Prepare yourselves, Directors. More than ever, your expertise will be needed! More information soon!
What’s the toughest situation you’ve found yourself in when playing Quarantine?
How did you react? We want to hear your stories!
Working on putting an end to outbreaks across the globe?
What is the one thing you make sure you do in Quarantine? Let your fellow Directors know!
Welcome back, Directors!
We hope you enjoyed your weekend, Directors! Now that you’re well rested, there’s an outbreak for you to contain! Get to work and let us know your experiences!
Check out a new playthrough video of Quarantine!
Directors! Check out JaR Dev playing Quarantine in their latest "Jon's Watch" video!
https://www.youtube.com/watch?v=O4PuIkXkxcw
Stop the outbreaks in Quarantine this weekend
As Quarantine moves through Early Access and makes your feedback an integral part of the game, we love seeing the Directors of Pandemic Defense hard at work to stop outbreaks across the globe! Enjoy the v0.1.1.0 content this weekend and make sure to hit the forums to share your experiences!
Quarantine Quick Tips Vol. 1
Want the low down on surviving a global outbreak? As the director of Pandemic Defense, you're going to need to stay on your toes. Check out these helpful hints!
https://youtu.be/2PjD3lgdAkY
Update v0.1.1.0 – Let us hear your thoughts!
Hello, Pandemic Defense Directors! Now that you’ve had time with the Quarantine Update v0.1.1.0, we’d love to hear your thoughts! Head to the forums or comment in this post to let us know what you’re sinking your teeth into in the new update!
Quarantine Update v0.1.1.0 Now Available
Directors Mobilize! We are pleased to announce that our first update for Quarantine is now available. Update v0.1.1.0 contains a number of new additions outlined below. Also, in case you missed it, we have already pushed a few bug fixes and a tuning update that increased the difficulty level on ‘hard’ mode for all 3 scenarios.
NEW ADDITIONS:
• IMPROVED DISEASE INFORMATION: The disease infection bar now has a tooltip that reveals exactly how many ‘spread’ and ‘intensify’ actions the disease has each turn, as well as the chance of spawning a negative situation. This information should help you understand the disease’s behavior and plan your strategy accordingly.
• DISEASE MUTATION BAR: We’ve also added a mutation bar that shows when the disease is investing in mutating – and how close it is. This should help clarify how this mechanic works, and allow you to respond.
• RESEARCH NOTIFICATIONS: When you complete disease or tech research, the game now notifies you much more clearly so you can select new research. Many players requested this – thank you for the suggestion, keep them coming!
• ACHIEVEMENTS: We've added 3 new achievements inspired by community suggestions! What other achievements do you want to see in-game? Let us know and you might just see it added on the next update!
* Careless: Win all 3 scenarios without using the ""Heal Operative"" operation on hard difficulty. Thanks to Sniper___Prime for the idea.
* Dynamic Duo: Win all 3 scenarios by hiring only 1 additional operative on at least medium difficulty. Thanks to Sniper___Prime for the idea.
* Headstart: Win all 3 scenarios after not treating nor quarantining for the first 4 turns on hard difficulty. Thanks to Sniper___Prime for the idea.
We will continue to push more robust updates in the coming months and are working on incorporating your feedback. Thanks again for all of your support and again, keep the suggestions coming!
Have you seen the new Quarantine Developer Diary?
Head over to YouTube for our first Developer Diary! Go behind-the-scenes of Quarantine with 505 Games Creative Manager David Welch! Watch as he discusses the goals and inspiration for the game and get an exclusive gameplay walkthrough.