Update v1.2.0 fixes, changes, and additions to gameplay, battle mechanics, damage formulas, drop rates, and animations.
Update Fixes and Changes
Quantity Limit, changed item quantity limit from 250 to 999, excluding 'Mana Fragments'.
Memoriam Quest Item, fixed the 'Ore of Agresha' battle reward after defeating a 'Golonakh Troll' in the Xeralia Winter Cliffs.
Memoriam Quest Item, fixed the treasure chest guarded by the 'Hastur' in the Xeralia Winter Cliffs and now contains the Memoriam Quest Item 'Ore of Agresha'.
Memoriam Quest Item, fixed the problem where it was possible to get an 'Ore of Agresha' battle reward more than once from the same Akasha.
Battle Rewards, fixed the battle reward obtained for defeating an 'Arachguhl' in the 12th Floor of Helios.
Treasure Chests, fixed the treasure chest problem where 4 chests gave the same item in The Dragon King's Grave.
Combatant Animation, fixed 'Gigant' death animation.
Spell Animation, fixed 'Aquia' spell bug where the spell wouldn't end.
Damage Output, adjusted weapon bonuses given by Tier III Weapons and above.
Damage Output, adjusted a few damage formulas to bring better game balance.
Status Developments, adjusted the base stats of the 'Witchspawn'.
Tutorials, changed the information given by the tutorials in correspondence with the fixes made in Update v1.2.0
Hope you enjoy your Steam Christmas!
Ragna Maya Update v1.1.0 - Major Update
Update v1.1.0 fixes, changes, and additions to gameplay, battle mechanics, damage formulas, drop rates, and animations.
Update Fixes and Changes
Controls, changed the cancel/exit button from '/' to 'C'.
Damage Output, fixed problems where enemies were overpowered by adjusting the damage formulas and enemy attributes.
Mirage Crystallisation, Crystals are no longer consumed when crystallising a Mirage, but a Crystal is still needed as a catalyst to perform crystallisation.
Random Battle Frequency changed to have longer intervals between battles.
Drop Rates, increased the drop rates of items to drop occasionally.
Drop Rates, increased the amount of Aura and Mana Fragments earned after each battle.
Mana Damage, increased the damage caused by 'Mana Burst'.
Cancel or Back button fixed in the Aura Network and Save Point Menus.
Equipment Menu, added an attribute preview change to show how much of a certain attribute increases/decreases.
Animations, fixed Revenant (Party Member) death.
Shop, added Crystal to the Aura Network.
Starting Currency, added 5000 Aura as starting amount.
Tutorials, changed the information given by the tutorials in correspondence with the fixes made in Update v1.1.0
Hope you enjoy your Steam Halloween!
Fate, or Coincidence? Released on Steam for $9.95 this week only!
Released on Steam!
Grab it for less than $10 while you can!
Just as I was finishing up on the Steam Achievements implementation on the game, I got the Approval from Steam! Is this fate, or coincidence? I think it's fate! I apologize for the wait and I would like you to enjoy this JRPG. Feel free to post in the Community Hub!
If you'd like, I'll make a guide for those that can't seem to advance in the game.
Yours truly,
Peter Leonar Junior
P.S. Follow me on twitter for updates on new games and more! https://twitter.com/Ragna_Maya
Releasing Soon!
I am waiting for steam to review the game, and once it does, it will be available!
Here's the official Ragna Maya twitter account! I didn't do any marketing prior to the game's release on the steam store, so I would be really grateful if you'd follow me on twitter or post or tweet about Ragna Maya!
https://twitter.com/Ragna_Maya
As of the moment, this is the only entry in the Ragna Maya Saga, but, this WON'T always be the only entry in the Ragna Maya Saga. This, I gurantee you.