This update includes improvements to the networking and client prediction code to help provide a better play experience.
Features
New Shield Siphon upgrade for the laser beam weapon
Changes
Bouncer weapon has been buffed; damage reduced, fire rate increased (higher dps)
Railgun weapon has been nerfed; fire rate reduced
Scroll wheel now cycles selected weapon
Minus and Plus keys will now adjust zoom (change via control settings)
Control + Scroll wheel can still be used to adjust zoom (held key can be changed via control settings)
EMP missiles are now an alt/secondary fire option for the missile launcher, this still requires the EMP enhancement to unlock, missile ammunition is now shared across both missile types
Fixes
Fix potential crash relating to the laser beam
Patch 0.3.80
Features
New Laser Beam weapon, laser beams consume energy to run and will lock on to targets dealing damage over time
Added main menu customize section to allow changing name and rocket color preferences
Added main menu enhancements tech tree to view enhancements
Changes
Rockets now have a velocity max limit
Updated missile tracking to be a tad more chaotic
Added trail particles to rockets and missiles
Added rocket exploding particle effect
Added 'Reset to Defaults' button to controls UI
Renamed Quick Play to Multiplayer Queue in gamemode select screen
Fixes
Fixed statistic tracking for counting destroyed entities
Fixed controls UI column positioning for smaller devices
Patch 0.3.54
Features
New Bouncer weapon, bouncer projectiles will bounce off of asteroids with each consecutive bounce increasing the bouncer bolts final damage when landing a hit
New Railgun weapon, railgun projectiles have a high velocity and pierce directly through any asteroids found in their path
Changes
Increase respawn time each time a player dies by means of not killed by player to help discourage any advantage by suiciding
Exploding asteroid pieces now fly in the same direction as the projectile that destroyed it
Falling into a blackhole now also deals damage based on remaining hull health
Controls adjusted to only allow firing one weapon at a time
Increased points for killing players and reduced points for destroying asteroids in Bounty Hunter gamemode
"Obliterated by asteroid" death message now used if asteroid is moving faster than rocket
Enhancement options reduced to 3 options for Arena and Bounty Hunter gamemodes
Fixes
Fix first spawn to ensure players each have different starting locations
Fix bots enhancements count, reduce by 1 to match players enhancement count
Fix crash when landing a final hit after shooter was destroyed
Fix issue with blackhole attraction at close range
Fix message box to ensure is always hidden while not in game
Fix projectiles stuck in blackhole, projectiles that land in a blackhole are now destroyed
Fix to include better scrolling support for smaller screen sizes