We have launched the site, you can visit us here: https://pointfiveteam.eu/#/home
And we are also hosting a GIVEAWAY so check that out too!
Code : Color on Greenlight
Greetings folks. I want to announce our new game is on greenlight. If you want to go check it out here it is
Patch 1.3.1
Happy New Year Everyone!
And with the new year comes the new patch with a bunch of bugfixes which include:
- the level creation achievement now unlocks properly (we advise you to make a new level and after uploading it successfully, restart the game and you should get the achievement)
- fixed a bug where level 53 and 54 wouldn't unlock
- fixed a visual bug where it would show the number of souls you got on the last run of a level now the best run of that level
- sandbox level name now shows properly
- fixed a bug where you couldn't try your level if you edited it and taken the snapshot again
- saving for cloud now updates every time you finish levels rather than when you quit the game
- updated the level vegetation
Christmas Update
Merry Christmas and a Happy New Year.
We have updated our furry friend in the spirit of Christmas.
- updated lighting and shaders with the new engine update
- fixed a critical save bug
- levels are updated with Christmas goodness
We wish you all happy hollidays and thank you for playing our game.
Halloween Update v1.2
We have updated the game with some seasonal pumpkins and we hope you enjoy.
Some minor UI fixes were made and also we have added Cloud Save.
Thank you for playing!
Permanent price reduction!
Great news guys! We have permanently lowered the price on Ram Boe.
Since it's our first game, we want everyone to play it, make and share levels, build a community and generally have a good time.
Patch 1.1.2
A small patch is underway with fixes and extra goodies.
- 5 new achievements
- added banners to indicate what levels contain parts of the story
- updated the game description on steam
- fixed a bug where if you finished an achievement you wouldn't get the end level menu
- fixed a bug where the difficulty of the special levels wouldn't reset on finishing/exiting that level
And that's not all! During the summer sale (23June - 4 July) the game will be 25% off!
Thank you.
Small fix
Patch 1.1.1 is up. It fixes the sound issues with the cinematics and Thrym's voice in game is now heard only in the special levels.
We are sorry for the inconvenience.
Awakening of Thrym Update is LIVE!
As we promised, the 1.1 patch brings you a lot of new content in which you will find:
15 new levels
8 new songs added to make a total of 14 immersive soundtrack songs
more cinematic pieces to the story
Thrym the Mighty Jotun makes his introduction
a level sandbox that connects with the steam workshop
a lot of gameplay fixes including a new easy mode for the more casual players
The awakening of Thrym - Upcoming Update
Hi guys, a warm welcome and a huge thank you to everyone who came on board the ram-express. We have heard/read all the comments, reviews, critiques and tips on improving our game and we are happy to announce a major update.
The Awakening of Thrym is going to add a lot of content to the game. I don't want to spoil everything but I will list a few hints that would give you a general idea of the changes:
more levels
more story
more soundtrack
more bugfixes
more gameplay fixes
and the biggest thing is something that starts with sand and ends with box (let's see if you can guess ːsteamhappyː )
We can't give a release date yet (one or two weeks from now, it might take more but not likely) so we will just say it will be SOON.