Alrighty guys welcome back to another update. Here's what's inside!
-Made the crafting easier and better since you can now craft the same item multiple times with only one click of a button, instead of having to click craft every single time
-Mining now gives you mining levels more frequently
-Mining trainer was still displaying, and letting you purchase, already purchased mining training when you turned the game off then back on. This is fixed
-Moved random ghoul that was chilling in the middle of no where to the appropriate place
-You could purchase quest items at the Auction house, this should be fixed
-Renamed the paladin trainer in the city
-Added 3 New Cooking Recipe Scrolls. There are quest from three chefs in the Arcane Isles that reward you them once you complete their respective quest
-Added additional quest in the Arcane Isles as well
-Added Drowning
-Changed location of the Eternity Stone and also change the quest line text to reflect that
-Some items should NOT be able to be obtained through the chest. This has been fixed (Until I find more items that slipped past my grasp)
Friday Night Hotfixes
-Coyote meat bug should be fixed now. Please let me know if it persist after you download this update and retrieve more coyote meat
-When you are on a flying mount, and you are in action mode, the left click will act normally and do a attack. Which will dismount you in the process, as it normally should when you cast a spell.
Small Additional Patch
-Added a option to change mouse sensitivity
-Fixed a display bug where you couldn't see your gold past 99
More Content!
Hello everyone! Thank you for your patience for another update! Here's what I did :)
-New Legendary Equipment to craft in the Tailoring Profession
-New Legendary Weapons to craft in the Blacksmithing Profession
-New Feature: Scrolls! Learn new recipes in your profession when you find one. There are 4 scrolls that contain legendary recipes! Also once you learn a scroll, it is saved across all saves so any of your characters can craft the item.
-New item called Arcane Silk to be discovered
-Added chat UI resizeability, go into the options and you can adjust the scale of it's height and width so now it can be whatever size you want
-Added built in DPS meter which you can activate in the Options Menu
-Added training dummy to the city that can regenerate damage so you can hit something to measure DPS. The dummy is near the boats.
-Made Dark Portal A LOT more dangerous
-The Crystals that drop in the Dark Portal now are automatically picked up after half a second to avoid them piling up and lagging the game
-Fix the LODs of the crystals in the Arcane Isles
-Reduced wolf agro range in the beginning area
-When hovering over the armor in the professions it doesn't show the requirements for the class, this is fixed
-Fixed Bank duplication glitch
-Made auctioneers have a random inventory that changes throughout the day
-In city, where the trainers are, I turned that into a lovely small park with benches
-Added Names above the Trainers and above a few key lore characters
-Added an option to turn off the names above the trainers and the lore characters
Enjoy and I hope you all have a great day! <3
Dark Portal Hotfix
-When you press the key bindings to open up the spellbook, it was not opening and pausing the game properly
-Using the abilities in the Dark Portal affected the cooldown so you wouldn't be able to cast the spell even if it said you could. This should be fine now
-When you mouse over each of the spellbook icons for the spells, it says it requires mage for some weird reason. So that's fixed
The Community Patch
Here it is! Thank you to the community for telling me how I could improve the game.
This patch fixes and adds things and here's the list!
-Skill Cooldown "Stuck" in Hotbar is fixed
-Made the controls of the second player similar to the controls of the first player when the aim cursor is on and added strafing when aim mode is on for the second player
-When in action mode, if you are walking forward and strafing right or left, and leave action mode while doing this, your character rotation was getting messed up. Not anymore
-Fire breath dragon was OP since the damage kept multipling infinitely for infinite damage. Now it works as intended
-The rare chest did not drop any loot for some reason. Now it drops lots of loot
-Holy light was not healing you properly for the correct amount
-Stable master in heartshire is selling mounts that are not being saved in the inventory but now they save fine
-Fixed Tranquil flowers, Ginger root, and argent leaf not saving properly
-Dragon guy can not use his mount
-The right hand side of the options was not saving when the values were changed, they are resetting to default every time you would open the game. They save properly now
-Fixed the quest where you find the 4 runes
-Re rolls were not resetting upon re-entering dark portal but is fine now
-Quest text for the last part of the treasure finding quest has the quest dialog wrong. Its the quest that gives you the harvester as a pet but I changed the text so it's good now
-Fixed the spell effect that appears when casting a spell. Only one effect was appearing when the second player and first player casted a spell at the same time
-Added a indicator for class restricted items
-Items can now stack in the inventory
-In the Quest where you have to defeat Gold Tooth, after defeating him he doesn't actually despawn and also continues to throw bombs. I fixed it so now when he's killed he's really dead (I hope)
-Added more clues in the quest text for finding the 5 inscriptions
-Health bar was not reflecting exact values of loosing health but now it does
-Made the dismount one key stroke instead of 2 for smoother transitioning
-Made chat scrollable
-Added more gloves for certain classes
I hope you guys are having a blast just as much as I am. As always, leave feedback on what could be improved or any bugs you may encounter so they can be implemented in the next patch!
Important Hotfix
-Fixed a bug where you couldn't learn a higher level mining skill or herbalism skill -Recentered the Aim mode cursor when player 1 and player 2 are on screen
Loading Screen Performance Update
Reduced the wait times once the loading screen appears from 1 minute and 30 seconds down to approximately 57 seconds!
Arcane Isles Map Update
Added the first version of the map for the Arcane Isles! I haven't come up with the names of the specifics regions yet, so expect a second version later on this week!
Resolution Update
Under the options menu you can now change the resolution of the game at runtime!