Protection symbol can be picked up ground from far away.
Did some improvement for fixing an issue that causes items disappear when dropped ground.
Removed wrong banishment method information from Demogorgon.
Dead players can finish the game.
Players can finish the game without checking players in range.
Players can equip items on eighth slot.
Buy more button still show on players who already own max amount of item.
Added
New map Mountain House added to the game
-- This is the first house map -- This map only have 1 creature and 1 remnant inside to search
Changed
New sounds added to game. -- Camera click sounds changed. -- Dead players can now send a sound once per minute. -- Guitar and Piano sounds changed. -- Added atmospheric sounds to Vermond Factory. -- Added different sounds to play when rituals completed. -- Added footstep sounds for creatures. -- All breath sounds replaced and all types of creatures send different sounds.
In lobby item slots move to next when player equip an item.
4K Camera and Crucifix meshes changed.
Map system changed to get ready for next update.
Grimore now opens a new widget while banishing. -- You have to choose correct NPC to start banishment ritual from the book. -- If you select wrong NPC, creature start to attack player instantly.
Banshee speed lowered a bit more to let players run away from her.
Audrey 20% sanity bonus now shown on extra percent instead of hiding inside 100%.
Removed
Ultra violet flashlight removed from shop.
Evolution | Update 0.3.1
Fixed
Some Turkish translations not compiled correctly
Notification system wasn't working as intended
Wrong banishment method information for Chupachabra in tablet
Added
Gamma settings added to Display section
Evolution| Update 0.3.0
Engine Update
Engine version updated to UE5.2 to fix couple of engine-side issues.
Sound system changed with this update, still not working as we wish but we are working hard to fix it.
Maps updated with this update for optimization.
Revorked
Map evidences like cold, fog, etc revorked and all of them can only be detected while player in the ghost zone.
All evidences automatically adding to Tracker application which is disabled until next update because of couple of client cide issues.
Camera Distortion effect was revorked.
It was causing couple of lag issues while session has more than 2 players in game.
Shadow person revorked and fixed multiplayer issues.
Shadow person is activated again and you can find him following you around the map.
Lobby system fully revorked.
You have to lock your character to select it.
Now all player informations updated as they should be.
Ready frame is changed to the green bar to make it more visible for everyone.
You can now see other player items and characters before getting ready.
Fixed some joining issues like players could join the session after it started.
Fixed the wrong informations while searching the sessions.
Players can now buy items on Lobby>Items section instead of leaving the session.
Fixed the player still shown has session when he lost the connection to the server.
Fixed the session destroyed when one of the players cannot join the session on time.
The evidences not following the npcs anymore to avoid unnecessary evidence collisions.
Changed
Inventory system slightly changed to help players understand how to use items.
Hints removed from left bottom of the screen.
Now all item usage informations shown next to item name and cannot be hidden.
You can now use "H" button to inspect items to get more information about their usages.
Encyclopedia application changed.
You can now find more information about banishment, symptoms and cursed items.
Totem and newly added Talisman also added as banishment method under npc database.
All item, cursed item, banishment and symptom descriptions updated and make them more understandable.
Some map areas changed and designed again.
Some of the textures and animations of npcs changed.
All of the player character textures updated.
Minimap system changed for fixing couple of wrong calculations.
Tripod UV light changed to the Regular Light source, but it has different colors.
It now works like Spot Light but it can light all around of it.
Fixed
Wrong shown information about the item after it used, or removed for any reason.
Some widgets do not removed from player view when the player used ESCAPE key.
Wraith could not break the lights.
Controls and mouse disabled when player use ESCAPE in tutorial map.
Some Banshee candles cannot be used when player is too close.
Notification system spamming the same notification couple of times.
Players can hear dead players' foot sound.
Flashing light was not working as intended.
Inventory system not updated item informations.
All fonts changed and updated to more simple ones.
Camera screen shown smaller or larger than tablet depends on the resolution.
Returning to main menu when player has not enough money to buy item on lobby.
New maps cannot shown on map screen.
Settings not saved correctly.
Sometimes map list create the same map more than once.
Added
You can now send sounds to other players while you are death.
Creatures can now break electrical panels.
New application added for keeping the images you have taken with your photo cameras in session.
You can maximize the images by clicking on them.
New notification system added to game.
This system will inform you when you find any evidence and earning the point.
New Stalker NPC, Banshee added to the game.
This npc can only be seen after you completed 3 exorcism ritual.
Once it activated it will follow players randomly until she kill all of you.
If you want to stop it, you have to extinguish Banshee Statue Candles which is located specific locations on the maps.
Best to find all statues before starting any rituel.
Added couple of animals to get them ready for nightmare update.
Also couple of neutral animals added like deer and fox.
They can be found on maps but they can run away when they see you.
2 New map, Camp and Vermont Factory added to the game.
Protection Talisman added to the game as a new defending method.
Removed
UV Lights removed from the game and defending with UV is also disabled.
Revival stone removed from game
Disabled
Newly added Tracker application disabled until the next fix update, because of causing couple of client-side issues.
Construction zone map disabled because of unknown bug that only happen when the game packaged.
Update V0.2.2
Added: More help pages about new features added to tablet help application. Mouse and Display settings added to settings menu.
Hotfix v0.2.1
Fixed:
Attack effects stay on characters when the ghost banished while attacking.
Tablet could not connect cameras when it picked up from ground and placed again.
Talismans and Totems can be used several times to banish ghosts.
Resurrection statue spawns the players with random character.
Sanity drops to limit of 100 after Audrey (Doctor) increases it to 120.
Added:
More help pages about new features added to tablet help application.
Some missing translations of Turkish added.
Halloween| Update 0.2.0
Added
Personal item system added to game.
There are 4 different items (bone, skull, picture and daily) that belongs the someone and they spawn on maps.
You can earn Special Item point by taking picture of them.
Taking them from ground also give money.
Cursed items added to game.
There are 5 cursed items currently which are Verum, Teddy Bear, Arbatel, Goat Head and Mirror.You can find these items on the specific locations of maps.
Verum is a one-use item that shows the Creature type when it activated in the ghost room or remnant room. If Verum used in Empty ghost area, it randomly spawn a creature and it's candles changes the color depends on the creature type. (Blue : Ghost, Spiritual : Green, Demon : Red and Mystic : Purple) To use Verum you need a light source like lighter, fired candle, etc. Then after fire it's candles, you need to pour blood in it by using Heart Bottle.
Teddy bear is like a Voodoo Doll If there is Moroi or Tiyanak on the map it directly connect with their souls. If you drop the Teddy Bear on the ground it will directly burn and Moroi or Tiyanak will get angry directly so they can be more aggressive. If you place it in one of their area by using Middle Mouse Button (Default place key not dropping ground) directly calm it down and it doesn't get angry.
Arbatel is a book which guide you towards random ghost area. You only need to place book the ground and wait a couple of seconds then a small light will guide you through the area. You can lose sanity too quickly while it's active so you should be careful to use it.
Goat Head is a equippable item which is using for exorcism. When you use it inside the Spiritual or Ghost room it will directly banish the creature in the room and you earn a exorcism money, then it spawns a Demon in the room. You can earn more money by banishing the demon from the room.
Mirror has different actions for different types. If you use it in a Ghost room, Ghost can show itself, or hands can attack you from the mirror. Spirituals only attack you from the mirror by hands. Demons can show itself, attack from the mirror by hands or it can attack player directly.
Resurrection stone added to game
You can find Resurrection Statue in specific locations of the maps.
You can resurrect by interacting it while he has a light ball in his hands.
When you interact the ball start flying to the sky and after a couple of seconds you will be resurrected.
Everytime someone use the Statue to resurrect, the time to reneval is increases 1 minutes until reach 5.
That means, if someone resurrect at the 1st minute, second player can resurrect 2nd minute, 3rd at 4th minute, 4th at 7th minute, 5th at 12th minute, 6th at 17th and so on.
You will be 50% of sanity when you resurrected.
2 new characters Nierva and Alice added to game.
Nierva has a special item named Talisman and her occupation is Exorcist. She has an item Talisman which works totally same with Totem, but she can take 2 with her at the beginning of the game, and it directly banish the ghost without any ritual.
Alice is an Engineer and has her own device Engineer Meter Engineer meter has 4 different modes in it which are EMF, Thermo, Carbon and Infrasound. It lets the player detect any of them without needing any other equipment.
Ghost Light item added to game | Remnant system added to game.
It's new free item that can be bought from the shop.
Now there are remnants that spawns the map at the beginning of the game.
They are invisible until player use Ghost Light in the area.
Once player use Ghost Light in the area, players can take the picture to earn money
Also using Grimore on remnant gives a exorcism money
New map added to game
Island map added to game, and you can select the map from the Lobby to play it.
Changed
Heart Bottle and Grimore prices set to free to let everyone reach every possible actions in game.
Collisions disabled from doors while it is opening or closing.
Fixed
Crouch issue that causes clients cannot see while server crouching.
Collecting keys was given a point for Special Item category.
Flashlights was not snapping correctly when equipped on left hand.
Salt angle was calculating incorrectly while pouring.
Black annis didn't start kill animation correctly when it reach the player.
An issue that shows players can take the item from the ground by pressing a key when cannot fixed.
The issue that blocks the fire particles of Demon Mark and Salt fixed.
Symptoms and Banisments page cannot be reached when the names translated.
Attack camera effect and breath sounds weren't correctly play on clients.
An issue that resets server's sanity to 0 when client killed.
Reworked
Photo camera system reworked and improved.
Now players can earn money if they take a picture of Ouija while ghost interacting.
Any interaction objects like Rocking Chair, Telephone, Alarm, etc. will give a point if players take a photo of object after ghost interacted with it.
Pictures also let players earn money if players take a picture of it everytime ghost changed it.
Personal items also give money if they pictured before taken from ground.
Taking picture of remnants also gives money.
You can earn more money by taking picture of salt area while it's fire active.
Demon Marks works same as Salt circle, but it also gives money for taking picture of it without fired.
If you take picture of EFG after starting ritual or broken status of it when ritual finished gives money.
Flash no more work after it's charge finished to make it more understandable.
Taking picture of cursed items also give money.
Update 0.1.1
Reworked
Inventory system reworked for fixing known bugs and getting ready for future updates.
Inventory system reworked for fixing known bugs and getting ready for future updates.
Items will not remove from inventory when client change the slot of it.
Inventory system will not spawn items from the beginning of the game anymore.
Psycho Cameras application now updating automatically when one player place a camera or pick it up.
Clients can now take any item from ground without any issue.
Fixed an issue that causes items does not drop on ground when player died.
Fixed
Equipped item does not unequip for dead players.
Leave button stuck on loading screen when used by client.
Paintings seems empty for clients if it changes while client is far away from it.
Some sounds continue playing when the item unequipped.
Added
Green map fog added to all maps to make ambiation more realistic.
Changed
Players now have own viewport for Psycho Cameras application.
Playable characters' textures improved.
Light flashing system changed for npcs and they now can flash lights when get closer to another player while attacking.
Update 0.1.0
Added
Quest system added to the game, now you can check quests by using Tablet Quest application.
Minimap added. Players can now toggle Minimap by using numpad
key (as a default, can be chance in options) and can use numpad +/- to zoom in or out the minimap.
Hints added to the loading screen.
Quests added to the Tutorial.
Players can now return the tablet desktop by using Tablet Home button.
Flashlight sound while turning on/off it.
Tablet button sounds.
Added breath and camera effect for players while AI attacking the player to make attacks more understandable.
Players can now use Meters on the ground.
Fixed
Players can interract with item behind the wall.
Players cannot pick up items while holding some specific items like Witch Candle.
Players cannot pick up items when client dropped them on die.
An issue that caused players stucked on the Loading Screen while returning to lobby.
Demon's clones do not removed from the game when the Demon banished.
Street lights cannot be turned on from the Panel.
Photo Camera's usage limit reset when player drop it down.
Some items cannot be used with E key while on the ground.
Camera HUD does not close when player drop the camera.
When client pick up the key, the game automatically give the points to the server.
Inventory bug that causes players cannot pick up items while has an empty slot.
Items can be duped on client because of lag sometimes.
Tutorial button hidden incorrectly sometimes.
Loading screen does not appear when the player click the tutorial button.
Loading screen does not appear when the player start the tutorial game map.
An issue that causes steam kick the clients while connecting the game.
Totem does not removed from the inventory when it used.
Chupacapra, Boogeyman and Pocong does not drop the sanity for the players around them correctly.
AI Anger system does not work correctly when it goes more than 100.
Sometimes Flare fire does not appear when the player fired it.
An issue that blocks AI moving in the game.
The issue that causes witch candle does not show correct colors in the ghost room.
The physics issue that causes some items drop down of the map.
AI stuck the player while fake attacking.
Some NPC's cancel the attack because of it's specific action.
EMF and Ouija does not count as an evidence correctly.
Item collision issue that causes players stuck on them.
Interactive items re-play the sound instead of stopping them.
EFG does not give points when the mystic banished.
Lantern cannot fired by using candles.
Candles can be fired without light source while on the ground.
Last placed item name keep stay on Server's window.
Server cannot see interact options for the items on the ground.
Server's sanity does not decrease sometimes.
Client's sanity decrease 2 times per 20 seconds.
An issue that causes client's connection loss when AI select an action.
Changed
Interacted paintings now change the picture something you cannot see normally on map, so it can be now more understandable that AI interact with it.
Totem system changed, it was not banish mystics before but now it can be used to banish any ghost directly.
Now AI's attack chance slightly increases when Anger level raised.
AI now does not start attack if it too close to the player.
Item Shop design changed.
Character Shop design changed and button text changed from Characters to Character Shop to make more understandable.
Witch Candle now can be fired by Mia (Witch) only.
Reworked
Tablet is now re-coded and made smaller. Also two new application Help and Quest added to tablet.
AI banishment system reworked and fixed the issues that clients can still see fog when the ghost banished.
EMF, Carbonmonoxide Meter, Thermometer and Infrasound reworked and fixed the issue that sometimes client items shows the values depends on the Server position.
Grimore reworked and now every banishment system changed.
Ghosts still has same way to banish it. You need to use Grimore at the room of the Ghost and then you need to go to Ghost Gravestone and banish it.
For Spirituals you need to pour the salt in the ghost area, and you need to use Grimore in the middle of the salt circle. (It takes ~3 minutes)
Demon marks changed at all, you will see demon mark on the ground if there is a demon, you need to use Grimore on it to fire. (It takes ~3 minutes)
EFG is reworked and changed.
Mystics can now banished by placing EFG in the ghost room, and let it to work for ~3 minutes.
Note that: Every creature will keep getting angry while banishing. So they can be more aggressive even deadly while you banish them. So you can run away or use that chance to take some pictures, or defend yourself to complete quests.
Spawn system reworked.
Done some changes to fix AI spawning in the walls sometimes.
Evidence spawns changed to avoid issues on the Multiplayer.
Fog and Orb system changed and now they can count as a evidence for quests.
Changed the chance system for making spawns more unpredictable.
Fixed distance calculation which let AI spawns too close sometimes.
Fixed an issue that caused by Game Engine.
Done some very important changes to make spawn system ready for future updates.
Item sound playing system reworked.
Update 0.0.4A
Added
Flash effect to Photo Cameras
Paintings added as an interactive object for ghosts and dead players
Fixed
Grimore point system gave points to server when client use it
Night street map description text does not wrap
Voice chat not working correctly
Dead players could use voice chat
Spectator pawn collisions removed
Server could not hear client emf sound
Earnings shown incorrectly while looking detailed informations
Players could interract with doors while animation is already playing
Inventory image of photo camera (low) was incorrect
Lobby Character Name placeholder visibility when player do not have any character
Players cannot fire candles that spawns on the ground
Some missing letters added to font
Changed
Player collisions changed, from now on players will not collide each other
Exorcism system improved to work correctly for clients
Drop distance decreased to avoid people throw items downstairs
EMF sound volume decreased
Orb now cannot goes through walls
Fog changed to make it more understandable
Inventory system improved for blocking duping items
Left click removed from Photo Cameras and now you need to hold Right Mouse Button to open Camera Hud and press Left Mouse Button to use
Made some optimisation changes on Train Yard
Base flashlight intensity increased
Strong flashlight intensity increased
Step sounds changed and added different sounds for different surfaces