The Steam Winter Sale is now on and lots of Cornutopia Games are taking part. Find offers on Flatspace IIk, Radioactive, Taskforce, The Gunstorm series, Future Pool, Future Snooker, Yinyang, and more, including DLC.
All links here:
https://store.steampowered.com/developer/Cornutopia/
Like all music packs, the DLC includes a full description of the music as a pdf booklet. Tracks will include:
Violet Night (Dub Version)
The Parents In The Walls (Flatspace Version)
How Lonely (Flatspace Version)
Tainted Pain (Flatwave Mix)
Fear Is Everywhere (Flatspace Dub)
What You Could Have Won (Flatspace Version)
Happy Playing,
Mark
Argus updated to v1.62
Hello All,
Argus has been updated to v1.62 today.
A small update to Argus today with two bug fixes:
-Fix to Generate Start Events which would infinite loop if the entire track was selected.
-Fix to Flip U/V message box which used the 'Error' icon rather than the 'Information' icon.
A brief Halloween Sale is now on, with most of the Cornutopia Games and DLC taking place. From Flatspace to SFXEngine, from Taskforce to Gunstorm II, find everything with 15% off for the next 96 hours...
All links here:
https://store.steampowered.com/developer/Cornutopia/
The new Inside Sound Pack for SFXEngine is released today. Inside contains 40 looping sounds of locations and places, hugely useful sound loops for background ambience. Easily customised, the environments use the Everlooper engine to offer seamless loops of any length you prefer. Sounds include factory sounds, computer rooms, alien space-craft ambience, and more. Contains 40 sounds, 7 environments, 44 samples, 32 modulators.
Supplied in SFXEngine project format. Easy or modify, with lots of samples and modulators that are free to use and re-use.
First developed in April 2004 and constantly upgraded ever since, SFXEngine has been used on countless games over the years. SFXEngine was typically sold in two flavours; a basic version for around $50 and a pro-version for $100. Today, you can find SFXEngine here:
Another update to Argus today:
-Fix to count events which failed to add the number of Set Modulator events to the overall total.
-Removed 'Quarter Pi' and 'Half Pi' shortcuts from the Modulator depth context menu. The setting of Pi, with Half and Double options, can do this.
-Supressed the warning about optimal splitting of tracks with Kill events as Kills don't normally affect splitting.
-Confirmation is asked for when starting a render if some sections or events lie beyond the To Frame.
The Steam Autumn Sale is now on and all of the Cornutopia Games are taking part! Find offers on Flatspace IIk, Radioactive, Future Pool, Future Snooker, Taskforce, Yinyang, and lots of DLC including the Flatspace soundtracks.
All links here:
https://store.steampowered.com/developer/Cornutopia/
The new Army Sound Pack for SFXEngine is released today. A hugely useful sound collection for F.P.S. or real time strategy games, this set includes lots of weapons fire sounds, including sci-fi guns, plus levers, switches, bleeps, impact noises with bolt action/ammo clip style mechanical sounds, and more! Contains 75 sounds, 4 environments, 49 samples, 79 modulators.
Supplied in SFXEngine project format. Easy or modify, with lots of samples and modulators that are free to use and re-use.
The new Puzzle Sound Pack for SFXEngine is released today. The set includes pick-up and drop sounds, some explosions and effect sounds, along with levers, sliding or pushing objects, and a sparkly vanish and collection sounds. Tile-flip sounds and buzzers round off this useful general set for all sorts of game. Contains 75 sounds, 5 environments, 45 samples, 65 modulators.
Supplied in SFXEngine project format. Easy or modify, with lots of samples and modulators that are free to use and re-use. Far more flexible than a mere sample library.
Gunstorm is an arena shooter which gets gradually harder. Random waves of increasing intensity attack the player. Gunstorm II features a story and 8 new weapons, plus unlockable sub-games which can be played as standalone games.
Yinyang is an arcade puzzle game. Roll along tiles to flip them and make them vanish. Flip all tiles to open the exit. Special tiles include jumps, fans, multi-flip tiles and more.