Raise cover
Raise screenshot
Genre: -

Raise

Game Engine migration

Hello everyone,


several small motivations have encouraged us to switch engines, so the old project was discarded.
Furthermore, game development was slow because we were finishing our college, but now we have more time to work on the game's development.

We would like to make a game with more realistic graphics compared to the previous version.




The player's 3D model has also been reworked to fit the new aesthetic.





So far, our animations were made from assets, but now we are creating our own animations.




The graphical elements such as logo and interface have also been reworked.




I would like to note that currently, the game is being developed by only two people, so we would be very happy if you add the game to your wishlist!

I will keep you updated on the game's development as soon as more news emerges!

See you later!

Development Update

Hello everyone!



Raise is currently being developed by two students, and we would like to inform everyone who has added the game to their wishlists that despite our time shared with university and other issues we have accumulated some progress and would like to announce them.


Recent progress



  • "Bubu, The Choppa - Boss with axe" had a rework of its textures.
  • The player will be able to equip Bubu's armor.
  • We've prepared a basic VFX with dissolve shader for enemy kills.
  • Victory and defeat screen have animations now.
  • We prepared an animation framework for project maintenance.
  • New animation finished - Directional Dash.
  • Map lighting and ambiance will be in better contrast.
  • We will support many different controls. (probably)



To do



  • New main boss 2/3
  • Inventory system working
  • Skill tree working
  • Level Design redone to allocate three bosses.


We hope to have more news soon, cya!

Engrave Studios