FEATURES/IMPROVEMENTS New service: Alchemy Cauldron, change unused inventory items into new ones. New items: Whetstones, Armor Repair, Tabaskull. Blessing feedbacks improvements. Various graphic improvements. Inventory management improved.
BALANCING Enemy tuning: some enemies can have higher levels in boardhell Felin capacity TARGET changed to BOOSTATTACK Felin POWER limited to 10 random objects gathered on the board Upgraded molds perks are no longer stackable due to a display issue in inventory Item drop chance and perk prices changes
BUG FIX Various bug fixes Various text improvements and constancy fix Various gameplay fix (perks) Soft lock if game over occurs during the first explo and not being able to heal is fixed
KNOWN ISSUES Untargetable Shadowed Enemies is still unsolved (fixed at game reload)
Update time!
FEATURES/IMPROVEMENTS Scenery improvements (HUB, Necropolis) Final battle improvements Credit and final scene improvements Various UI improvements General optimization Various GFX and feedback added EN language Juke-box to listen BGM in the game HUB New Boardhell maps Forge Trial rules changes and improvements Animated characters
BALANCING Enemy tuning Perks tuning Campaign VS Boardhell general tuning (corrupted nmies, maps)
BUG FIX Boardhell random generation bugs fixed Item collisions issues
Release date announcement!
Puzzle Forge Dungeon will get out of Early Access on Sept 7 2021! Final content will include a campaign, 8 heroes to unlock and play, 50 monsters, 6 bosses and a special roguelike section to play infinitely :) Price will remain the same.