Dear players, hello everyone. I am Pi Zai, the producer of "Real Estate tycoon". I regret to inform you that "Real Estate tycoon" cannot continue to be updated after I have tried multiple times. I apologize for letting you down on my expectations···
During this period, I tried several times to recruit people, but couldn't find a suitable UE engine programmer. There are too few UE engine programs in the market, and programs that meet the requirements of our project are also unwilling to come to our independent game workshop. After sharing the income obtained from "Real Estate tycoon" with the investors, I didn't have the money to recruit outstanding programmers on my own;
There are various reasons why 'Real Estate tycoon' has taken this step. Firstly, I did not prepare enough money in the early stages of project approval, and pinned my hope on the capital. The capital chain of the capital was broken, and the art resources provided to me were too late. During the research and development process, I also made significant adjustments to the project's research and development direction due to the lack of art resources and personal thoughts, cutting off many interesting gameplay, In the end, it was sold in a pure simulation management gameplay, but it failed to meet the expectations of me and many players; But my pricing is indeed 50% lower than other urban construction games on the market, with over 100 skylines, over 100 transportation enthusiasts, and over 200 island tycoons. I also know that the games I produce are far from these excellent urban construction games, so I hope everyone understands the pricing issue. The development process of 3D games with decoration and construction is very complex, and there should be few cheaper ones on the market than me;
During this year of lockdown, I also experienced a moment of despair where my spine was broken and I was confined to bed for six months. Now that I have recovered, I spent more than two months recruiting Unity programs and art, preparing to give up on a real estate tycoon to develop a new game with Unity engine. This time, I have planned a project development cycle of two years, and have also prepared enough money for the team to develop it for two years. This money is the money my parents hope for me to buy a house and get married, But I believe that I have the ability to create an excellent game myself, so I also strive to make the game without being influenced by the management. I hereby promise to the old players of "Real Estate tycoon" that my new game will give them KEY (after the new game is released, come to QQ group to ask for KEY). While apologizing to the old players, I am also very grateful for everyone's support in the past. Thank you very much!
The current plan for the new game type is a type of riding and chopping game, which can be understood as a big map operation cultivation of horse riding and chopping+a small map RTS battle of Hero Company/Red Alert/Warcraft;
Interested players can also join a new group: 125220489. Let's talk about a new game together. Thank you for your support, and please give me some time. I will create a game that satisfies myself and everyone, and give myself and players a complete explanation;
To all the players who support me
-Pi Zai
Happy Lantern Festival and Special sales
Hi, everyone.
To celebrate the Lantern Festival, from February 5th to February 11th, we will participate in the Lantern Festival Sales held by Heartbeat Games, offering a super discount of 90%.
At the same time, the Lantern Festival Sales will bring a lot of great games from our friends to show and play, I hope you can enjoy and support us.
Announcement about delayed update during this period
Hello everyone, I am Pi Zai, the producer of "Real Estate Tycoon". First of all, I would like to say sorry to all the players who are looking forward to our game. I can't continue to update the game faster and better.
A few days ago, due to power outages, epidemics and other reasons, as well as sales that could not cover the team’s salary costs, our studio had to go bankrupt as a last resort, and part of the money we earned before was given to the investor to let him recover the cost. The previous 5 people There are only two people left in the team, but we will not give up on this game. I am currently recruiting engineers for the Unreal Engine. I have already approached and chatted with two of them, but their experience is not enough to control the complex aspects of this game. Code structure, but we will continue to recruit. I promise everyone that I will not give up on this game. There are also many games in foreign countries whose EA period has lasted for many years, and each team is struggling to maintain its own operation, desperately resisting all kinds of difficulties and obstacles that arise at any time.
On the eve of bankruptcy, we were also trying to make a creative workshop, but it still failed. Compared with the common unity engine on the market, the Unreal Engine creative workshop has many difficult technical difficulties to overcome. It took us a month to make it, but it was only Figured out half of the process.
Next, after recruiting people to restore the update, I will give priority to making translations, business chains and business war content to ensure that the simulated business part has a richer game experience, and then switch to the official version before deciding whether to update the rpg content. The main reason was that we could only hire one experienced Unreal engineer with the money we had.
Compared with the planned EA period of 3-6 months, we have to extend this period. Here, I would like to express my sincere thanks to all the players who support me. Thank you for your cheers, encouragement and rewards It has given us greater strength and hope. I believe that our current difficulties are temporary, and we are still full of hope for the future.
Please give us some time and be patient, thank you~
Small patch
1. Fixed the bug of the housing crash 2. Fixed the bug where the tag did not take effect 3. Some new labels have been added 4. You can select whether to enable or disable the emergency 5. Fixed the bug of no pay 6. The algorithm of land price has been revised and the formula has been optimized to reduce the impact of average price on land price 7. The algorithm of partial settlement data is optimized to reduce the probability that the game may get stuck in the later stage 8. Some adjustments have been made to the tendency of AI. If AI is more interested in land plots, it will bid more 9. At present, we are working hard to produce English translation and model introduction creative workshop. It is expected that it will come out during the next big shift
Small update
1. Fixed some bugs whose labels could not be effective (such as red light area and hot blood universities) 2. Add a new label to the old version of the drawing, indicating that the drawing version is too old (it can only be used after entering the room and re editing) 3. For the last update, the old archive and the new version are incompatible due to data structure problems. Please create a new archive to start the game (many messages will pop up when reading the old archive)
update()
Hello, everyone! I'm Pi Zai, the producer. Our update was delayed for a long time due to power failure, epidemic isolation, and illness of members. I apologize for this. Finally, in the morning of October 1, we successfully updated the version. Thank you for your support and waiting. Our game functionality is more complete, and there is still a lot of room for improvement in gameplay. We will do our best, Try to update a more playable simulated business version before November. Update content: 1. The blueprint function of small family and the copying, moving and uploading of rooms have been added. (The algorithm is extremely complex, and the sim is also a function that comes out in later generations.) 2. The indoor label has been redesigned. The indoor label needs to be used in conjunction with the room type to make the indoor play more playful. (but more complicated) 3. Add labels to outdoor buildings. 4. Added some furniture and sexy clothes. 5. The difficulty adjuster is added to the opening option. 6. The display of some functions being made has been added. (The characters walk in the room, interact with the bed and other NPCs simply, and haven't picked up the RPG playing methods that were cut off before, just for display) 7. The value has been adjusted (it is not a complete adjustment. After more outdoor labels are updated next time, a big adjustment will be made to the phenomenon that money has been made in the late game to make the late game more challenging) 8. Fixed the bug that late archiving would crash. 9. Fixed a bug that occasionally failed to increase the disaster relief score. 10. Adjusted the markup of employees on the company's construction cost. Now, the company+employees can only deduct 30% of the construction cost at most. 11. The amount of money for novice guidance has been changed to 1 billion, so that new players will not have to experience the basic process again in the new game after finishing the novice guidance. Next, we are going to make a creative workshop for model import. The UE4 engine has poor support for the creative workshop, and we are not sure whether we can make it. But for games like ours, the creative workshop is very important. Let's try our best to make it. The next update will also make a larger adjustment to the value to ensure that the game has enough challenges in the late stage.