1. In this version I've fixed the ability to remap keyboard controls, including "Reset to defaults" button. At least I think I did. You're welcome to try and report anything strange or buggy. 2. From now on the enemies will show up in "waves". This makes the game a little easier, so to balance this change 3. now there are spawn points on the floor, and not exclusively in the walls. 4. a pack of fixes, including fixes for grenade shops, rat explosions and camera bounds.
Happy gaming!
Update notes for 1.07
Mostly visual fixes and tweaks. Minor gameplay fixes (damage from dead enemies, enemy movement).
Major update for RATOMON, v.1.06
Good news, everyone!
The game got a number of important fixes and tweaks. Please, have a look:
The most important thing is that getting the blessing from the Priest now allows to replay current dungeon no matter how many times the character dies.
Secondly all prices were reconsidered. It's not final, but it close to it.
A good ending is added and set as default.) Everyone's happy, at least who is alive.
A lot of fixes: a dungeon map, fix for broken saves for playtest participants, a lot of graphical fixes.