No need for a closed beta sign up key! Everyone who owns Q.U.B.E. 10th Anniversary can now access Q.U.B.E. Create!
Important Notes
This is still a early access build of the level editor and will contain bugs and even crash at times. There is an auto save functionality implemented which you can configure in the Settings menu. Please save your levels regularly to avoid loss. Please report any bugs/crashes to us. Details below.
Bug/Crash Reporting
There is a dedicated Q.U.B.E. Create Bug Reporting channel in Discord and on the Steam Community Hub discussion board. Please post any issues in either of those channels.
General Feedback
You can post general feedback and suggestions to the Create Feedback channels in either Discord or the Community Hub.
Sharing Content
You are completely free to share screenshots and videos of your custom levels online, in the Community Hub, and on Discord. Tag #qubegame on socials!
Join the Discord: https://discord.gg/ZSHz9kg9VV
Announcing Q.U.B.E. Create Closed BETA
We are excited to announce that we have been quietly working on a level editor for Q.U.B.E. dubbed Q.U.B.E. Create!
We are preparing to get a stable-enough build together for a limited closed BETA and we want to invite all of you to sign up for the chance to receive a Steam key. We will be releasing the build in the coming weeks to everyone that has a key so they can begin creating!
Update v1.2 - Keybinding fixes, level design fixes, and new playable level!
Q.U.B.E. 10th Anniversary v1.2
We have listened to the community, taking on feedback and fixing issues. We'd like to thank everyone who has bought the game and joined in on the Discord server to express their feedback and opinions. Here's what we've changed in v1.2:
v1.2 Updates: -
Bug Fixes -
Fixed floating panels in Sector 8. There was a misplaced panel floating in the middle of Sector 8!
Fixed issues with key bindings. Keybindings would not rebind correctly!
Fixed issue with Reset To Defaults in the options menu.
Level Added -
We took on the feedback from many of the community that loved a classic puzzle that was originally excluded from the game, and we recreated it. We have added Tough Going playable from the Extras menu - it's a blast from the past that we hope you'll enjoy, and not pull your hair out too much.
Until next time!
- The Q.U.B.E. team. Toxic Games.
Update 1.1 - Quality of Life, Bug Fixes and an Additional Option.
Q.U.B.E. 10th Anniversary v1.1
What an exciting 4 weeks it has been, first off we'd like to thank all of you for your feedback and support this far - we're still dedicated to making sure the game is everything you want.
v1.1 Updates: -
Bug Fixes -
Fixed a bug that was causing issues in the Sector 8 end slate user interface.
Fixed a bug in which starting a new game in Sector 8 would not reset the collectable items.
Fixed various user interface text issues.
Quality of Life -
Development console key moved from Tab to the ` (backtick) key.
Reset puzzle sound effect changed.
Minor level design updates and fixes in various places throughout sector 8.
Increased default look sensitivity.
Additions - We've added an option to enable or disable the outline around cubes that can be interacted with, when hovering over them.
Thank you again for all the feedback, both positivity and negative - it all helps us make the game the best possible and we really appreciate the reviews coming in so far!
Until next time!
- Rushy, Toxic Games.
Patch 1.1
Q.U.B.E. 10th Anniversary v1.1
What an exciting 4 weeks it has been, first off we'd like to thank all of you for your feedback and support this far - we're still dedicated to making sure the game is everything you want.
v1.1 Updates: -
Bug Fixes - Fixed a bug that was causing issues in the Sector 8 end slate user interface. Fixed a bug in which starting a new game in Sector 8 would not reset the collectable items. Fixed various user interface text issues.
Quality of Life - Development console key moved from Tab to the ` (backtick) key. Reset puzzle sound effect changed. Minor level design updates and fixes in various places throughout sector 8. Increased default look sensitivity.
Additions - We've added an option to enable or disable the outline around cubes that can be interacted with, when hovering over them.
Thank you again for all the feedback, both positivity and negative - it all helps us make the game the best possible and we really appreciate the reviews coming in so far!
Until next time!
- Rushy, Toxic Games.
Q.U.B.E. 10th Anniversary - Out Now!
Well everybody, it’s the day we’ve all been waiting for!
Prepare to experience Q.U.B.E. in a whole new way, re-built from the ground up.
Q.U.B.E. 10th Anniversary will include
Q.U.B.E. - The original - The 2012 version of the game with improved visuals, new puzzles and gameplay tweaks from player feedback.
Q.U.B.E. Director’s Cut - The 2014 version of the game with a voice-over narrative and revised soundtrack.
Sector 8 - A whole new chapter to the game, unlocked after completing the campaign. This provides 4-6 hours of brand new puzzle gameplay.
Fresh visuals - With the game entirely rebuilt from the ground up and embrace new technologies such as Raytracing and DLSS.
Brand New Developer Commentary - The dev team reminisces about how they made the game, all of those years ago.
Assorted Extras - Screenshots, concept art, fully playable soundtracks in the menus, and other trinkets from the making of the game.
Join the developer steam live stream at 4pm GMT+00!
Join the live launch event at 4pm GMT on the Q.U.B.E. 10th Anniversary Steam page where the development team will be here to hang out, answer your questions and celebrate the release of Q.U.B.E. 10th Anniversary!
- Toxic Games
The time has almost come!
After many many months of passion, persistence & drive, we’re now less than 24 hours away from the release of our new title - Q.U.B.E. 10th Anniversary.
Q.U.B.E. is a series that holds a special place in our hearts, as the title that birthed our Game Development careers all those years ago, we could only think of one way to celebrate the epic adventure that has been the last 10 years.
This title is more than a game for us. It is an experience that has taken us around the world, spawned friendships to last a lifetime, taught us invaluable lessons and we owe it all to you. The fans. The community.
We hope you are ready to embark on this next chapter with us and we look forward to hearing your feedback.
We’ll see you tomorrow at 2pm GMT! - Toxic Games.