This is an important update for Puzzle Island VR since we've completely rewritten the networking code. For you this means: better ping, improved matchmaking and overall a more reliable connection.
Additionally we've managed to add in some other nice updates:
Tooltips
This will help beginners understand the game objectives better.
Sand impact effect
Isn't it beautiful?
Improved Orb
This gives you a much better understanding of what's touching the orb
New Level Selection
A beautifully integrated level selection helps keep you immersed.
Of course we also fixed a bunch of bugs in the process and we have several features already in progress for the next update, including 10 new levels with new puzzle elements.
Thanks for your support and have fun Puzzling!
Version 0.94 released
With this update we primarily added Oculus Touch support (via SteamVR). Oculus users with a 180 degree setup, can now snap rotate with the joystick. For easier handling on the Oculus, teleportation can also be done by pressing the joystick forward.
Release notes
Added snap rotation for Oculus touch players
Added joystick forward teleportation for Oculus touch players
Improved internal player loading
Fixed level progress storage issue
Enjoy!
Version 0.93 released
And a few more bugs got squashed to make your stay at Puzzle Island even more enjoyable:
Release notes
Temporarily made level 11 easier
Fixed collision issue in level 8
Fixed an issue where the player only gets 1 rope at a time in single player (in multiplayer there's aways just one rope per player)
Fine tuned force-field
Have fun!
Version 0.92 Released
Hello everybody
We added some improvements that affect the way some levels can be solved
Release notes
Fixed Forcefield: It now has a dynamic force rance, so it can push boxes off even if they're stacked on top of each other.