and bumps along the way. Over the last few weeks, we’ve come to the conclusion that ProtoCorgi, as it is now, isn’t quite yet the fully polished game we want to reveal to you. To fix that, we want to take a few more weeks to fine tune and smooth out a few rough edges.
We apologize to all of you who have been anticipating the release. We know a lot of you have been patiently waiting and following our journey to bring Bullet to your Computers and Switches’ for a long time now, and we are so very grateful for your continuous support.
And don’t worry! Work on ProtoCorgiIS proceeding smoothly. Once Bullet has caught those last few pesky bugs and Nixie has gotten the Switch version all ported and ready, we will be able to deliver the best possible, one-of-a-kind space Corgi experience! Until then, we will continue to keep you updated and give you your regular does of cute Corgi goodness here and on our social media channels.
Once again, thank you so much for your patience and support. It means the world to us.
Until then, *Mission Control, over*
The Brains Of The Operation!
Hello Everyone,
It’s Mission Control! Today we want to introduce to you the brain behind the C³ class Corgi Bullet: The fantastic, one-of-a-kind scientist Nixie!
------------------------------
Name: Nixie
Age:Redacted
Favourite Food:Redacted
Hobbies: Dangerous experiments, building weapons, playing with Bullet
Best Friend: Bullet
-------------------------------
Nixie’s one passion in life is the advance of knowledge: dangerous experiments, undiscovered facts of life and pushing the boundaries of possibility. Science is her one true calling and her fierce intelligence and dedication have afforded her a comfortable position as a military weapons inventor and scientist of the highest rank. Nothing makes her happier than to pursue her goals and build more and greater weapons in the name of achieving intergalactic peace.
Her closest friends and allies on this life mission of hers are Nick, the best military mecha pilot the universe has seen in ages, and her beloved corgi puppy Bullet (excellent fighter, not so great at paperwork).
Bullet’s untimely death devasted Nixie. Unable to stand the thought that her best friend might be lost forever, she used the most advanced, untested military technology and her own untamed genius to give Bullet a second chance at life as an indestructible cybernetic combat corgi. The result? The greatest, most adorable weapon the world has ever seen.
And quite possibly her own salvation, now that Nixie has found herself being kidnapped right out of her own laboratory!
------------------------------
Before she fell into the hands of evil, Nixie was able to rouse Bullet from his unnatural slumber. As she waits for her friend to come and rescue her, what horrors will Nixie face? And why was she kidnapped in the first place?
It will be up to you and Bullet to discover the evil plot behind Nixie’s abduction and rescue her from the enemy’s clutches. To make sure you’re ready, why don’t you try to practice the ProtoCorgi demo a little more?
Mission Control here! Today we want to talk to you about the dangers that lurk in the depth of space. At the end of each stage in ProtoCorgi, Bullet’s danger sensors will go off and you will meet a terrible fate: A boss encounter!
Each boss comes with a unique set of attacks and movements. Those of you who have made it to the end of the demo will have already met one of them: The Guardian Eye!
(Hey Buddy, what are you looking at?!)
He shoots lasers out of his pupil and tries to crush Bullet like the oversized ping-pong ball he is. Don’t let him succeed! If you pay attention, you might be able to predict his path – make sure to take advantage of that! To defeat him, you will need good aim and the right timing. Of course, these are just his warmup attacks – just wait until you meet him in the full version, where he will have a few more tricks up his none-existing sleeves.
All the bosses you will encounter in ProtoCorgi have strengths and weaknesses like this. Some are more obvious than others. Of course, your chances of success also depend on which weapons you have equipped. If you are almost out of lives, it’s important to strategize: Do you prefer a large blast radius or do you want to be able to aim all your power where it really hurts? Make sure you’re prepared to face the enemy!
In any case, the opponents Bullet and you will encounter on your way to find Nixie aren’t push overs, but they also aren’t invincible. Don’t give up hope and keep trying!
Mission Control here! Thank you all so much for watching our stream and playing the new ProtoCrogi demo during Steam Next Fest – we’ve been overjoyed by the amount of positive feedback we received from you!
Today we want to show off another feature of both the demo and the full version: difficulty settings! One of our goals for ProtoCorgi was to make it accessible to a broad range of people. The shoot’em up games of the 80s were thrillingly difficult – since this is almost a genre staple, it wasn’t something we wanted to lose.
At the same time, it is that very characteristic that also made them very frustrating for a lot of people: those with little time on their hands to practice, those simply wishing to play for the joy of experiencing the levels, or even just those with little patience. We wanted to make sure that as many people as possible would be able to love Bullet, as well as enjoy shoot’em up games.
The result of our musings: Difficulty settings!
There are many different challenges for you to unlock: from Pup to Puppest to the elusive Ultra Nightmare! The full version of ProtoCorgi will include a whooping nine different difficulties! Now, you might wonder what these difficulties will actually look like in-game:
The first difference is the amount of enemies you will encounter. At Ultra Nightmare, Bullet will have his paws full shooting everything in sight! The second difference are the types of enemies you encounter at different stages of the game, as well as their level of aggression. Watch out for vicious attacks from behind!
The same is true for the bosses: more health and a more aggressive attitude to beat! They might also use different strategies to strike you down: the higher the difficulty, the more it will keep you on your toes. Quick reactions are the name of the game!
Will you challenge yourself on Ultra Nightmare? Or go for a not-so-leisure stroll as a pup?
At the end of the day, remember: Playing ProtoCorgi on a lower difficulty doesn’t say anything about your skills. It simply means a different way of enjoying the game 😊
*Mission Control, over*
[If you have any questions about Bullet’s mission, ask away on our forum or on our Discord channel! We here at Mission Control are always happy to help. For more updates on Bullet, you can also follow our space crew on Twitter and on Facebook.]
Mission Control here! If you've played the new ProtoCorgi demo, you have already seen it: Our Bullet technicians have added a level editor! Not only does it allow you to come up with your very own missions for Bullet, you will also be able to share them with your fellow space corgis!
This means that while we are working hard to get Bullet ready for the launch of his mission on August 26th, you are already able to put your guts and creativity to the test in the ProtoCorgi Maker.
Whether you want to take Bullet on a lazy, but obstructed float through space
or hurl every single enemy in your evil army at him – the choice is yours!
Here’s a little overview of the many cool things you can do with the power of creation on your side:
The menu on the left side of the screen helps you to set the scene for your adventure. You can choose one of eight different sparkly backgrounds and have your pick from any of ProtoCorgi’s amazing tunes.
The top menu is where the real challenge of your build will be decided! Will you throw up constricting walls for Bullet to navigate? Or strategically fill his path with one of over a dozen enemies (fish. So much fish in space)? The trickier the better!
The right menu allows you to choose the path of your level – up, down, left, maybe even right, if you're feeling adventurous?! So easy to get lost! So easy to get stuck! Or use the eraser to get rid or your mistakes before anyone notices 😣
And finally, to move to the next section of the level, use the bar at the bottom of the screen until Bullet makes it to the finish line.
We hope you will make good use of this feature and share your creations with the rest of us here on Steam or on our Discord Channel. We can’t wait to see what you guys will come up with.
*Mission Control, over*
[If you have any questions about Bullet’s mission, ask away on our forum or on our Discord channel! We here at Mission Control are always happy to help. For more updates on Bullet, you can also follow our space crew on Twitter and on Facebook.]
It’s Mission Control again! Today, we want to introduce you to the story of ProtoCorgi, particularly the back story of Bullet’s adventure. For those who would rather see it than read about it, have a look at our new Prologue trailer right here:
[previewyoutube="NVGPUbSCyr4;full"]
Our story begins with Bullet’s rebirth at the hands of Nixie, an amazing military scientist, who is also Bullet’s owner and best friend. To bring the most important dog in her life back to the land of the living, she moved heaven and earth and employed dangerous, previously untested military technology.
The result was a dog-robot unlike any other: Equipped with destructive, multidirectional weapons, aggressive barking loud enough to rip enemies apart and the ability to survive infinitely in open space, it was more weapon than dog. The final puzzle piece of her creation: Bullet’s essence – to transfer the memories, spirit and golden soul that really made up the best friend she missed so much.
Just as Nixie is about to complete her most ambitious masterpiece, disaster strikes! The evil army of space aliens Nixie’s military fraction has been defending the universe against attack her laboratory and kidnap her for their own nefarious purposes. Just before all would be lost, Nixie hits Bullet’s activation button! Now active, Bullet manages to escape certain death and meets up with Nick – an amazing military pilot.
To strike back and save Nixie, Nick immediately enters his mecha and launches a counter attack against the enemy. However, their opponents came prepared – fearing Nick’s revenge, they brought an incredible secret weapon: a brain washing parasite. Unable to interfere, Bullet is forced to watch helplessly as Nick turns against him and his former comrades and joins the evil space army.
And this is finally were we meet Bullet. At the beginning of the most important journey of his life: Alone and devastated, but unbroken and more determined than ever to save the most important person in his life.
Will Bullet’s power and determination be enough to defeat his enemies? Can he survive the many dangers he will face at the very edge of the universe? Can he save Nixie against all odds? …and what will become of Nick?
That is up to you! To find out if Bullet succeeds, play ProtoCorgi when it comes out here on Steam on August 26th.
Finally, for those who don’t speak Japanese, or simply want to be able to sing along, here are the lyrics of the new opening song of ProtoCorgi:
僕の記憶はぼやける Boku no kioku wa boyakeru My memory is blurred でもあの日は忘れない Demo ano Ni~Tsu wa wasurenai But I will never forget that day
離れないで Hanarenai de Please do not leave 僕を連れて Boku o tsurete Take me with you 僕らだけの安らぎの場がある Bokura dake no yasuragi no ba ga aru There is a place of peace only for us はずだからと思う Hazudakara to omou The way I think it should be
ケーブルと金属は僕の内部、 Kēburu to kinzoku wa boku no naibu, Cables and metal are inside me, でも、僕の心は君のように純粋ですね Demo, boku no kokoro wa kimi no yō ni junsuidesu ne But my heart is as pure as yours
また君の手をこの手につかみたい, Mata kimi no te o kono-te ni tsukamitai, I want to hold your hand again, 僕が守るよ Boku ga mamoru yo I will protect you 私は Whatashi wa I am プロトコルジ ProtoCorgi ォ ~Oh
*Mission Control, over*
Gameplay, art and great tunes!
Welcome Everyone,
Mission Control here! Our lovely Bullet technicians have been hard at work to bring you the new ProtoCorgi Demo, just in time for the Steam Next Fest! The main new feature is a sneak peek at our Level Editor: a first taste of the many dangerous and exciting missions you will be able to build and share with your friends.
For anyone new: ProtoCorgi is a shoot'em up arcade style game inspired by the amazing Konami and Treasure games from the 80s and 90s. The hero of our adventure is Bullet, the cute cyber corgi who is on a mission to rescue his best friend and creator, the amazing scientist Nixie, from the forces of evil!
If you love dogs, space and violence, this is the game for you!
First however, we are very excited to be able to share some new and old footage, amazing art and great tunes with you in our stream!
We hope you enjoy yourself!
*Mission Control, over
Changelog - New Demo
Hello Everyone,
Mission Control here with another update! Now that you've all had some time to discover the many cool, new features of the ProtoCorgi demo, we wanted to share the changelog with you!
You can pet Bullet (!!!)
ProtoCorgi Maker Level Editor
Online Rankings for Campaign and ProtoCorgi Maker levels
Training Mode: You can practice finished stage sections
New Progress system
Steam integration
New menu
Many many many fixes and improvements
How have you enjoyed the demo so far? Are you having a bark-tastic time? Come and tell us all about it here on Steam, Discord, Twitter or Facebook!
*Mission Control, over*
Corgi has a date!
Hello Everyone,
Mission Control here again! What an exciting week this is: Not only does ProtoCorgi have a new demo that includes a sneak peek at the level editor, we also finally have a starting date for Bullet’s mission:
26th of August, 2021
The wait is finally over, Bullet will conquer your living room this summer! We are so excited to finally be able to share the full version of years of labour with you!
Until then, we hope you’ll enjoy the new ProtoCorgi demo, with a first look at the level editor. We can’t wait to see what kind of levels you’ll come up with. Please share them with us so we can play them, too!
Since the game is still a work in progress, it is possible that you might find a bug or two while you play. If you do, please let us know here on Steam or on our Discord channel. Our Bullet technicians will be with you right away!
Some of you might have already seen it, but the announcement of the release date came with another little treat: a Proto-logue trailer! It shows you the very beginning of Bullets adventure: his (re-)birth and the horrible events that came after. It also features our super cool new title song. For more details, check out our story post tomorrow or watch the trailer on YouTube.
[previewyoutube="NVGPUbSCyr4;full"]
Thank you for being patient with us while we get Bullet ready for launch. We hope that when the full game comes out, you will love him just as much as we do.
*Mission Control, over*
[If you have any questions about Bullet’s mission, ask away on our forum or on our Discord channel! We here at Mission Control are always happy to help. For more updates on Bullet, you can also follow our space crew on Twitter and on Facebook.]
Mission Control here! Our lovely Bullet technicians have been hard at work to bring you the new ProtoCorgi Demo, just in time for the Steam Next Fest! The main new feature is a sneak peek at our Level Editor: a first taste of the many dangerous and exciting missions you will be able to build and share with your friends.
For anyone new: ProtoCorgi is a shoot'em up arcade style game inspired by the amazing Konami and Treasure games from the 80s and 90s. The hero of our adventure is Bullet, the cute cyber corgi who is on a mission to rescue his best friend and creator, the amazing scientist Nixie, from the forces of evil!
If you love dogs, space and violence, this is the game for you!
To celebrate, starting tomorrow at 10pm we are very excited to be able to share some old footage, amazing art and great tunes with you in our stream!
*Due to technical difficulties, today's Stream has been moved to tomorrow, 8am CEST*