Puzzle Island VR cover
Puzzle Island VR screenshot
Genre: -

Puzzle Island VR

Major Update - Version 0.95 released

Dear Puzzlers



This is an important update for Puzzle Island VR since we've completely rewritten the networking code. For you this means: better ping, improved matchmaking and overall a more reliable connection.

Additionally we've managed to add in some other nice updates:





Tooltips


This will help beginners understand the game objectives better.





Sand impact effect


Isn't it beautiful?






Improved Orb


This gives you a much better understanding of what's touching the orb






New Level Selection


A beautifully integrated level selection helps keep you immersed.



Of course we also fixed a bunch of bugs in the process and we have several features already in progress for the next update, including 10 new levels with new puzzle elements.

Thanks for your support and have fun Puzzling!

Version 0.94 released

With this update we primarily added Oculus Touch support (via SteamVR). Oculus users with a 180 degree setup, can now snap rotate with the joystick. For easier handling on the Oculus, teleportation can also be done by pressing the joystick forward.

Release notes



  • Added snap rotation for Oculus touch players
  • Added joystick forward teleportation for Oculus touch players
  • Improved internal player loading
  • Fixed level progress storage issue



Enjoy!

Version 0.93 released

And a few more bugs got squashed to make your stay at Puzzle Island even more enjoyable:

Release notes



  • Temporarily made level 11 easier
  • Fixed collision issue in level 8
  • Fixed an issue where the player only gets 1 rope at a time in single player (in multiplayer there's aways just one rope per player)
  • Fine tuned force-field



Have fun!

Version 0.92 Released

Hello everybody

We added some improvements that affect the way some levels can be solved

Release notes



  • Fixed Forcefield: It now has a dynamic force rance, so it can push boxes off even if they're stacked on top of each other.
  • Corrected Target Height in Level 11