The following Patch Notes are some changes that me made along with the game update.
We have listed the most important fixes.
We have categorized them to make it easier for you.
Skills:
Oak Logs can be used now for Firemaking, This gives you 60xp. You need level 15 Firemaking for that.
When you lit a fire or catching a fish, the time has been reduced with 50%.
Tree trunks in dungeons gives 10xp in Woodcutting now.
Monsters:
Slimes will give XP and Gold now in the Dungeons.
Bandits XP and Gold reduced to 5xp and 10 Gold when killing.
Text:
Added explanation of Exploring in the Tutorial.
Removed the Fishing Spots error message when starting a Dungeon.
Scripts:
Fishing spots in Dungeons are fixed. They will stay of you don't have a fishing net.
Fireplaces re-scripted. They now are bug free and working perfectly.
Automatically In-game Updater scripted. You still need to update via Steam.
Expanded the amount of units you can carry with you per item to unlimited.
Fireplaces in Dungeons reworked and re-scripted and go out after restarting a Dungeon.
Others:
Fishing Net is now buy-able in the Tools Shop in Clevertown
Teleportation after completing/leaving a dungeon has been fixed.
Dungeon freezing has been fixed.
Boots Defence was 0. This has been fixed with all of the boots.
Game has been secured to prevent stealing.
FireMaking + Dungeon Fix!
Hi!
We have just launched a quick fix for the Firemaking Skill.
After creating a fire and pressing ENTER again. the game gets stuck.
This has been fixed now!
We also fixed the teleportation after completing/leaving a dungeon.
You got teleported to the Tutorial Map. This has been fixed and you will be teleported to Clevertown now.
Upcoming content
Hi!
Down below you find a list of content that we want to release this year. More can be added, not removed. note that this is just a few of the things we will get in the game :)
3 new skills (Mining, Smithing and Cooking)
Part 2 of the Bandit Quest
A lot of other Quests
Woodcutting Expansion I (Trees for lvl 15 - 75)
Exploring Expansion I (All difficulties playable)
Firemaking Expansion I (Wood to light up lvl 15 - 75)
Fishing Expansion I (More fish!)
WorldMap
Much more...
Bug Fixes: QuestEvent V0.3.1
Today we launch a new version of QuestEVent. The last days we got some bug reports in our Steam Forum. We have fixed those and tested it. It should all work now.
Bug fixes both versions
<*>Fireplaces are fixed and look good now
<*>Timer that stayed after completing a dungeon has been fixed
<*>Bandit Quest Serie message added after finishing The Bandit Quest part 1
This are the fixes for today. Do you find a bug? Report it to us in our Bug Found! topic on our QE Steam Forum.
The second part of the Bandit Quest will come out this month as well! Keep an eye on that.
Regards,
QE Team
Launch Fixed!
Dear players,
We had some problems with lauching the game.
This has been fixed now. Please update QuestEVent to get the fix!
QE Team
Update QuestEvent V0.3
Dear players,
Today we released a Bug Fixes update for QuestEvent!
Read the Patch Notes down below
English Version
Intro Music changed.
Exploring works now after remove Lightning Effects
Editted some texts during the Bandit Quest
Timer (1 hour) removed after finished the Bandit Quest.
Instead of Timer it shows a message (Bandit Quest)
Nederlandse Versie
Exploring werkt nu na het verwijderen van de Licht Effecten
Sommige teksten gewijzigd van de Bandieten Quest
Timer (1 uur) verwijderd na het voltooien van de Bandieten Quest
In plaats van een Timer verschijnt er een bericht (Bandieten Quest)
Nederlands Beschikbaar! (Dutch Available!)
Dear Players,
From now on the Dutch version of the game is available!