Radio Free Europa cover
Radio Free Europa screenshot
Genre: Indie

Radio Free Europa

Update 1.4.9

This update fixes an issue with salvaging multiple items at a time where sometimes the wrong items would be scrapped. It also changes the hangar menu slightly to make it clearer when you're selecting a ship versus selecting a difficulty.

Additionally:


  • The Flamethrower was also adjusted to have a limited amount of fuel before needing to reload.
  • The Ophiuchus now has the correct weapons listed on the ship select screen.
  • The Eagle 2 has a new default loadout.
  • The Demo was updated to the new version


Big thanks to Max Edison for finding more bugs, even after basically doing everything there is to do in the game to 100% already at this point.

And a big thanks to you reading this, whoever you are! Drop by the discord to say hi and tell a friend about the game!

Update 1.4.8

Hello all you wonderful space people! This update brings some extremely minor visual updates, but the main thing is that it updates the Demo to the current version of the game and it prevents players from binding the thumbsticks to things that they shouldn't be bound to. Additionally it fixes a bug with the new sorting system that I didn't notice until the most recent playthrough. I hope everyone is well amidst all the turmoil and insane weather patterns out there. A massive thank you to everyone who picks the game up during the autumn sale! And to everyone who reads this, you're the best!

-Scott

Update 1.4.7

Hello wonderful space people, this update has a small upgrade to the appearance of the hangar, as well as a small update to the way loot is sorted which allows me to disable a plugin that could sometimes cause issues or even crashes. It also removes the save game which was accidentally included in the last build which could potentially unlock two achievements upon opening the game for the first time.

Update 1.4.6 - More Small Updates

Last update broke the initial entry if you won the game, this fixes it again. It also fixes the icon for the firing rate debuff.

Update 1.4.5 - Small bugfix

This update has a couple of bug fixes:
Fixed beam collision issue which could sometimes crash the game.
Fixed potential second score screen being displayed after a loss.

Sorry for the long delay since the last update, I have had a lot to deal with. Hopefully I should have more for you soon. Thank you so much to you all.
-Scott

Update 1.4.4 - Flamethrower added!

This update contains some more minor performance optimizations, as well as some tweaks to the sizes and general density of asteroids in stage backgrounds.

It also fixes some instances where the target name and/or health display could be missing when a ship was targeted.

The most exciting addition though is the new Flamethrower weapon! You don't need me to explain a flamethrower, it's a flamethrower! In space!

Thanks so much to everyone reading this, and until next update have fun IN SPACE!

Update 1.4.3 - Thank you all so much!

Hello lovely space people!

Before I get to what's in this update, a friend of mine with a Steam Deck has told me that the Linux version of the game isn't working on Steam Deck, but that the Windows version is working properly under Proton. For anyone trying to play the game on a steam deck and it's not working go to properties -> compatibility and force it to use Proton.

This update has a couple of small optimizations that shouldn't affect most users much but may help on really low-end systems.

There are also some balance tweaks:

-Slightly increased Railgun damage
-Flechettes reworked to have submunitions now. They also fire slower but have more ammo
-Slightly decreased Photon Disruptor firing rate
-Greatly increased Tachyon Seeker damage

Thank you so much to all the new players trying out the game! And thank you so much to everyone who has left a review or feedback. I can't express my gratitude enough for all the support and direction you have all provided. Please continue to let me know about any thoughts you have on the game! And I hope you all have fun until the next time I see you IN SPACE!
-Scott

Hotfix July 16 2024

Fixed another potential soft lock when beating the game.

Update 1.4.2

Hello fantastic space people! I want to first say thank you to all the new players who picked up the game recently. Please reach out to me with any issues, requests, feedback, or even just to say hello!

This update fixes an issue where it could become impossible to submit a score and the game would be soft-locked. Apologies to anyone who missed saving a high score!

This update also fixes an issue where the player could sometimes be charged twice for repairs at the end of a stage.

The other fix is to the lighting on one of the stations in the background of the first stage.

Again, thank you to all players, old and new! The game only needs one more review to hit that magical number of 10 reviews, so while I value all the reviews and all the feedback, the next person who leaves a review has my immense gratitude. All my best wishes to everyone reading this, and I'll see you again soon IN SPACE!
-Scott

Update 1.4.1

This update is happening later than I had intended it to because I just recently moved to an apartment in a city, and I have been busy with that as well as finding work to pay rent. But late is better than never!

The biggest update is that in the game stages the solar panels on the space stations look a lot more like solar panels now instead of light panels. This is primarily to aid visibility in stages with space stations close to the camera.

Fixed an issue that was causing the burst upgrade to break some weapons that use ammo. They should now function as expected.

I should hopefully have more time to work on this now that I'm more settled in. I'll be back soon with more updates but until then have fun IN SPACE!
-Scott