Fix default language and font selection for non-english OS.
Version 1.6.4 (私たちは日本が大好き!)
A localization update.
New Japanese translation thanks to CueZero!
Version 1.6.3
Some minor bug fixes in this patch:
Fixed offensive Spanish translation (thank you Ptraci!)
Fixed an issue that would cause some video cards to display a black screen
Improved render quality when running in windowed mode
Fixed collectible duplication in level editor
Version 1.6.2 Live
New Features
Multiple camera views. Check your key bindings to enable this.
Bug Fixes
Missiles no longer leave behind debug geometry when they explode.
Fix an incorrect music attribution for Red Letter Date by Creedo.
Updated fonts for Japanese (Meiryo), Korean (Batang) and Thai (Tahoma) to prevent text from showing up as squares.
Fix header rows in the subscribed workshop file list.
Version 1.6.1 Live
This minor update fixes an issue on Windows that could cause an editor crash if your level contained tens of thousands of trenches.
Version 1.6.0 is Live!
We lied, we're a few days early!
New Features
The primary feature of this release is the level editor with Steam Workshop integration. You'll find 3 new levels in the workshop that we created to kick things off.
Be sure to check out our new video on the store page for a brief introduction to the level editor along with the official level editor docs.
Leaderboards
You can now browse highscore leaderboards in-game. Additionally, all community created levels have their own unique leaderboard!
Bug Fixes
Properly restore fullscreen/windowed mode setting
Hypercane Studios Interviewed on Be Indie Now
Check out our recent interview on Be Indie Now for a behind-the-scenes look into our studio and game development.
Release Schedule Update
Hey folks. We wanted to get our first major update on the radar.
Release 1.6.0 is scheduled for June 20th
New Features
Level Editor with Steam Workshop support
New Levels
Easier leaderboard access
Major bug fixes
The level editor and steam workshop integration is a huge effort on our part. So although this feature list may look slim, it is sized based on a reasonable estimate of how much we can get done.
Thanks to those that are submitting bugs, please continue to submit them so we can track and prioritize them. Towards the end of the first week of June, we may be asking willing people to opt-in to our beta to help test the editor.
1.5.3 Live - Small Bugfixes & Workshop Prep
We have just pushed out a minor update that fixes some reported bugs. It also takes us a step closer to having workshop support.
A huge thanks to all that have been posting enhancement requests, problem reports and recommendations. We hear your requests and they are officially on our todo list.
Bugfixes
Fix an issue that caused controller type to continually get reset to gamepad if a gamepad was plugged in.
Some settings screen items were not refreshing with localized text when the language was changed.
Other Changes
Broke game assets up into smaller self-contained modules in preparation for Steam workshop support.
Culled 2 MB worth of unused game assets.
Ten Questions With Hypercane Studios
We did a short Q&A session with GAMERamble. If you want to get an inside look behind our studio, check it out!