Get ready for the ultimate adrenaline rush at the Pacific Grand Prix! Join thousands of drivers pushing their racing skills to the limit to reach that finish line. Don't miss this electrifying event where champions are born, as engines roar and the crowd erupts in thunderous cheers. It's a spectacle you won't forget!
The Grand Prix will run from December 1, 9 AM CET - December 4, 3 PM CET. During this Grand Prix, there will be an active perk that allows you to collect the double amount of coins. We have also selected a special GP playlist that is only available during the event.
There is also a specific Leaderboard for this event. You can only climb the leaderboard by scoring points in the special Grand Prix playlist.
Streamers if you claim the top spot in the leaderboard at the end of the event you win the mythic Corsair Hero Bot! (See image below)
Second and third place in the streamers leaderboard win a random Hero Bot!
Players if you claim the top spot in the leaderboard you win the golden Corsair! Second place walks away with a silver Corsair and third place with a bronze Corsair.
It is lights out and away you go! Share your progress with the community in the official Race Day Rampage Discord server!
One-year anniversary celebration week!
It is finally time to celebrate our one-year anniversary! Get ready for a week of events, competitions, and loads of exclusive content to claim.
Wondering what to expect? We got you! Here is a day-to-day overview of the entire week:
Friday 24th - Kick-off stream with our developers There will be a live exclusive dev interview at 11 AM ET on the STREAMSIX Twitch channel
Friday 24th till Sunday 26th - Community GP All weekend long, featuring special leaderboards and exclusive prizes
Monday 27th - Streamer team competition Represent your favorite streamers team and get ready for some friendly competition
Tuesday 28th - Merch competition Submit an in game snapshot from the app to the Discord to win some RDR merch
Wednesday 29th - Scavenger hunt Complete all challenges to win the special anniversary skin
Twitch drops
During the anniversary event there will be three different sets of Twitch drops to collect, now we won't tell you what the Twitch drops contain just yet but we will tell you when they are live:
First set of Twitch drops: Thursday 23rd at 8 AM - Saturday 25th at 8 AM
Second set of Twitch drops: Saturday 25th at 8 AM - Monday 27th at 8 AM
Third set of Twitch drops: Monday 27th 8 AM - Wednesday 29th at 12 PM
Twitch drop times are shown in UTC
Daily rewards
Every day, streamers are able to reward their players with a different item. These items are exclusive to the anniversary week and change every day, so make sure to drop by a Race Day Rampage stream to collect all of them!
We hope you are just as excited as we are to celebrate this incredible milestone with us! Follow us on social media to stay up-to-date with the events and competitions throughout the week!
Enjoy!
Season 5 - Minor Patch
* Tweaked couple of role colors * Fixed new cars not having correct colors * Fixed new cars using old asset bundles (Silver spoiler) * Connection timeout is now longer * Fixed issue with trackpiece which could cause incorrect track paths and behaviour * Some minor UI tweaks
A brand new season has arrived! Get ready for season 5!
Welcome to season 5: Classics!
Get ready to rev up your engines and embark on a journey through the nostalgic 50s American culture!
In this adrenaline-fueled racing extravaganza, you'll experience the thrill of roaring engines and the beauty of classic cars as you blaze past iconic locations like the Hollywood sign. Dash through the shimmering desert landscapes, dodge the wooden crates and relax at the diner after an intense race.
Embrace the retro spirit and claim your place in the hall of fame!
This season comes with a ton of exciting new features and updates, here are some of our favorites!
NEW FEATURES
Updated roles (colors, icons)
Updated emojis
Added text messaging
Construct random Hero Bots for scrap
Added QuickStart to the main menu
All available track editor items are unlocked by default!
UPDATES
Removed the customization panels from the main menu
Levels have been rebalanced
Some prices have been rebalanced
Input handling is now as fast as possible during races
Walls should now be drivable
This season also comes with brand-new cars, track editor items, and customization options. Here is what is new!
NEW CARS
NEW TRACK EDITOR ITEMS
NEW CUSTOMIZATION ITEMS
NEW SKINS
Read the full patch notes here or in our official Race Day Rampage Discord
We hope you are as excited as we are about this season! There is so much more to come so follow us on social media @RaceDayRampage or join our Discord for all updates and upcoming events.
Enjoy!
Season 5 - Classics
----------------------------------- -- Game - v1.5.0 Build 538 ----------------------------------- * [FEATURE] Season 5 * [FEATURE] New seasonal cars: Eldorado and Butler * [FEATURE] New skins, spoilers, wheels, avatars, card, trails! * [FEATURE] New level cars: Gelato, Hot Rod, Silver * [FEATURE] Updated roles (colors, icons) * [FEATURE] Updated emojis * [FEATURE] Added text messaging * [FEATURE] Construct random Hero Bots with scrap * [FEATURE] New track editor pieces (looping & terrain blocks!) * [FEATURE] New track editor biomes * [FEATURE] Added QuickStart to main menu * [FEATURE] 2 New Grand Prix events and a new Scavenger Hunt and Super Track Thursday * [FEATURE] New Hero Bots * [FEATURE] All available track editor items are unlocked for everyone! * [UPDATE] Removed the car customization panels from main menu - use app instead * [UPDATE] Levels have been rebalanced * [UPDATE] Some prices have been rebalanced * [UPDATE] Input handling is now as fast as possible during races * [UPDATE] Relocating when stuck now tries to avoid getting a car stuck again * [UPDATE] Walls should now be drivable * [UPDATE] Seasonal (external) leaderboards are overriden * [FIX] Fixed issues when quitting during autocontinue in results * [FIX] Fixed issue where total result scores would not reset when looping playlist * [FIX] Fixed issue where playlist would incorrectly loop * [FIX] Fixes for tons of game items for correct display settings * [FIX] Bots only used their properly assigned emojis * [FIX] Autoplay game will properly continue when backend fails * [FIX] Multiple fixes for traps and blocks (invisible floors for better vehicle behavior) * [FIX] Multiple small visual fixes (e.g. shadows visible in low FOV) * [FIX] Low framerate no longer causes snapshot issues * Many small changes, fixes, and typo changes...
We are hosting a community Grand Prix!
Our beloved Grand Prix event is back!
During our anniversary celebration, we're having our first-ever community Grand Prix! What makes this community Grand Prix different than the others you may ask, well let us tell you.
As the name suggest, this is a Grand Prix for the community but more importantly by the community as it will feature your tracks!
Just like before the Grand Prix will consist of three tracks: practice, qualification and a race track. So you, our community, can build, submit, play and vote on three tracks in our Discord server to determine which tracks will be featured in the Grand Prix.
Here is what else you need to know:
The theme for this Grand Prix is sprint races, which means all submitted tracks must be in
sprint format and be created for the Race game mode.
No JSON edited tracks, 100% legit only
The average track time should be under three minutes
The building period is from October 29 - November 4
The voting period is from November 5 - November 11
The Grand Prix will be held from November 24 - November 26
There will also be challenges and amazing rewards but we are keeping those a secret for now ;)
Keep an eye open in our Discord for more updates and good luck!
*Sprint format means that it is a track with a starting line and a separate finish line
Polish Patch 2!
----------------------------------- -- Game - v1.4.6 Build 505 ----------------------------------- * [FEATURE] AutoPlay settings (Loop playlist, autocontinue, etc.) * [FEATURE] Countdown cinematic * [UPDATE] Snapshot now show a photo of what was sent * [UPDATE] Redesigned (first time) signin & connect to Twitch * [UPDATE] Changed & updated connection lost handling * [UPDATE] SDK Update (minor fixes & wrapper compatibility) * [UPDATE] Cinematic camera should behave better... * [UPDATE] Roles are now handles as game items for future functionality * [UPDATE] Log system updated to show all or selected input from players * [UPDATE] Implemented playlist with track contest winners! Congratulations!!! * [UPDATE] Actor update * [UPDATE] Camera not instantly moves to podium instead of translating * [UPDATE] Cinematic camera no longer (unnecessarily) switches camera * [UPDATE] Changed way of sending data to clients while streamer is in slowmotion * [UPDATE] Finished players will respawn in Endurance - not only winner * [UPDATE] Added additional fallbacks and dialogs for possible sign-in woes * [FIX] Selected car button now is properly updated in onscreen leaderboard * [FIX] Button overlay (floater) re-enabled for podium cars when 'Toggle Leaderboard' * [FIX] Unflattering camera angle after countdown cinematic * [FIX] Disabled unnecessary sending of logs * [FIX] Issue where slowMoOut SFX was played at incorrect moments * [FIX] Double opening playercard on finish * [FIX] Fix for automatic camera freeze when autoplay is setup * [FIX] Issue where players could have incorrect race/track progress!! * [FIX] Incorrect Endurance finishing condition where a player could still be active. * [FIX] Some UI layout issues & typos * [FIX] Field of view of camera no properly reset when switching back default cameras * [FIX] Fallback for negative rank on player profile card NOTE: - means no rank! Rank is weekly (update in progress) * [FIX] Issue where game could lose connection to backend * [FIX] Issue where logs sent were missing last (important) message * [FIX] Issue for incorrect commands for Twitch users using !commands * [FIX] Issue where building tracks with scrap could impact challenges * [FIX] Vehicles with large wheels now explode - as intended - when on floor * [FIX] Season 3 trail now working again * [FIX] Clicking on emojis to select a car is working again * [FIX] Isses where herobots would get herobot drops :S * [FIX] Issue with removing particles when effect is finished * [FIX] Issue where we incorrectly check for live stream * [FIX] Issue to properly update start/ending twitch stream (counting time for challenges) * [FIX] Issue in the car controller * [FIX] Annoying quaternion log message :S * [FIX] Flow issue from resultspanel after Test Drive * [FIX] Proper fix for showing/hiding pillars in tracks * [FIX] Track editor no longer ask to save track when entering & leaving * [FIX] Some tweaks for challenges * [FIX] Issue where failing to connect from Test Drive would show incorrect UI * [FIX] Changed playercard behaviour when showing non-players * [FIX] Issue where countdown timer could be reactivated after start countdown * [OTHER] Prep work next season
Track building contest
Welcome to the second Race Day Rampage track building contest!
We are very excited to share this event with you and tell you everything you need to know to participate in this track building contest!
So without further ado, here is what YOU need to know:
This contest will run from August 31 (6 PM CEST/12 PM ET) - September 10 (6 PM CEST/12 PM ET)
100% legit trackbuilding, no JSON editing
You can submit one track per category (Race, Rampage, Endurance, Sandbox)
Submit your track in the
track-sharing channel in the official Race Day Rampage Discord server
Provide the following information in the track-sharing message: Track name > Category > Track building contest
There will be two winners per category. In total, there will be eight winners, whose tracks will make it into an official permanent playlist. One track per category will be chosen by a small group of people from STREAMSIX and Xform. The other winning track from that category will be chosen by the community! For more information about the community votes head on over to the Race Day Rampage Discord server.
We are looking forward to seeing and playing all your custom tracks, good luck and enjoy!
* If you do not know how to submit your tracks via our Discord server we highly recommend checking out this step by step guide.
24 hours of double scrap and epic rewards!
Hello to all track builders! Time to collect some scrap! Check the special track building challenges and exclusive playlist we've set up for you! During this event you'll get DOUBLE SCRAP for all player cars you are wrecking!
Super Track Thursday will run from Thursday 17th of August 0.00 AM UTC - 24.00 PM UTC
Streamers, here are your challenges. Good luck!
Destroy 250 cars
Collect 50,000 scrap
Destroy Buck 15x
Host Flash 100x
Complete 100 tracks
Host Own Custom Track
Complete Season 2 Playlist 1x
Streamers will compete for Doc Rust, the Flash Hero Bot! Doc Rust can be won by whoever is at the top of the leaderboard at the end of the event. Second and third place will win a random legendary and epic Hero Bot!
Racers, these are your challenges. Good luck!
Complete Endurance 10x
Complete Rampage 10x
Complete Race 10x
Play as Flash15x
Complete 100 tracks
Racers will fight for a gold, silver or bronze Flash skin! The golden skin will go to whoever is at the top of the leaderboard at the end of the event. Naturally silver will go to second place and bronze to third! Find streamers and players to compete with you in the official Race Day Rampage Discord server.
Now go ahead and enjoy Super Track Thursday!
Patch- v1.4.5 Build 470
----------------------------------- -- Game - v1.4.5 Build 470 -----------------------------------
[UPDATE] Update challenges to correct type (for future purposes, backend only)
[UPDATE] Updated CommunityEvents; removed duplicate entries, lowered Complete100Tracks to 25.
[UPDATE] Game sends/syncs data on a more regular interval (this can save up to 1 sec of 'lag')
[UPDATE] Game (re)sends/(re)syncs data on finishing track
[UPDATE] Added additional information when sending logs, disabled some other stuff. Log size was getting out of hand
[FIX] Curbs track editor item now properly available
[FIX] Podium track editor item now properly available
[FIX] Fixed issue where track block boundaries (walls) would reset their material at incorrect times
[FIX] Results show correct awarded coins for players - can dynamically update as well. This was mostly an issue in Endurance
[FIX] Game now sends correct players alive/left in Endurance -> (Hero)Bots dont count. Count is synced with what is sent to leaderboards.
[FIX] tweaked the paths for Bridge, Roller & Stampers traps again -> avoiding collisions with some of their elements