Psychoscopy cover
Psychoscopy screenshot
Genre: Indie

Psychoscopy

Psychoscopy 1.0 Update



Psychoscopy 1.0 Released!

After a long and dedicated development journey, we are happy to finally release Psychoscopy in its full version.

Since day one, we have worked to bring all of our ideas to life and enrich the world of the game as much as possible. Along the way, we have carefully listened to your feedback to improve the experience, making the gameplay smoother and incorporating many of the features you asked for.

With Psychoscopy, we set out to go beyond traditional horror games, aiming to deliver a different and unforgettable experience. This journey into the depths of the mind wasn’t just about fear; we wanted to provoke thought, evoke discomfort, and spark curiosity. We envisioned a world where players could track ghosts and capture their presence on camera, discover hidden items and companions, communicate with spirits through equipments, and even perform rituals to banish them, a fully interactive experience where every moment invites exploration.

We want to thank everyone who stood by us and supported us throughout this process.




  • Fixed:
    Resolved an issue where the Complete All Quests objective sometimes appeared incomplete at the end of the game.
    Fixed a bug where Defend and Pick Up Special Item stats were not being recorded correctly.
    Addressed various map-related issues across several locations.


  • Added:
    8 new catchable pets have been added and placed throughout the maps:
    - Siamese Kitten
    - Zombie Pig
    - Muddy Pig
    - Cursed Mushroom
    - Scarface Cane Corso
    - Snapping Turtle
    - Spider
    - Gray Stag
    A new lobby area, Freak House, has been added. It can be unlocked through a hidden room in the map.
    2 new maps have been added:
    - Warehouse
    - Nightveil Village
    15 achievements have been added.




  • Changed:
    Decorative changes have been made to Twilight House.



Update 0.9.2



  • Optimized:

    *We have been working on renewing and improving some of our systems for a long time to address certain issues we were aware of but couldn't fully understand the cause of. With this patch, we have largely resolved the problem of clients occasionally experiencing lag while running. Since we had to rewrite some core systems in a more optimized manner, we would appreciate any feedback if you come across an overlooked issue.

  • Fixed:

    * Fixed an issue where the Engineer Meter did not update the point when turned off.
    * Fixed an error in calculating the total playtime on maps.
    * Prevented the "Press E to open" prompt from appearing on entity-bound doors in the Story map when they were locked.
    *Fixed an issue where certain dialogues generated empty subtitles.
    *Fixed a bug in the Story map that allowed progression without speaking to Renata on the bridge.
    *Fixed an issue where an empty quest could be created in the Story map.
    *Prevented the "Find the key" quest from appearing in the Story map.
    *Fixed a visual issue with the player's character at the end of the Story map.


  • Changed:
    *In lobbies, if a player has a previously saved item list, it will now be automatically selected when choosing a character.
    *The game's Summary UI has been completely revamped and updated. At the end of a game, you will now have access to more detailed information, including entities defeated on the map, the player who killed or revived you, and a summary of your map-specific statistics.

  • Added:

    *A toggle option has been added under Display Settings for lobby camera movements, allowing players who find the camera motion uncomfortable to enable or disable it.
    *A Credits screen has been added to the game's main menu.

Valentine's Day Event





  • Event:

    Valentine's Day event has been added.
    During the event, you can participate by playing on the Valentine's Park map, specially decorated for Valentine's Day at the Amusement Park.
    In the event, you can find balloons on the map to collect one balloon.
    You can use these balloons at the in-game shop to earn event rewards.
    During the event, enter the code VALENTINESDAY to obtain the Valentine's Day camera if you missed it in the previous event.



  • Added:

    Pink/Black/Bloody Engineer Meter skins have been added.
    Pink Grimoire skin has been added.
    Pink Motorcycle skin has been added.
    Heartseeker Hera skin has been added.
    - These skins can be purchased from the in-game market during the Valentine's Day event.

    White Rabbit has been added.
    - Special Ability: Experience Bond
    - This pet can be purchased from the in-game market during the Valentine's Day event.

  • Fixed:
    Fixed a bug where animals keep their Christmas hats after the Christmas event had ended.
    A possible fix has been applied for an issue where lobby trophies were visible to people who should not see them.
    The color of the ability descriptions has been corrected.
    Fixed an issue where Transparent Gravestones randomly fell below the map.





Update 0.9.0




  • Fixed:

    *Fixed an issue where NPCs were unable to correctly recognize yell (speech) commands on clients.
    *Fixed an issue where some NPCs' special sounds were not functioning correctly..
    *Fixed an issue where statues would sometimes remain floating or clip outside the map.




  • Changed:
    *Reworked lobby furniture to function more accurately in multiplayer.
    *Updated the tutorial area; it now presents a short story while teaching the game's basics.
    *Camera lines have been made more transparent to obstruct the view less.
    *To make the Labyrinth map easier, walkers have been removed, and the number of freaks has been reduced to one.
    * To make the Pitt map easier, walkers, Pantyman, and freaks have been removed. Additionally, the number of resurrection statues has been reduced to one.



  • Added:

    *Added a new character, Rhyland, who will be automatically unlocked upon completing the tutorial story for the first time.
    - Rhyland's ability allows him to place ash that immobilizes all entities (including stalkers like Banshees, Nightmares, and Hortlak) for 5 seconds.
    - This character carries 6 units of ash.
    *Added 2 new skins for Rhyland
    - Alchemist Rhyland – Available for purchase in the in-game store for $10,000.
    - Gravedigger Rhyland – Unlockable as a Level Pass reward at level 85.

Update 0.8.8




  • Fixed:

    *A minor issue in the new optimization for calculating fire ranges has been fixed.
    *A small update was made to fix potential multiplayer issues in the entity showcase calculation system.
    *The event introduction screen no longer remains displayed after the event has ended.
    *The sky collision in the Farmhouse that prevented stars from being visible has been removed.

  • Changed:
    *The new special animation events will now activate directly instead of chasing players first.

Update 0.8.7




  • Fixed:

    * Resolved an issue where certain map events should only be triggered once.
    * Fixed a bug where video cameras could sometimes enter an infinite loop and causing performance issues.
    * Corrected dissolve effects for newly added protection talisman skins.
    * Fixed a typo in the vehicle selection screen.
    * Resolved an issue where the Grimoire was unusable in certain situations.


  • Changed:

    * Updated and optimized the event calculation system for entities.
    * Revised the Grimoire system to ensure actions are not interrupted when the book is unequipped during animations.


  • Added:


    *Added unique animation events for all entities.
    *Added names and counters to the entity showcases in the lobby.

Update 0.8.5




  • Fixed:

    * Minor visual bugs in the Grimoire have been fixed.
    * The issue where Demon marks appeared differently on the client and server has been resolved


  • Optimization:

    * Items like detectors and doors have been optimized to reduce network traffic usage and improve overall performance.


  • Changed:

    * Location-related questions have been removed from Ouija interactions, and the Ouija board will now only respond when it is within the entity’s area. This change is aimed at preventing evidence confusion with other ghosts.
    * On the map selection page, small maps (e.g., house maps) are now displayed at the top, while event maps are now categorized separately under the "Event" category.


  • Added:

    * One of our new mechanics, ghost rooms, has been added to the maps. Entities can now temporarily teleport you to ghost rooms based on their type.
    * Bags that spawn randomly in the game maps have been added. Players who find and collect these bags will earn money in-game.
    * Items such as papers, files, and newspapers that narrate the lore of key locations and characters have been added to the game maps for players to discover and read.
    * Camera shake effects have been added to certain events.
    * 27 new skins added to the game. Some of them can be bought from in-game shop, some of them are added to the Level Pass and others are reserved for story reward.
    Aaliyah: Driver Aaliyah
    Aida: Curious Aida
    Alice: Alice Aroft, Astrologer Alice
    Britney: Driver Britney, Mad Britney
    Cara: Cursed Cara, Night Hunter Cara
    Doyle: Mechanic Doyle
    Elena: Blonde Elena, Serious Elena, Alchemist Elena
    Garry: Alchemist Garry, Sheriff Garry
    Hera: Heartseeker Hera, Clubber Hera, Blonde Hera
    Jeremy: Cool Jeremy, Mechanic Jeremy
    Mia: Alchemist Mia, Witchcraft Mia
    Nierva: Fox Nierva
    Orfus: Sheriff Orfus
    Taylor: Blackice Taylor, Mechanic Taylor, Demon Seeker Taylor
    Vincent: Mascot Vincent



Update 0.8.0 and Christmas Event




  • Event:
    - Join the newly added time-limited event map, Frostbitten Hollows, to participate in the event. On this map, you will encounter 4 cursed snowmen. Banishing each creature on the map will lift one of the curses from the snowmen. Once all 4 curses have been lifted, you will have completed the event and will be rewarded with 5 Christmas Pouches. You also will be rewarded with a lobby trophy on your first completion.

    In addition, Christmas Pouches have been added to the maps, allowing you to earn extra event currency. If you manage to open the fuse-locked door in the hidden room, you will find 5 Christmas Pouches and a unique vehicle artifact that will be permanently added to the account of the player who claims it.


  • New Game Mechanics
    - Hidden Rooms
    This game mechanic allows you to discover hidden rooms on maps, containing various items. The primary purpose of this mechanic is to be base for other systems to be added in the future.

    With this update, we’re introducing this mechanic and have added one easy hidden room to the new event map, Frostbitten Hollows, for you to explore. Inside this hidden room, you’ll find a fuse-locked door.


    - Pet Capture
    This game mechanic enables you to capture certain wild animals roaming freely on the map. There’s nothing extra you need to do. Simply approach the pet on the map and claim it to permanently add it to your account.

    During the event, this system is active exclusively on the Frostbitten Hollows map, where you can capture the special Grey Stag.


  • Added:
    - 3 New Pets
    Frog: Available in the event shop for 5 Christmas Pouches.
    Stag: Available in the event shop for 25 Christmas Pouches. This pet has a unique ability, Festive Spirit, which grants the owner +2 event currency at the end of an event.
    Grey Stag: Can be found roaming freely on the event map.
    - 3 New Skins
    Red Stag Aaliyah: Available in the event shop for 15 Christmas Pouches.
    Winter Grace Nierva: Available in the event shop for 25 Christmas Pouches.
    Claus Taylor: Available in the event shop for 25 Christmas Pouches.
    - 3 New Item Skins
    Snowman Ghost Light: Available in the event shop for 5 Christmas Pouches.
    Cookie: Available in the event shop for 5 Christmas Pouches.
    Protection Horn: Available in the event shop for 5 Christmas Pouches each, can be bought 2 times.
    - 1 New Pet Ability
    Festive Spirit: Grants +2 event currency at the end of an event while equipped.
    - 1 New Lobby
    Santa's House: Available in the event shop for 40 Christmas Pouches.


  • Updated:
    A rotation feature, similar to the character selection screen, has been added to the vehicle and pet selection screens.

    Fixed:
    Fixed an issue where the attic ladder animation could be spammed by repeatedly clicking it.
    Resolved a bug where players could fall through the attic ladder when it was closed.
    Fixed an issue where pets could not pass through doors.
    Fixed a bug where Dizziness could be cast from outside its intended area.




Update 0.7.2



  • Event:
    Halloween event has been finished and disabled.

  • Fixed:
    The issue where Zoltar was not working in the lobby has been resolved.
    The movement animation bug for the Halloween-exclusive Hound Dog has been fixed.
    The issue where Vetala's eye mesh was not visible during the attack animation has been resolved.

  • Changed:
    The Totem and Talisman systems have been changed to prevent unlimited usage.
    The Pill system has been changed to prevent unlimited use.
    Nierva's talisman count has been reduced from 2 to 1 because it made the game too easy on small maps.
    Garry's crucifix count has been reduced from 5 to 4 for balance.
    Cara's running speed has been increased.
    The Dizziness effect has been reworked; it will now be permanently active within the ghost's area to increase its impact.

  • Added:
    A new Rat event has been added. Entities that previously triggered the Flashing Light event will now trigger the Rat event instead


Huge Update 0.7.0 and Halloween Event



  • Fixed:
    Fixed the issue that let host player can die after the game ends.
    Fixed couple of issues which issues which leads Lobby Widget stuck on player's screen when used Escape button.
    Fixed the translation issue on Evidence names on Tablet Search option.
    Fixed the issue where players can have an item on their hand when died.
    Fixed wrong Level Pass information for Wolf reward.
    Fixed Camera Distortion bug on couple of npcs includes, Angra, Todomeki, etc...
    Fixed the issue that causes Clients shown as connected on the Host Server when Host Leave Lobby.
    Fixed the issue that lets players to set items without select a playable character.
    Fixed the Meat block collision still stays after event ends.
    Fixed the sound stays infinitely when demon mark banishment completed.
    Fixed the issue that blocks Statistics system to increment Banishment counts.
    Fixed the issue which blocks white light to flash when the Ghost Light used.
    Fixed the lobby names haven't read correctly on Lobby selection widget.
    Fixed the issue which lets players to take the character already locked by another player.
    Fixed the issue which blocks people to take Engineer Meter when Alice selected as a character.
    Fixed the Return to Lobby button not hidden on Clients.
    Fixed unhidden hud icon on Lobby widgets.
    Fixed the issue that causes players to unequip their pets unwillingly.
    Fixed wrong special item on Alice's Skin. Fixed the sound issue on Demon and Salt banishments.
    Possible fix for Taylor's (Thief) trace collision while picking up item from the ground.
    Possible fix for the issue where clients cannot see the equipped item of Server.
    Possible fix for the issue where clients cannot attach equipped item with correct transform.
    Possible fix for the Goat Head not destroying after activated.
    Possible fix for broken mouse settings on Lobby and when player dead.
    Possible fix for the issue which forces the client to join lobby after he left from end game menu.

  • Updates:
    Lobby gamemode updated and added some custom events in item scripts to allow players to interact objects in Lobby.
    Lobby camera and hud system implementation for switching between menus.
    Main Widget updated for new Lobby system.
    Level Pass system upgraded for new Lobby system to read Lobby data correctly.
    Shop menu updated for new Lobby system to read Lobby data correctly.
    Bifrons' sounds changed. Salt banishment particles changed and new sound added.
    Demon Mark banishment particles changed and new sound added to make it more effective. Electromagnetic Field Generator mesh changed and it has a countdown-like system that updates lights depends on the time left.
    Ghost remnant effect changed to make it more understandable.
    Interactive items points changed to make it more balanced.
    Some misunderstandable texts changed (like Try to Fire with your Bare Hands) to more direct sentences (like You need a lighter to fire this).
    Bath event updated, now it will spawn a ghost when players lit the candles.
    All pets events updated.
    Black Annis' animations and mesh updated.
    Demon's animations and mesh updated.
    Samca's animations and mesh updated.
    Specter's animations and mesh updated.
    Yaoguai's animations and mesh updated.
    Angra's animations and mesh updated.
    Demogorgon's animations and mesh updated.
    Bifrons' animations and mesh updated.
    Spirit's animations and mesh updated.
    Wraith's animations and mesh updated.
    Yokai's animations and mesh updated.
    Chupacabra's animations and mesh updated.
    Shadow Person's animations and mesh updated.
    All lights' codes updated to lower network sharing for optimization.
    Ghost Light optimized for multiplayer to lower network sharing.
    Password input will automatically be hidden when you write anything in default, but it has an hide/unhide option.
    Huge optimization on widget item data system, for fixing the long refreshing times while selecting/unselecting an item.
    Removed forgotten tooltips on Characters, Cars and Pets widgets.
    Baphomet Book banishment time increased from 40 to 120 seconds.
    White Lady banishment time increased from 25 to 90 seconds.
    The industrial area on Back street has been removed and replaced with offices and a bar
    Also, back street now has banshees instead of hortlak.
    Renovated some locations in Silent Village and added a new house.
    The grocery store in Howling Valley has been rebuilt with changes.
    Some locations in Howling Valley have been overhauled and refurbished.
    Mountain House has undergone visual changes.
    Textures on the old Apartment map have been renewed and replaced with better ones.
    Train yard and Riverside Manor maps completely rebuilt.
    Banshee spawn sound changed.

  • Added:

    10 maps added to the game:
    Arkansas Ghost Towns
    Church
    Farm House
    Forest of Humming
    Gas Station
    Motel
    Prison
    Space Station
    School
    Blackstone Manor

    A new selection menu to the main menu to let players to switch between Lobbies.

    7 new Lobbies added to the game:
    Abandoned Train Station - Buyable
    Ancient Ruins - Buyable
    Apartment - Buyable
    Back Street - Level Pass
    Graveyard - Buyable
    House map was already in game, it's given to everyone freely.
    Mia's House - Level Pass
    Nierva's House - Level Pass


    9 new Pets to the game:
    Astronaut Kitten - Level Pass
    Bat - Level Pass
    Black Kitten - Level Pass
    Bloody Comodo Dragon - Buyable
    Ghost Kitten - Buyable
    Kitten - Buyable
    Leopard - Level Pass
    Sheep - Buyable
    Zombie Kitten - Level Pass

    2 new map events added to the game:
    Coffin
    Gravestone

    15 new triggerable map events added to the game:
    This is new type of event system, which needs you to trigger them by walking to specific locations.
    These events play specific animations towards player.
    Angry Walk
    Back Crawl
    Blink
    Crawl
    Death
    Fly
    Hand
    Kid with Ball
    Mirror
    Run
    Spin
    Statue Jump
    Touch
    Walk
    Zombie Crawl

    1 new map animal added to the game:
    Rat

    13 new vehicles added:
    4 Wheel Scooter - Buyable
    African Elephant - Buyable
    Animal_2 - Level Pass
    Carriage - Level Pass
    Desertfox - Can obtainable by a code hidden on maps.
    Electric Scooter - Level Pass
    Ghost Horse - Buyable
    Golf - Can obtainable by a code hidden on maps.
    Grey Motorcycle - Level Pass
    Indian Elephant - Level Pass
    MistressLycan's car
    Mobilet - Buyable
    Tricycle - Obtainable by a code hidden on maps.

    Statistics system implemented to the game, it doesn't affect anything yet but it start to log data for players for future updates, like Achievements and other systems like Lobby Items, Trophies etc.

    6 new creatures added:
    Bloody Mary
    El-Tio
    Imp
    Uwan
    Valac
    Vetala

    7 new interactive objects added:
    Bell
    Cooker
    Meat Eye
    Oven
    Projector
    Speaker
    Teapot

    An option to hide unowned Pets, Characters and Cars widgets. A "No Pet" option added to Pets menu for the people who doesn't want to take pets with them.

    Added a balance info on Pets, Characters and Cars widgets.

    A door block added to the Daemons, this event blocks the doors with a meat for 30 seconds. A new

    Radio item added for lobbies, to test new tracing system.

    Lobby ghost trophy system added, now it will be visible after you banish 20 times of every type of creature.

    Vehicle menu now added to the menus, you can now change your vehicle from Vehicle option:
    This also update the vehicle for clients too, so people can see you vehicle while they are in your Lobby.

    Secret rooms have been added to Train yard, Howling valley and Backstreet.
    These rooms will be opened by installing 3 fuses in the electrical boxes on the doors. You will be able to get pets from behind these doors.
    A cemetery has been added in Back street and you can now enter the book store.


    Added new Pet ability system for tests:
    This system is just implemented so it doesn't have much impact on game, it's still under development.
    Now, only 3 pets have a special ability.

    -- Christmas Cat and Horny Goat have an Experience Bond ability, which grants the player 5% more exp at the end of the each game when equipped.

    -- Penguin has a Coin Collector ability, this ability grants the player 5% more money gain at the end of the each game when equipped.