Genre: Puzzle, Real Time Strategy (RTS), Simulator, Strategy, Indie
Radio Commander
Rustler - Early Access Release and Loyalty Discount
Dear all! We are happy to announce the launch of the Early Access version of Rustler!
Owners of this game will get the 25% Loyalty DISCOUNT when buying Rustler!
Experience feudal injustice, witch-hunting and join big tournaments. Meet valiant, yet incredibly stupid knights. Complete a wide variety of twisted missions and quests... or don’t give a damn about the plot and bring mayhem in the villages and cities. Choose to go on foot or by a stolen horse. Fight with a sword or pick a fancy automatic crossbow. All that spiced up with an inappropriate Monty Python inspired sense of humor!
There's no time to wait - discount is available only till February 24th! Buy Rustler now and ride Your Horse! 🐴
Steam Digital Tabletop Fest is here, and Radio Commander is 65% OFF!
From 21st to 26th October Steam Digital Tabletop Fest is taking place and Radio Commander’s team couldn’t ditch such an opportunity. After all, Radio Commander is a game with a literal table, map and tokens in it. It's as close to the tabletop experience as a video game can be (except, like, tabletop simulators)! Take on the role of a radio commander serving during the Vietnam War. Dive into the impenetrable fog of war. Control your units without seeing them, relying only on their radio reports. Make hard choices and face the consequences. Buy now! With 65% discount!
Radio Commander 1.14 is up!
Oct 15, 2020 @ 7:22am BuildID 5687649 (5687646 DLC) Radio Commander 1.14 is up!
Game fixes and changes: -Turkish fan made translation added (all game texts including SM DLC) - big thanks to Froinchi (Semih Güner); -Dead spot on map issue fixed; -Quick battle unit not responding errors fixed; -Squad management saves and Steam cloud service issues fixed.
Editor fixes: -Sync event name with object on scene; -Sync objective name with object on scene; -Move date to path name instead of map name; -Fixed naming objectives; -Add date to map folder name; -Fixed overlap radius not showing after revisiting event tab.
1st anniversary!
Exactly 1 ear ago on this day Radio Commander was released. Developing the game in such a small and inexperienced team as Serious Sim was a real challenge, but we enjoyed every minute of it. And our fans' reaction was the best reward. Thanks for the support, we love y'all!
Radio Commander - Released on Google Play!
Check out game now on the Android!
Radio Commander 1.13 is up!
Aug 5, 2020 @ 6:32am BuildID 5374676 (5374656 DLC)
Game fixes and changes: -small fixes to voice recognition; -clock GUI is now one big switch button for time compression; -coordinates on GUI click error fixed; -right click menu dynamically orientated (no problems when right-clicking near screen boarders); -radio parameter copy bug fixed (waypoints now not selected by default); -opening audio clip changed for sth less disturbing; -saving graphical indicator added (save visualization); -no time compression when radio off; -back to main menu error finally fixed; -quick battle recon unit localization error fixed; -M9 and lost units under attack and token autoposition reveal bug fixed; -tutorial: previous button fixed; -font error in summary panel fixed; -"halikopter" typo fixed; -dialog options text resize fixed (important for some localizations); -current tip reset on reload; -quick battle limit fixed (again... hopefuly the last time); -SM texts included in additional localization files (player's translations feature).
Editor fixes: -fixed object parameters changing upon saving a map; -fixed the bug that made it so drawings from campaign maps appeared on their editor counterparts; -fixed object lists freezing after pressing the "Add" button; -fixed "timed" event type not activating properly; -fixed the bug that made it so newly placed objects couldn't be moved if the map template has been changed; -fixed the "Find" list option buttons not updating after changing tabs without disengaging the "Find" list once it's been activated; -fixed the changelog text box not updating upon loading a different map into the editor; -fixed the changelog not updating at all upon attempting to publish a map; -fixed the "Remove" button disappearing from "Objects to follow" upon hiding the editor tabs; -fixed the "Find" list activation state not resetting upon tab change; -fixed unit list not updating upon removing a previously placed unit that's already been assigned to an event; -fixed events disappearing upon removing units assigned to them; -fixed area indicators being invisible; -fixed area indicators not disappearing after changing type of the event that had them assigned; -removed the ability to assign units to a trigger; -fixed scrolling problems on tabs that have separate scrollable elements; -fixed "Object to follow" option not assigning selected objects properly; -fixed "Object to follow" available object list not updating upon object removal; -added scale reference to event overlap area window; -fixed "Objects to ping" available object list not updating properly; -fixed "NVA battery" units being invincible when facing infantry platoons; -fixed "Event Activation Mode" not updating the checkmarks and actual selection properly; -fixed the bug that made it so the same object could be added to a list multiple times; -fixed issues resulting from changing the selected "Find" type lists without disengaging the previously selected one first; -fixed dropdown menu activation state not updating properly after hiding the editor tabs; -fixed the bug that made it so the map camera moved upon pressing WSAD keys within a textbox; -disabled the ability to activate the RMB dropdown with the pause menu active; -fixed the RMB being treated as both RMB and LMB; -fixed the "Trails" tab dropdowns not disappearing upon clicking outside of their designated area; -fixed the player not being able to draw or use the height tool on maps created in the editor; -fixed the "Trails" tab keeping an object inspect view open even if it has not been selected after loading a new map; -implemented proper object filtering, so that only relevant objects may appear on event lists; -added a proper trail event type; -changed "Publish" button to "Save and Publish"; -disabled the ability to set custom names to waypoints; -added feedback message upon saving the map; -moved "Map Saved" feedback message closer to the relevant button; -fixed "dialog" and "trial" typos.
Radio Commander is coming to VR!
As we are finishing RC for mobile platforms, we are thrilled to announce our further plans for the game.
Radio Commander VR!!!
WHY? Immersion, immersion, immersion!
IS IT COOL? Hell yeah! Take a peek at RC VR Steam page
Now with loyalty discount for owners of RADIO COMMANDER!
For the last two years, we have been making this game with hard work and a big passion. Cyber Ops offers an immersive world with memorable characters and a fresh challenge for you to enjoy. All of this was made especially for you, so you can join the Geist Division and live this new experience.
Become a part of the Geist Division, a secret high-tech unit created by the government to protect the country from all kinds of next-gen threats. You are the eye in the sky, the invisible hand, the cyber ghost, looking after your team over the net.
Features
More than 6 hours of story missions full of cyberpunk themes, investigation and political intrigue.
Real-time audio feedback from squad leaders brings life to the world of Cyber Ops.
Different hacking mechanics to keep control of doors, security devices and cyberlink-equipped brains.
Squad management: recruit new blood for the infiltration squads.
Research and Development: develop new cyber-implants to improve the agents performance.
Retro-futuristic computer interfaces and dark analog synth-based music inspired by 80's cult movies.
Hope you enjoy it!
BE-A Walker - OUT NOW!
BE-A Walker – an exciting sci-fi Shoot 'Em Up game – OUT NOW!
Jump into a mech and trample your enemies. You can also choose to gun them down or knock them off you if they are too overzealous. First things first, though – controlling a mech is no easy task, so you must master this skill carefully before embarking on a mission.
May 7, 2020 @ (BuildID 4993997/4993998) Radio Commander 1.123 is up!
@Delete player profiles -added @Block bug after mission finishing -fixed @SM toggle not working properly in some conditions -fixed @Radio turn off -disabled @Turn off SM clock bar OK -fixed @Map notes and paint layers -fixed @Some localization isseues -corrected (but still the localization is far from being good for many languages, sorry)