- Added ability for the warrior. - Added option for short and long fights to area selection (10 or 20 waves per tier). - Added new area (Field Watch). In the new area, the player unit groups fight separately against the enemy groups.
Patch 1.0.21
- Added abilities for units which can be used to reduce combat time especially in endgame Tier 50+. - The new abilities can be selected in the unit abilities priority. - The health points that enemy units receive with each level have been reduced.
Patch 1.0.20
- Active unit ability cooldowns are now displayed in the unit tooltip. - Items can now be moved to an inventory tab by right-clicking on it. - The current X/Y corodians of the UI elements are now displayed on them when the UI elements are unlocked for moving. - Damage per sec and Heal per sec are now displayed. - Fixed a bug that prevented abilities from being dropped by right or left clicking when changing the unit ability priority in the group lineup. - Added sound effects for picking up and dropping abilities in the unit ability priority.
Patch 1.0.19
- Buffs and debuffs can now be displayed outside the group slots. Toggleable in the UI settings. - Abilities are now grayed out if the available mana is not enough to activate them. - Equipped healer items are now compared in the tooltip with the item in the comparison slot.
Patch 1.0.18
- The combat UI elements can now be dragged and dropped. The UI elements can be enabled for moving in the UI settings window. - The UI settings window can now be moved via drag and drop. - An automatic adjustment of the cursor size to the screen resolution is added, this can be turned off in the general settings.
Patch 1.0.17
- The keybindings of ability slots are now correctly displayed at the ability slot after a new assignment - Abilities are now correctly activated and displayed after a change of the keybinding - It is now possible to change the order (priority) in which units activate their abilities - The display of buffs and debuffs above the units HP bars can now be turned off in the game settings - The display of the duration of buffs and debuffs above the units HP bars can now be turned off in the game-settings - The display of buffs and debuffs in the group slots can now be turned off in the UI settings - The display of the duration of buffs and debuffs in the group slots can now be turned off in the UI-settings
Patch 1.0.16a
- Items in the inventory where all stats are better than on the equipped item are now marked with two green arrows. - When items are merged, only the items with the greatest stat improvement are marked in the inventory.
Patch 1.0.16
- Items in the inventory are now compared to the target item when the merge tab is opened. The same applies to the stat filter (green arrow) - When opening the Enchant tab, the class of the currently selected unit is now set as default - The X and Y position of UI elements can now be reset separately - The group slots are now reloaded correctly after changing the orientation (horizontal or vertical) - Loot preview is now under the UI settings and no longer blocks clicking on tabs - The player is now listed in the healing display
Patch 1.0.15
- Added indicator for items with better values - Added one more speed-up tier - The battle timer now runs independently of the game speed - Added option to automatically disassemble items of certain rarities - Shield is now displayed in the HP bars above units - Added a Healing Display for healing done by units - The settings in the area selection are now saved - Automatic units respawn when a wave is played again
Patch 1.0.14a
- Fixed bug that gave the crossbowman unlimited stacking critical hit value - A Damage Display for the damage done by units in combat is now available - Settings for the Damage Display are now available in the UI settings