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Re:Legend screenshot
PC PS4 XONE Switch Steam
Genre: Role-playing (RPG), Simulator, Adventure, Indie

Re:Legend

Re:Legend Patch Update 16.3.10 (updated on 5/2/2021)

Current Version 16.3.10



UI/UX Changes


1. Shortcut key changes:

  • Remap Multiplayer Chatbox to ENTER key

2. Switching scenes no longer requires to press F, yes, no more pressing button to change scene, yay!

3. New Save Game & Multiplayer functions from ESC menu so you can hop on to multiplayer anywhere, anytime!

4. Reduce movement speed while holding farming tools in Farming Area to make farming more accurate and less frustrating!

5. Improved Combo Attack’s animation and target aiming.


Emilia General Store Update


1. Reduced shop level requirement for Backpack M & L

  • Reduced level requirement by 1, can be purchased in level 1 and 2 shops now.
  • Reduced Backpack M & L item price to 10,000G and 20,000G

2. Added new Storage Upgrade item

  • Buying this will add another page to the storage at the player's home.
  • Can be bought 18 times to a maximum of 20 pages in storage
  • Storage Upgrade will start at 5000 Gold, and will increase by 500 Gold for every purchase.
  • Once the maximum has been bought (18*), it will disappear from the shop.


Item Crafting Enhancement


1. Crafting List ingredient changes

Razestorm Mail
Rizestorm Plate
Rizestorm Greatsword
Sandbillow Carapace -> Karvillion Claw

Razestorm Helm
Razestorm Dualswords
Rizestorm Helm
Sandbillow Horn -> Karvillion Horn

2. Improved Crafting Score formula

  • Player with high crafting lifeskill level able to craft Pristine quality now


Lifeskill Changes


1. Adjusted Eating lifeskill SP gain

  • max SP gain per level, 10 -> 5


Magnus Stat Changes


1. Dreadclaw Dislike Item

  • Removed Land & Aqua Crops from dislike item
  • Added Magnus Drops as dislike item

2. Dunewolf Evolution Food

  • Premium Raw Meat -> Jigil


Magnus Party Buff Balancing


Dracoclaw
Physical Attack 15 -> 10

Dracogre
Defense 15 -> 10

Dracophene
Physical Attack 15 -> 10

Dracofang
Physical Attack 20 -> 15

Dracolem
Defense 20 -> 15

Dracoralth
Magical Attack 20 -> 15

Dracorneus
Physical Attack 20 -> 15
Magical Attack 20 -> 15
Defense 20 -> 15

Blipling
Stamina 10 -> 6
Magical Defense 10 -> 6

Blip
Stamina 15 -> 8
Magical Defense 15 -> 8

Blipking
Stamina 20 -> 10
Magical Defense 20 -> 10

Moota
Health 10 -> 5

Mooshi
Health 15 -> 10

Moofarro
Health 20 -> 15

Seacolt
Stamina 10 -> 6
Magical Attack 5 -> 10

Seamare
Stamina 0 -> 8
Magical Attack 0 -> 15

Seagasus
Stamina 0 -> 10
Magical Attack 0 -> 20

Dazeclaw
Health 5 -> 10
Magical Attack 5 -> 10
Physical Attack 5 -> 10

Direclaw
Health 10 -> 15
Magical Attack 10 -> 15
Physical Attack 10 -> 15

Dreadclaw
Health 15 -> 20
Magical Attack 15 -> 20
Physical Attack 15 -> 20

Brattus
Physical Attack 10 -> 6
Stamina 0 -> 6

Brattex
Physical Attack 15 -> 8
Stamina 0 -> 8

Brattorg
Physical Attack 20 -> 10
Stamina 0 -> 10

Babybit
Magical Attack 10 -> 5
Speed 0 -> 6

Jellybit
Magical Attack 15 -> 10
Speed 0 -> 8

Gumbit
Magical Attack 20 -> 15
Speed 0 -> 10

Bushwacker
Speed 25 -> 5
Stamina 0 -> 5

Bushboxer
Speed 25 -> 10
Stamina 0 -> 10

Bushbrawler
Speed 25 -> 15
Stamina 0 -> 15

Shroomie
Magical Defense 1 -> 6
Magical Attack 0 -> 6

Shroomu
Magical Defense 15 -> 8
Magical Attack 0 -> 8

Shrooma
Magical Defense 20 -> 10
Magical Attack 0 -> 10

Shroomo
Defense 20 -> 10
Magical Attack 0 -> 10

Triemer
Defense 10 -> 6
Health 0 -> 6

Revolmer
Defense 15 -> 8
Health 0 -> 8

Gyramer
Defense 20 -> 10
Health 0 -> 10

Fangmist
Critical Chance 10 -> 6
Critical Attack 0 -> 5

Spikemist
Critical Chance 15 -> 8
Critical Attack 0 -> 10

Spearmist
Critical Chance 20 -> 10
Critical Attack 0 -> 15

Nerlict
Critical Attack 15 -> 5
Stamina 0 -> 6

Megalict
Critical Attack 20 -> 10
Stamina 0 -> 8

Overlict
Critical Attack 25 -> 15
Stamina 0 -> 10

Duskel
Magical Defense 20 -> 5
Health 0 -> 6

Dusknight
Magical Defense 25 -> 10
Health 0 -> 8

Dusklord
Magical Defense 30 -> 15
Health 0 -> 10

Oriton
Defense 0 -> 6
Magical Defense 15 -> 6

Ceraton
Defense 0 -> 8
Magical Defense 20 -> 10

Kiloton
Defense 0 -> 10
Magical Defense 20 -> 8

Teraton
Defense 0 -> 15
Magical Defense 25 -> 10

Megaton
Defense 0 -> 10
Magical Defense 25 -> 15

Windhorn
Physical Attack 50 -> 5
Defense 50 -> 5

Furyhorn
Stamina 0 -> 8

Wardhorn
Defense 15 -> 10
Health 0 -> 8

Greenhorn
Physical Attack 15 -> 10
Health 0 -> 8

Raginghorn
Stamina 0 -> 10

Shieldhorn
Defense 25 -> 15
Health 0 -> 10

Verdanthorn
Health 0 -> 10

Tritanhorn
Health 0 -> 15

Shellbee
Magical Defense 10 -> 5
Critical Attack 0 -> 6

Shellbarb
Magical Defense 15 -> 10
Critical Attack 0 -> 8

Shellblitz
Magical Defense 20 -> 15
Critical Attack 0 -> 10

Pastrene
Stamina 10 -> 6
Magical Defense 0 -> 5

Pastrovia
Stamina 15 -> 8
Magical Defense 0 -> 10

Pastrelle
Stamina 20 -> 10
Magical Defense 0 -> 15

Wilkling
Health 10 -> 5
Stamina 0 -> 5
Magical Attack 0 -> 5

Wilk
Health 20 -> 10
Stamina 0 -> 10
Magical Attack 0 -> 10

Wilker
Health 30 -> 15
Stamina 0 -> 15
Magical Attack 0 -> 15

Humbird
Stamina 15 -> 5
Magical Defense 0 -> 6

Hymnbird
Stamina 20 -> 10
Magical Defense 0 -> 8

Gustbird
Stamina 20 -> 10
Defense 0 -> 8

Ariabird
Stamina 25 -> 15
Magical Defense 0 -> 10

Galebird
Stamina 25 -> 15
Defense 0 -> 10

Dunepup
Speed 25 -> 5
Physical Attack 0 -> 5

Dunepooch
Speed 25 -> 10
Physical Attack 0 -> 10

Dunehound
Speed 25 -> 15
Physical Attack 0 -> 15

Dunewolf
Speed 25 -> 15
Health 0 -> 15

Sarvillion
Physical Attack 0 -> 5
Defense 0 -> 6

Marvillion
Physical Attack 0 -> 10
Defense 0 -> 8

Karvillion
Physical Attack 0 -> 15
Defense 0 -> 10

Sabuk
Magical Attack 0 -> 5
Magical Defense 0 -> 5

Sabuk Blader
Physical Attack 0 -> 10
Critical Attack 0 -> 10

Sabuk Archer
Physical Attack 0 -> 10
Critical Chance 0 -> 10

Sabuk Mage
Magical Attack 0 -> 10
Critical Attack 0 -> 10

Sabuk Knight
Physical Attack 0 -> 15
Critical Attack 0 -> 15

Sabuk Ranger
Physical Attack 0 -> 15
Critical Chance 0 -> 15

Sabuk Lich
Magical Attack 0 -> 15
Critical Attack 0 -> 15

Sabuk Champion
Physical Attack 0 -> 20
Critical Attack 0 -> 15
Critical Chance 0 -> 15

Cragriz
Health 0 -> 5
Stamina 0 -> 5
Physical Attack 20 -> 5

Ragriz
Health 0 -> 10
Stamina 0 -> 10
Physical Attack 25 -> 10

Agriz
Health 0 -> 15
Stamina 0 -> 15
Physical Attack 30 -> 15

Bug Fixes



  • [PC][Farm][Functionality]Player is able to place the items on the bed in house
  • [XB1][Design]The arc is clipping at vokka beach for the beach day festival
  • [PC][Multiplayer] Other player's Magnus is noticed upon entering into the Barn
  • [PC] Other players in different barns can be seen when local player enters their own barn
  • [PC][Multiplayer] Other player thumbnails are missing from client invitation while accepting quest
  • [PC][Multiplayer] Shadow Magnus appears to be of normal color for other players
  • [PC][Multiplayer]Player appears to fall out of the world while in the loading screen
  • [PC][Multiplayer][UI]Manage party window overlaps in background with invite friends
  • [PC][Multiplayer] Health bar is reduced to 80% or 50% for enemy Magnus during blips vs Pruni quest for random clients
  • [PC] [Multiplayer] Unable to throw fish to pond and aqua farming items are invisible for the first time switching to MP
  • "[PC][Multiplayer] Only the first player who enters the zone is able to tame the Magnus
  • [PC][EA[Multiplayer] Non-host player can't tame Magnus"
  • [PC][Multiplayer] ESC is not working if clients quit MP and enter SP for clients
  • [PC][UI][Intimacy] Rose thumbnails fails to update to new art in the database and minimap
  • PC][XB1][Collision]Player gets stuck in a specific area of momochi nest
  • [PC][EA] Character gets stuck when magnus faints while mounted.
  • Player stuck outside of traversable terrain, noclip into a clipped region that should not be there
  • [XB1][Intimacy] All the wild magnus doesn't attack the user in the intimacy quest 'WARRIOR PRINCESS'
  • [PC][Gameplay] Player is unable to navigate from west coast to Town Entrance upon mounting on magnus
  • [PC][Multiplayer] Player gets Out of the World on Switching to Multiplayer using Pause Menu
  • [PC][Multiplayer][UI] Inventory Magnus icons are carry forwarding on the loading screen
  • [PC][Functionality] Stamina can be restored without time passing at Hotsprings
  • [PC][EA] Dracoclaw model is missing a "face" (polygon) on its second from top neck spine
  • [PS4][Graphics] One of the Magnus Mob is invisible during the Heart of the Forest quest
  • [PC][EA] Autostack in inventory "shift+click" doesn't work if there's a gap before the item you're trying to stack into.
  • [PC][Multiplayer][Design]Host send to hospital If any of the clients dies during the spiky mushroom quest
  • [PC][EA] Storage stacks do not update immediately
  • [PC][Multiplayer][A.I]The magnus of all the players gets stuck after the final form of seth boss cutscene
  • [PC][Multiplayer]Mazuel final form art appears for the client at the town center
  • [PC][Multiplayer] "Seth" boss Ice Rocks VFX is not visible for the client during 'Sibling Confrontation' quest
  • [All platforms][Multiplayer] Boss Seth in tundra biome attacks only that player who hits him first and does not target other player
  • [Switch/ XB1][Multiplayer][VFX] "Mazuel" attack animation and VFX is not visible for client during "Mazuel" boss fight
  • [PC][Multiplayer]The main and mini bosses health reduces automatically after the cutscene
  • [PC][Design][Mp]Sunken Boss Hp is not decreasing for one of the client while attacking
  • [PC][XB1][Design] Players are able to feed dead fishes
  • [PC][Multiplayer]Multiple issue are noticed for the clients in the festival Lantern Light
  • [PC][Multiplayer][Design] Multiplayer button in pause menu is not enabled even after unlocking guild house
  • [PC][Gameplay] Player is unable to navigate from 'Hall of trials' to 'Everdust tomb' in desert biome.
  • [PC][Design] Shadow isle is unlocked for host and client1 in MP session and for client2 and client3 is locked
  • [PC][Functionality][MP]The chat window can be closed using the 'I' keyword
  • [PC][HUD]'Mini Map', 'Inventory' and 'Chat Window' closes automatically upon invoking in MP session
  • [PC][Fish] Large fish does not disappear from players inventory after consuming it
  • [PC][Design] Sabuk Mage magnus present inside Library for clients during Trails of Intelligence quest
  • [PC][UI] Preview image of Wilkin magnus is missing from partners tab
  • [PC][Gameplay]The blocking object is invisible for the player in the courtyard at the desert biome
  • [PC][EA] Riding on Cralitus causes character to freeze up
  • [PC][Multiplayer]Title softlocks for host when client faints during dark past quest
  • [PC]EA] Airy Oblong Stacks not working properly
  • [PC][Functionality] Player are unable to pick dropped items upon mounting Dune Wolf Magnus
  • [PC][EA] Dracoralth's celestial skin doesn't show up
  • [PC][Multiplayer][The Final Battle]: Client is able to access the Locked dungeon Path while the Host is still in the Cutscene
  • [PC][Multiplayer] Player can invite a client to multiplayer session without unlocking guild house
  • [PC][EA] Dracofang farm ability issue
  • [PC][Design] If host completes Zan tribe dance before client, client is dragged in between and gets stuck
  • [PC][EA] Key Binding freeze the game
  • [PC][Gameplay] Mouse Click icon is noticed during harvest festival cutscene
  • [PC][Multiplayer]Multiple issue are noticed for the clients in the festival Lantern Light
  • [PC][Multiplayer] Host and the random clients get softlock upon selecting Cancel option during Kairoot festival invite popup
  • [XB1][Gameplay]The title soft locks after accepting the kairoot festival in the town square
  • [PC][Multiplayer] [HUD] Clients name tags are not visible for host
  • [PC][Multiplayer]All clients get "Lost Connection" when one of client leaves the session in 4 player MP
  • [PC][Multiplayer]Magnus and Fishing database is not updating for clients in multiplayer
  • [PS4/PC/XB][Design][Shop] No user info on selecting the grayed out upgrade option when the upgrade is already is in queue
  • [PC][EA] Magnus malfunction in Dessert
  • [PC][Graphics] Shadow variants of Kerapuff and Warpuff has their materials applied wrongly
  • [PC][Graphics] Preview of stage 3 magnus appears out of bound in the inventory under 'Partner' tab
  • [PC][Barn/Farm][Functionality] 'ESC' button in the 'Profile selection' screen of house/barn has no functionality
  • [PC][UI] Buff icon remain on-screen interacting with any NPC dialogue screen
  • [PC][UI] Fish button icon changes to crop button icon on long pressing on fish button in the database
  • [PC][EA] Ore Collision does not unloading for a few seconds after the ore is mined
  • [PC][EA] Item disappeared when trying to drag from backpack to main tool belt
  • [PC][Design] Decorative Axes are cropped while customizing the house
  • [PC][EA] Magnus Logging skill not working
  • [PC][Design] Stamina and Health stats do not increase upon increasing Life skills levels
  • [PS4][Intimacy Quest - Old Scars Resurface][Animation] : Scar is not visible on the Edna's face
  • [PC][Gameplay]The rabbitray fish is noticed in the 'Rare Catch' quest cutscene at the farm
  • [PC][Gameplay]The blocking object is invisible for the player in the courtyard at the desert biome
  • PC][EA] Dunewolf and Dunehound using same Evolution Food
  • [PC][Game design] Town entrance upgraded bridge is not updated for other side town entrance
  • [PC][EA] Item stacks disappear when you put into storage
  • [PC][Text] "Town upgraded" message appears every time player interacts with Caren having town upgrade level to 2
  • [Global][Weapons] Weapon special ability's Icon is not shown on the HUD
  • [PC][Design] Decorative Axes are cropped while customizing the house
  • [PC][Clipping]The Arc is clipping at the entrance of the courtyard
  • [PC][Graphical]The platform gets corrupted in the seirun hideout at the tundra biome
  • [PC][EA] Building blocking player visual
  • [PC][Graphics]Wilkling magnus basic attack it graphically corrupted and doesn't damage the wild magnus
  • [PC][Quest] Fix an instance of quest issue that automatically progressed without player interaction.
  • [PC][Multiplayer] Fix an instance that cause client missing out cutscene confirmation if the client is loading the game.
  • [PC][UI] Fish Reward screen carry over through out the gameplay upon accepting any quest invitation in Multiplayer session
  • [PC][EA] Game not working for extended screen with different resolution monitor.
  • [PC][Multiplayer] Moku's Conversation is carried over to next cutscene during Kairoot festival
  • [PC][Festival Event] Client does not receive any festival Invitations upon waiting on storage box screen
  • [PC][Items] Item goes missing from inventory if host triggers any festival event, while client exchanging items from backpack to storage box
  • [PC][EA] Participating in summer firework festival twice
  • [PC][Events][Multiplayer] Snow festival fails to trigger on rejecting the festival by host
  • [PC][Shop] Players are unable to Buy and access the items in Emilia's Shop
  • [PC][Multiplayer][VFX] 'Shroomo' boss 'Poison Debuff' VFX is not visible for the client during 'SPIKY MUSHROOM' quest
  • [PC][Design]During the Missing Mayor quest alternative festival organizer doesn't come on stage
  • [PC][Multiplayer]The client doesn't get any damage from mini/main boss battles
  • [PC][Multiplayer] Player's House Customization doesn't update dynamically to the other players
  • [PC][Design] Host house is carried out to one of the client in MP session if client enters the host house and then enters back to own house.
  • [PC][Gameplay][MP]Dual functionality is noticed while pressing esc key during sleeping
  • [PC][Multiplayer][Town Upgrade] Player's town upgrade in MP session is reflecting to all the other players in the session
  • [PC][EA] Town Upgrade get reverted after joining Multiplayer
  • [PC][EA] Death magnus bodies didn't disappear
  • [PC][EA] Wilker riding position issue
  • [PC][Multiplayer] Host and the random clients get softlock upon selecting Cancel option during Kairoot festival invite popup
  • [PC][Graphics]Flickering is noticed on the terrains at the Froz sanctum
  • [PC][Collision]The Christmas tree has no collision with the character
  • [PC][Design]No interaction icon is present for NPC jig and rig at the town center
  • [PC][Gameplay]Duplicate mini boss Shroomo is noticed in the quest 'Spiky Mushroom'
  • [PC][Graphics]Loading icon of quest tab remains on the screen
  • [PC][Inventory] Some items clips into the ground on dropping from the inventory
  • [PC][Farm] Magnus Spawns underwater in a pond
  • [PC][EA] Wilker riding position issue
  • [PC][Text]Wallpaper name and info are overlapped in the furniture section at carpenter shop
  • [PC][Farm][Functionality] Player is able to move the items to areas where camera is not moved
  • [PC][Farm][Functionality]Player art goes missing when player selects any item that has to be place on wall
  • [PC][EA] Magnus buff stay on HUD
  • [PC][Quest] Some of the NPC's appeared in combat area during Into the Storm quest in Multiplayer session
  • [PC][EA] Hawke missing dialogue
  • [PC][Game design][NPC Shops] Player is able to select buy button even after purchasing the item from Carpenter shop
  • [PC][Graphics] Lighting issue is noticed in 'Fountain of youth' location
  • [PC][EA] The icons/textures for the Dunewolf and Dunehound are mismatched.
  • [PC][Graphics]Flickering issue noticed on sunken temple boss room
  • [PC][EA] Dacorneus and Tritanhorn have incredibly low stats after Fusion
  • [PC][EA] New Magnus overwrites old ones in the barn
  • [PC][Graphics]Taming any shadow Magnus character art color changes into orange/black
  • [PC][Animation]Rose intimacy gain animation is noticed after talking with NPC atlas
  • [PC][Magnus][MP]Multiple issue are noticed on Client screen with Host magnus in the MP session
  • [PC][Multiplayer]Magnus and Fishing database is not updating for clients in multiplayer
  • [PC][Multiplayer][VFX] 'Shroomo' boss 'Poison Debuff' VFX is not visible for the client during 'SPIKY MUSHROOM' quest
  • [PC][Multiplayer] Clients does not get wishes UI prompt after the cutscene during Lantern Night Viewing

Re:Legend's Road to 1.0 Milestone Update #4

Hey guys! How is everyone doing so far? Can’t believe the first month of 2021 is almost over and we will be bringing you a new update! On this update, we would like to share what we have been working on for the past month and it is pretty exciting as we get closer to the release of 1.0.



First off, do you ever feel like you don’t have enough storage to store all that sweet sweet loot you have been collecting? Were you agonizing on which to keep and which to throw?

Well you don’t have to fret no more as there is now a way to upgrade your house’s storage space! The new upgrade will be sold by our lovely Emilia in the Vokka Village at a fair price.



Each purchase will add an extra storage page to your house storage and it caps out at 20 pages, so all you hoarders out there can rejoice! We’re pretty sure 20 pages of storage space will be sufficient for now but do let us know if you’re still running into storage space issues again as all your feedback are taken into consideration.



Next up, we have some improvements over the accessibility of the multiplayer as it was one of the most requested part of the game to be improved. You can now invite your friends through the ESC menu directly without having to travel back to town making the whole experience a lot more smoother and less cumbersome. Isn’t that awesome?!



You can now start a multiplayer game in the ESC menu and invite your friends through your friend list. Your friends will still appear in the Guildhouse as usual but now you don’t have to stop what you are doing and travel all the way to the Guildhouse to invite your friends. We have heard a lot of complaints about having to travel all the way back to the Guild House if one of your friends have disconnected so we made this quality of life improvements to make your life easier.



Another quality of life improvement that we have made is that we have also added Save Game functionality to the Quit Menu so that you can save your game anywhere and anytime. There’s a pretty lamp in your house that you can save your game but we realize that it might be choresome for some players so we made sure it is much more accessible.

Last but not least, have you ever felt like the path you have taken wasn’t what you imagined? Wished that you have taken up magic instead of the sword? Or maybe you wished that you had more health and defense and can do without overwhelming damage?



Fear not, as it turns out there is a rumour going around that if you come across the Tear of Goddess and bring it to a special hot springs and throw the tears in it, it will change and sparkle a celestial glow.



It is said that if you bathe in it, you can be reborn and take on the path that you wish. Nobody knows how to acquire the tears and it is for you to find out in the game.

As for localization, we apologize for the delay but we have now imported all the languages that were planned and are doing rigorous testing and quality checks to ensure all the user interfaces are working as intended and all the fonts and languages play well with each other. There were some issues about the user interface previously and that has been resolved.

We are playing through the game with these languages to ensure we catch any bugs beforehand and squash them as much as possible!

Another part of the game that we have been working hard on is the multiplayer experience, especially the 4 player sessions. 2 players experience is largely stable and in a very playable state but we are focusing on connection stability of 4 players sessions. We’re planning to release a Beta branch for multiplayer testing on Steam and we’ll post an update on the release of the branch. Meanwhile, keep the bug reports coming as we continue to make Re:Legend better!

We would like to thank everyone for the continuous support and bug reports from the community and together we can continue to improve Re:Legend!

So what do you guys think of this month's update? Do let us know in the comments and social media platforms listed below. We hope to see you again next month! :)


Join our Community:

Community Discord: https://discord.me/relegend

Official website: https://www.play-relegend.com

Official Facebook page (@playrelegend): https://www.facebook.com/playrelegend/

Official Twitter account (@playrelegend): https://twitter.com/playrelegend

Magnus Lore Reveal #59 Tyranniz



Deep within the blazing lands of the Ruined Kingdom lies an apex predator that rules the land. This fiery towering Magnus inspires fear and awe to anyone that happens to encounter them and they are called Tyranniz for the tyrannical aura that oozes out from them.

The Tyranniz sports giant green claws that can make quick work of their enemies or prey alike. Their tails are fashioned with sharp green spikes which can be detached and shot towards any target of their choosing making them deadly both up close and at range. On top of that, they are also capable of breathing fire, burning their foes to a crisp.

Many adventurers that had visited the lands of the Ruined Kingdom would often pray to Aquila so that they would be out of harm's way and not encounter a Tyranniz. Interestingly enough, there have been reports of Tyranniz sighting outside of the Ruined Kingdoms and they were reported to have appeared all the way from the Coastal Island of Vokka till the freezing lands of the Frigid Tundra. It is unsure how they came to appear in those lands, but this is a mystery I would like to solve.

Head Librarian,
Figaro

Magnus Lore Reveal #58 Pyregon



When I first encountered a Pyregon, I was baffled how this cute little magnus eventually evolved into a huge terrifying magnus. These giant magnus found in the blazing lands of the Ruined Kingdom often strikes fear in many that have laid eyes on them. But yet, the small little Pyregon seems harmless at best, portraying a cute and cuddly outlook to wandering adventurers.

The Pyregon are often seen roaming around with nary a care in their mind and will not engage on people even when being close in their vicinity. When provoked, they do not hesitate to burn their aggressors with powerful fire magic that they wield as consequence of being part of the drake species.

Interestingly enough, one of the evolutionary paths of the Pyregon seems to lack any semblance of fire magic in it’s arsenal at all. One of the theories suggested that this line of evolution lost it’s fire magic capability due to its diet being plant based and we all know that plants and fire do not go well together. Perhaps it trades it’s fire magic for the ability to handle fragile plants as opposed to the other evolution whose diet consists of meat or ores.

Head Librarian,
Figaro


Re:Legend Patch Update 16.3.9 (updated on 4/1/2021)

Current Version 16.3.9



[PC][EA] Mini Totem not working
[PC][EA] Player skin turns Black/Orange after taming Shadow Magnus
[PC][EA] Player skin turns White after taming Celestial Magnus
[PC][Multiplayer] Random clients goes out of the world for few seconds before the cut scène after collecting the 25 leaves during golden maple festival
[PC][Design]S.P charge animation is carried over throughout the gameplay
[PC][Multiplayer]ESC screen appears in the foreground if the client accepts a quest invite from a host while sleeping at a campsite
[PC][Functionality] Wall items appears to be in air upon upgrading the House
[PC][Multiplayer] Client is unable to Leave/Quit the Multiplayer session when host pauses the game session
[PC][Multiplayer] 'Chat Window' and 'Gamertags' are carried forward inside the inventory
[PC][Functionality] Game would be stuck in the loading screen when player changes barn floors after withdrawing a recently evolved magnus from party

We want to send our heartfelt thanks to everyone that is sending us their feedback, bug reports and contribution to helping us find and fix things that could use some help. There are a lot of you, so some might take some time to reply, but we are taking note of every single report we can get and trying to sort things out on our end! Thank you everyone!

Re:Legend Christmas Patch Update 16.3.8 (updated on 23/12/2020)

Current Version 16.3.8



New Christmas Contents


Celestial Magnus


Player has chance to encounter Celestial Magnus across all biomes now.

Shadow Isle


Introduce new item - Shadow Fragment and Shadow Egg

New Christmas Furniture


Bed
Golden Sleigh Bed
Rustic Sleigh Bed
Silver Sleigh Bed

Decoration
Christmas Tree
Christmas Wreath
Christmas Deer Decor
Snowflake Decor
Christmas Star Decor
Candy Cane Decor

Wallpaper
Grey Weave Wallpaper
Sectioned Rustic Wallpaper
Wide Rustic Wallpaper
Classic Rustic Wallpaper
Classic Oriental Wallpaper
Wide Oriental Wallpaper
Sectioned Oriental Wallpaper
Framed Oriental Wallpaper
Mixed Oriental Wallpaper
Centered Oriental Wallpaper
Wide Wooden Wallpaper
Centered Wooden Wallpaper
Classic Wooden Wallpaper
Sectioned Wooden Wallpaper
Blue Frosted Wallpaper
Green Frosted Wallpaper
Red Frosted Wallpaper
Green Ornamental Wallpaper
Gold Ornamental Wallpaper
Green Festive Wallpaper
Turquoise Festive Wallpaper
Red Festive Wallpaper
Green Checkered Wallpaper
Red Checkered Wallpaper
Gold Checkered Wallpaper
Gold Diamond Wallpaper
Frosted Ornamental Wallpaper

Tile
Dark Wood Tile
Light Wood Tile
Dark Checkered Tile
Light Checkered Tile
Ash Red Tile
Ash Grey Tile
Pink Brick Tile
Green Brick Tile
Turquoise Brick Tile
Red Squared Tile
Green Diamond Tile
Green Framed Tile
Gold Framed Tile
Red Framed Tile
Green Sectioned Tile
Red Sectioned Tile
White Sectioned Tile
Red Diamond Tile
Gold StarTile

Christmas Limited Wing Cosmetic


Angel Wings is now available in Emilia's General Store

Christmas Limited Wild Loots


Player may collect the wild loots and trade it for Gold

Snowflake - 50 G
Christmas Wreath - 75 G
Candy Cane - 100 G

For more information kindly check our monthly update here:
Re:Legend Christmas Patch Update 16.3.8

Bug Fixes



  • [PC][EA] Game would sometimes freeze when using the normal attack while riding the magnus Crachium
  • [PC][Gameplay][Barn] Magnus Barn book displaying coastal text for all other biomes tabs
  • [PC] [Controller] Controller input would sometimes not work on Barn Book UI when switching between mouse and controller input
  • [PC][EA] Magnuses resulting from fusion would end up with only 1 heart of intimacy level
  • [PC][EA] Talking to partied magnus would result in displaying the wrong hunger levels if the hunger levels changed within the play session
  • [PC][Multiplayer] Food stats are not increasing for Magnus placing foods inside the barn in multiplayer
  • [PC][Multiplayer] The client is getting damage while mounting on the magnus during boss fight
  • [PC][Graphics] Some of the stones appears to be in air at 'Blipsville'
  • [PC][UI] Fixed carpenter shop wall and floor department not working as intended with the page numbers.
  • [XB1][Inventory][U.I] Magnus Preview is in zoomed in state in Partner tab
  • [PC][Text] The ALT text is blurred while comparing any items stats in the inventory
  • [PC][Multiplayer] Host goes out of world for few seconds after getting knocked out during the 'HEART OF THE FOREST' quest.
  • [PC][EA] Camera keep going up when enter the House Customization mode
  • [PC][Design] Placing same level items during house customization, one item reverts back to inventory on re-entering home
  • [PC][EA] Not able to place Stool in House Customization
  • [PC][Multiplayer] Repeated dialogue options are noticed in the goblin event quest
  • [PC][Multiplayer] Player is unable to pick dropped seeds and consumable items from the farming pond
  • [QA] [All Platforms] [Animation] Wierd pickup animation when riding the pander
  • [PC][Farm][Fishing] Sometimes 'Kostar' fish swims from small pond to large pond
  • [PC][Graphical] The mini-map is clipping on player movement at Tyranniz Lair
  • [All Platforms][UI][Consumables] Buff indicator is missing for Health and Stamina Buffs
  • [PC][EA] Seed Charging Bug
  • [PC] Fix Wings equipment not displaying in player inventory UI.
  • [PC][Design] 'Gamertags' of the players appears on the loading screen while joining MP session
  • [PC][Multiplayer] Quest Request pop-up doesn't trigger for 'Spiky mushroom' quest upon trying to accept it for the second time
  • [PC][Multiplayer] Client name appears twice randomly during Multiplayer session


We want to send our heartfelt thanks to everyone that is sending us their feedback, bug reports and contribution to helping us find and fix things that could use some help. There are a lot of you, so some might take some time to reply, but we are taking note of every single report we can get and trying to sort things out on our end! Thank you everyone!

Re:Legend Patch Update 16.3.7 (updated on 11/12/2020)

Current Version 16.3.7



Magnus Evolution Food Changes


Dracoclaw
Longjaw
Brattex
Dunepooch


Juicy Roasted Meat -> Juicy Raw Meat

Dracofang
Megajaw
Valemer
Brattorg
Dunehound
Dunewolf


Premium Roasted Meat -> Premium Raw Meat

Bug Fixes



  • [PC][Game Design] Added missing Mithril Ore to Desert biome
  • [PC][Graphics] Lighting issue is noticed in 'Fountain of youth' location
  • [PC][EA] Magnus Drops and Terrain Collider issue
  • [PC][UI] Boss Marker is not displayed in Mini Map
  • [PC][Game Design] Evolve to retain unused stat points, Fusion to choose the lowest remaining stats points among 3
  • [PC][Game Design] Crafting ingot consuming wrong amount of materials
  • [PC][Item Pivot] Cacthred Log Item model is off-center
  • [PC][UI] Inventory Menu UI bug
  • [PC][UI] Friendbook NPC display error
  • [PC][Game Design] Edna not healing after fainting at town center
  • [PC][Design]The player spawns inside the home after the end cutscene of Moo Moo Faire
  • [PC][Game Design] Few of the chest pots are unbreakable in Sunken Temple6 location
  • [PC][Graphics] Lighting issue is observed in lake of sunken temple 6
  • [PC][Game Design] Vokkashark player position
  • [PC][Game Design] Fix overtime healing amount
  • [PC][EA] Magnus Evolution Bug
  • [PC][Multiplayer]The magnus affection is observed on the magnus without consuming the favorite item
  • [PC][UI] Magnus Rename UI
  • [PC][EA][Multiplayer] Non-host cannot craft anything but first island items
  • [PC][Multiplayer]Fish pests are noticed on applying fertilizers to the aqua crops
  • [PC][Audio] Audio overlapped each other
  • [PC] Optimized monster network position syncing.
  • [PC] Fixed unable to catch small fish bug.


We want to send our heartfelt thanks to everyone that is sending us their feedback, bug reports and contribution to helping us find and fix things that could use some help. There are a lot of you, so some might take some time to reply, but we are taking note of every single report we can get and trying to sort things out on our end! Thank you everyone!

Re:Legend Patch Update 16.3.6 (updated on 4/12/2020)

Current Version 16.3.6



Magnus Favorite Food


Draconewt
Juicy Roast Meat -> Juicy Raw Meat

Dracoclaw
Dracofang
Dracorneus
Premium Roast Meat -> Premium Raw Meat

Stubjaw
Roast Meat -> Raw Meat

Longjaw
Roast Meat -> Juicy Raw Meat

Megajaw
Roast Meat -> Premium Raw Meat

Magnus Evolution Food


Ragriz
Agriz

Gigantic Torange -> Gigantic Beanil

Features Improvement



  • Improved Fish Book UI
  • Polished Vokkashark riding position
  • Enabled feature to craft Multiple Ingots in craft station
  • Improved Lantern Festival Reward visual feedback
  • Auto Target set as default setting

Bug Fixes



  • [PC][Game Design] Fixed boss HP buff upon taming issue
  • [PC][Festival] Fixed Treasure of the Sea unable to catch fish issue
  • [PC][Graphics]Flickering is noticed on the staircase at the Terrace Ruin area
  • [PC][Graphics]Flickering issue noticed on sunken temple boss room
  • [PC][Graphics] Lighting issue is observed in intial cutscene
  • [PC][Graphics][Town Square] One of the pole is missing in town square area boards
  • [All Plaforms][A.I Pathing][Festival] NPC's wandering at same location while returning from beach area after completion of 'Beach day' event
  • [PC] Item icon is missing from Travel Merchant
  • [PC][Intimacy Quest]In the NPC caren quest 'The Tower' wrong item is shown in the quest tab
  • [PC][Intimacy Quest]The dishes are missing in the cutscene for the quest 'The Great Cook-Off' of NPC Shio
  • [PC][Collision]The player has no collision with the rock at the Dust Storm area in the desert biome
  • [PC][Gameplay]Tree highlight is not proper for two tree during heart of the forest Puzzle quest.


We want to send our heartfelt thanks to everyone that is sending us their feedback, bug reports and contribution to helping us find and fix things that could use some help. There are a lot of you, so some might take some time to reply, but we are taking note of every single report we can get and trying to sort things out on our end! Thank you everyone!

Re:Legend Patch Update 16.3.5 (updated on 28/11/2020)

Current Version 16.3.5




  • [PC][Gameplay] Fixed Shipping bin item drag & drop and item splitting issue
  • [PC][Gameplay] Removed Pander Isle from teleporter
  • [PC][Gameplay] Fishing tutorial can be done with 0 stamina now
  • [PC][Multiplayer] Fixed fish stats not being displayed properly for Client
  • [PC][Graphic] Fixed Male's Eye that used in Chat Dialogue for Female characters
  • [PC][Gameplay] Resolved cutscene out of range errors in Logging tutorial
  • [All Platforms][Gameplay][Barn]: Magnus stats remain on screen when sending the Magnus to Barn while being in Barn
  • [PC][Text][Snow Festival] During snow festival "/n" debug text is noticed in dialogue
  • [PC][Graphics] Incorrect main story quest marker for goblin event
  • [PC][Graphics]Food table art is missing for the player in the vokka cookoff festival
  • [PC][Multiplayer]The cutscene is triggering without any quest popup for the quest 'Someone In Trouble?'
  • [Switch/PC][Cutscene]Repeated cut scene with the guardian is observed on entering the temple around 1:55 am
  • [PC][Game Design] 'Forest Guardian' quest fails to appear if player faints after the 'Woman's Voice' cutscene and enters 'Wilker Grove' room next day
  • [PC][Multiplayer][Pond] Multiple issues are noticed in the Pond


We want to send our heartfelt thanks to everyone that is sending us their feedback, bug reports and contribution to helping us find and fix things that could use some help. There are a lot of you, so some might take some time to reply, but we are taking note of every single report we can get and trying to sort things out on our end! Thank you everyone!

Major Patch Is Now Live!

Hey guys, the latest Major Patch 16.3.4 is finally live on Steam! Plenty of stuff have been fixed since the last patch and we’re truly excited to share them with you. There are over a thousand changes in the game which includes feature addition, balancing and bug fixes so take your time to experience them and let us know if you have encountered any problems with the game.

As for multiplayer aspects of the game, for the best experience we recommend you to play in a 2 player session as we improve the 3 and 4 players session. They are all in a playable state but we’re still working on 3 to 4 players stability to ensure nothing goes wrong.

A lot of work has been done throughout the year and we hope that you guys will be able to enjoy the game a little bit more this year and give us some valuable feedback so that we can make Re:Legend even better!

Once again, we’re really sorry about the delay of the patches and fixes but we want to let you know that we’re still putting our maximum effort into the game despite all the challenges that we’re facing this year.

Last but not least, we would like to thank all of you who have been supporting us along the way and no words could describe how thankful we are for your kind gestures. Stay safe and game on!

Here’s the list of changelog and bug fixes just in case you need them:

Complete Changelog:

https://steamcommunity.com/games/823950/announcements/detail/2908725523012941635

Complete Bug Fix List


Part 1:
https://steamcommunity.com/games/823950/announcements/detail/2908725523013135339
Part 2:
https://steamcommunity.com/games/823950/announcements/detail/2908725523013241966