Check it out here
https://www.youtube.com/watch?v=27Ta2FY3v3Y&feature=youtu.be
New Build is Live for Alpha Testers!
Play the newest build of Pudji. Complete with new enemies and items, infinite levels!
Want to join the other testers? Join the mailing list at https://www.shroederstudios.com
And chat with me, the developer, at https://discord.gg/JTb3dJv
Pudji the Roguelike Rpg
A lot of huge changes are finally coming to fruition in Pudji. The last two months have been some of the best months of development on the game this far!
The procedural generated levels are looking great, and I've moved into creating Items, Events, and Enemies!!
For a cool video on how I made the procedural generator, and additional details on the state of the game, please check this video out:
https://www.youtube.com/watch?v=YsZ_m8F0Nlg
Destructible terrain, bombs, rotation and grappling
After a week long agonizing process, we are keeping rotation and grappling, and doubling down on them.
I've been working on the procedural generation tool for the majority of the week, but I've also been adding some neat features along the way.
Check out more here: https://youtu.be/Ev_CDk5mwMs
Opt in to a chance at being a Beta Tester
If you have interest in Pudji, and would like a chance to be elected as a Beta Tester. Please join https://mailchi.mp/9890807dac2f/pudji
Thanks in advance!
Adding a procedural generator for levels
Check it out: https://youtu.be/33YFhc_xF8A
I'm playing with the idea of making Pudji more of a roguelike.
Started adding an Inventory System
I started adding an inventory system to Pudji. It's coming along nicely, let me know what you think!
https://youtu.be/8xIJSH8eF5g
Combat Update 1.1
Happy to report combat is coming along nicely
Finished up the design document, should have a good projection for this year
check it out: https://www.youtube.com/watch?v=4MHjk6PrRCc&feature=youtu.be
Started adding weapons, wall grabbing is a thing now!
Check it out! https://youtu.be/MD_eWy-L1DE
Join the Discord: https://discord.gg/JTb3dJv
Working on Skill System and Soul system
I've been working nights to deliver a new skill system and soul system.
Exp is gathered from many sources, including souls gathered from defeated foes.