Alpha demo coming this month - here's how to get access
Hi everyone! Thanks to those of you who have followed and wishlisted Reality Falls so far. Your support is super appreciated!
In the next couple of weeks, I'll have finished an initial alpha demo of Reality Falls, and I'd like to share it with you. Getting feedback early is really important to me on this project, as it showing you folks how the game is shaping up behind the scenes, giving you a bit of insight into the process.
The alpha demo will be around 30-60 minutes long, and this initial version will be exclusive to people who sign up via the Reality Falls website.
It'll be quite rough and ready, lots of WIP and placeholder, but if you'd like to check it out and give some feedback, be sure to sign up via the link above and you'll receive a key in the next couple of weeks! I'll also send you occasional design musings and behind-the-scenes updates but, don't worry, I promise I won't spam.
'Til next time...
Lewis <3
Introducing Reality Falls
Hello everyone! I'm very pleased, and a little nervous, to today officially unveil Reality Falls - an upcoming indie point-and-click adventure by me, Lewis Denby, the co-creator of Richard & Alice and co-producer of The Charnel House Trilogy.
Over the coming weeks and months, as the game progresses, I'll be posting as regularly as possible on here with behind-the-scenes updates, feedback requests, and all that good stuff. I want to make the design and development process of Reality Falls as open as possible. To that end, head to the Reality Falls website and sign up to receive exclusive updates and insight, plus the opportunity to play the game before anyone else.
You can follow me on Twitter @gameifyouare and I'll be happy to answer any questions you might have, wherever you can find me on the web.
Thanks so much for your interest! I look forward to sharing Reality Falls with you some time next year.