-Updates some UI scaling to work better with different resolutions
Minor Patch V.511
Features of this patch: -UI tweaks -Increased damage scaling for the "infinite armies" -Fixed a bug in endless mode that caused the game to crash after reload when too many treasures were added -Increased the speed of stat display for stats over 150
Currently investigating an issue with slime cards not interacting properly--if you experience this issue, please leave a comment and whatever information you can on the forums.
Endless mode and name update!
Hello everyone! Due to difficulty with finding the game on steam and some helpful feedback, I have changed the name of the game to "Rally: Endless Conquest" (art pending). To complement the new name, endless mode is now live! See how far you can get against the Infinite Army! For now, this is a very basic endless mode, but in the future I plan to have a unique set of sabotage cards for this mode, and maybe some other special features. Thank you everyone for the attention and support of the game, and I hope you can enjoy the update!
Other changes in this update: -UI tweaks -Fixed a redundancy with the "Record" effect on cards -[HOPEFULLY] fixed a bug where permanent data was being reset! (if anyone still experiences this issue, please leave a comment in the forums)
Patch V.501
-Fixed a bug where Encrusted Golem was not replaced properly