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Genre: Role-playing (RPG), Indie

Realm of the Mad God

Sub Zero II Event



Realmers!

It's getting hotter and hotter outside in the so-called… real world. While Oryx is still recovering from Thessal being beaten to dirt again and again, it's time to enjoy some refreshers and cool down the Realms. Starting on the 19th of July at 12 AM UTC, until the 2nd of August at 12 AM UTC, the Sub Zero II Event will make sure you feel cooler.

Beat all the Ghost Kings in order to fight the all-mighty Snowy the Frost God. Additionally, the Permafrost Lord is roaming the lands and will drop the Ice Tomb Portal when killed.
Don't forget about the Lord of the Lost Lands who is guaranteed in every Realm.
Events

For the duration of the whole event, we will have a chest event running in the Ice Cave and Ice Tomb.
Additionally from the 19th of July at 12 AM UTC until the 26th of July at 12 AM UTC the Tomb of the Ancients will give you 1.5x EXP and 1.5x Loot! There is also a 40% chance that an Ice Tomb Portal spawns after defeating the boss.

In the second week from the 26th of July at 12 AM UTC until the 2nd of August at 12 AM UTC the same Loot and EXP Event will take place in the Haunted Cemetery, together with a 25% chance of spawning a portal after defeating the boss.

Chest Event Loot




Loot in Ice Tomb:


  • Backpack
  • Ice Crown
  • Blue Ice Candy
  • Candy Cane
  • Egg Nog
  • Figgy Pudding
  • Fluffy Hood x1
  • Frost Cake
  • Frost Orb x1
  • Fruitcake
  • Ice Tomb Key
  • Large Snowflake Vortex Cloth
  • Large Snowy Night Cloth
  • Loot Drop Potion
  • Loot Tier Potion
  • Lucky Clover
  • Mistletoe
  • Mystery Dye (Accessory)
  • Mystery Dye (Clothing)
  • Mystery Stat Pot
  • Potion of Life (SB)
  • Potion of Max Level
  • Santa's Sleigh
  • Small Snowflake Vortex Cloth
  • Small Snowy Night Cloth



Loot in Ice Cave:


  • Backpack
  • Blue Ice Candy
  • Candy Cane
  • Egg Nog
  • Figgy Pudding
  • Frost Cake
  • Fruitcake
  • Ice Cave Key
  • Large Falling Snowflakes Cloth
  • Large Snowflake Cloth
  • Loot Drop Potion
  • Loot Tier Potion
  • Lucky Clover
  • Mistletoe
  • Mystery Dye (Accessory)
  • Mystery Dye (Clothing)
  • Mystery Stat Pot
  • Potion of Dexterity (SB)
  • Potion of Mana (SB)
  • Potion of Max Level
  • Santa's Sleigh
  • Small Falling Snowflakes Cloth
  • Small Snowflake Cloth


Quests

Glacial Cache content:

Mystery ST Chest
Ambrosia
Mystery Stat Pot
Shard of the Intern x3
Shard of the Mad God x5
Shard of the Advisor x7
Shard of the Doorwarden x7


You will receive 1 Frost Orb and 1 Fluffy Hood in the chest after finishing Ice Tomb. Collect them and turn them in for quests! Go check out the quests on our blog.





Oryxmania Winner and Free Pack



Realmers!

Our beloved Mermaid, Thessal fought like a beast and was in the most fights out of our 4 Bosses. Even though underwater, her performance could be mistaken for one akin to a fish on land therefore Oryx is ”very” satisfied with her performance.
This means that the Deep Sea Diva Action Figure Pet Stone is yours to claim!

We have prepared a free pack for you to claim:

Deep-Sea Diva Action Figure Pet Stone


  • 1 Backpack
  • 2 Adventurer's Belts
  • 4 Mighty Quest Chests
  • 3 Lucky Clovers
  • 15 Mystery Stat Pot


This also means that the Ocean Trench is the place for our next chest event starting tomorrow. The Chest event contains the following items:


  • Adventurer's Belt
  • Alexander's Band
  • Backpack
  • Beryl Nildrop
  • Coral Bow
  • Coral Ring
  • Coral Silk Armor
  • Coral Venom Trap
  • Grapes of Wrath
  • Hazel Nildrop
  • Lil' Deep Sea Diva Pet Skin
  • Lil' Mister Backstage Pet Skin
  • Lil' Rad Raver Pet Skin
  • Lil' Thunderbringer Pet Skin
  • Loch Sheath
  • Loot Drop Potion
  • Loot Tier Potion
  • Lucky Clover
  • Mini Thessal Skin
  • Mystery Cloth (Large)
  • Mystery Cloth (Small)
  • Mystery Dye (Accessory)
  • Mystery Dye (Clothing)
  • Mystery Skin
  • Mystery Stat Pot
  • Ocean Trench Key
  • Oceanic Apparel
  • Potion of Mana (SB)
  • Potion of Max Level
  • Potion of Speed (SB)
  • Power Pizza
  • Sea Slurp Skin Unlocker
  • Seraphim's Guard
  • Shard of the Advisor x1
  • Shard of the Doorwarden x1
  • Shard of the Intern x1
  • Shard of the Mad God x1
  • Superburger
  • Tideturner Trident
  • Wine Cellar Incantation


Both the Free Pack and the Chest Event will:

Start on the 13th of July at 12:00 PM - UTC
End on the 18th of July at 12:00 PM - UTC

Open Testing: Oryxmania



Realmers!

It is time for another Testing Session. This time we are focusing all of our eyes on one of our new, upcoming events!

Oryx, in a fit of drunken nostalgia, is reliving his gladiator days. He has organized a championship for the most feisty fighters among his subordinates. They don’t even have to win - they just have to show that they have gusto worthy of the Mad God. So it’s not those that prevail in the most fights that will win his gladiatorial championship, but those that throw themselves into the most fights! The heroes of the Nexus are the lions of the arena, getting into the gladiatorial spirit themselves and on the quest to defeat the to-be champs.

Oryxmania



After the Cyclops Gods have been defeated and after the Ent Ancients and Liches have been slayed, Keyper will spawn in his role as the Arena Announcer. He is going to drop eight mysterious Arena portals. You will not know which Arena you are entering until you have loaded into it. There are four options.


  • Backstage Arena - You will face the gladiatorial persona of the Puppet Master.


  • Pirate Arena - Calamity Crab will be your enemy in this arena.


  • Underwater Arena - You will face Thessal.


  • Jungle Arena - Xolotl will bring the thunder to you.


The bosses from these Arenas will be dropping their usual loot as well as 8x8 action figures pet skins of themselves in costume.

At the end of the event we will see which gladiators threw themselves into the most fights to win Oryx’s Gusto Prize! The prizes will be announced with the upcoming release notes for the event. Their dungeon will become the host of a generous Chest Event, and they will become celebrated as the theme of a free pack containing a 16x16 pet skin of themselves, as well as many other rewards. Heroes of the Nexus will not be so able to influence the winner, but their job is to beat 'em all up.

Dungeon Events

In the Ocean Trench, Deadwater Docks, Secluded Thicket and Puppet Master’s Encore, a random Arena portal will drop after defeating the boss. These dungeons also grant 1.5x loot and XP.

Update 2.3.2 - Remnants of the Void



Realmers!

The time has come for a new update to Realm of the Mad God Exalt. The Nexus has changed and is now in its void phase during our upcoming Void Event. We promise it's just a phase! But there are more amazing things coming to Realm. The Item Forge is getting an update and we are introducing ST crafting! A fan favorite, UT Trading gets an extension with more items. We did not forget about Events. While the Void Events run, you are able to complete the Horror STory as well.

Let's have a look at some changes but this is not everything. You can find the full Release Notes on our blog.


Remnants of the Void



The Void Entity has found a new, unlikely host - a theater director gone deranged with dreams of influence and fame. An admirer of the Puppet Master, this backstage tyrant has gained new powers from his infestation by the Void, and the fruits of his imagination now roam the Realm. A man-spawned evil, a manifestation of violence, haunts the forests of the Realm; a twisted creation of a deranged scientist prowls about for revenge.

As dreams and nightmares invade the Realm's reality, the Void Entity itself is stronger than usual, and portals to The Void can be found in more and more places. The bravest of the heroes of the Nexus must now help to beat back the infestation, or give in to the whispers of the beyond and become empowered actors on this stage of horror.

The Void Event will start on June 7th at 12 PM UTC and end on June 21st at the same time.
The Void will give you 1.5x loot and EXP like usual in these events plus a guaranteed drop of Void Catalyst x2

In the Realm, you will find the Void Heralds who have allied with the Void Entity, alongside them two Remnants of the Void portals will spawn.

Remnant of the Void is the same Void you know and love but with a twist! Since it’s just a remnant, it’s weaker than the real thing, so it always spawns with the following dungeon modifiers:

Weak Boss III : Boss has 45% less HP.
Tame Boss IV : Boss inflicts 32% less damage.
Weak Minions III: Minions have 40% less HP.
Tame Minions III: Minions inflict 32% less damage.

By defeating the boss you will have a guaranteed drop of Void Catalyst x1

From June 7th to June 14th



Ice Cave will have 1.5x Loot Drop and EXP enabled. It will also have a 15% chance to drop a Remnant of the Void Portal
Ocean Trench will have 1.5x Loot Drop and EXP enabled. It will also have a 10% chance to drop a Remnant of the Void Portal

From June 14th to June 21st



The Third Dimension will have 1.5x Loot Drop and EXP enabled. It will also have a 25% chance to drop a Remnant of the Void Portal
Parasite Chambers will have 1.5x Loot Drop and EXP enabled. It will also have a 10% chance to drop a Remnant of the Void Portal

Item Forge



Tabs



  • We have added new filtering options to the Blacksmith menu.
  • There are now different tabs that make navigating your crafting options easier:
  • “All” lists all craftable items available to you, same as before.
  • “UT” will show only all craftable UTs you have available.
  • “ST” will show craftable ST (more on this later).
  • “Misc” will show other objects which are not gear or don’t fit the other categories, like Ores and Nildrops.
  • We have also added a sorting function that will arrange the current tab in order of Forgefire cost.
  • When you select an item to craft, it will show only your relevant items in the Dismantle panel.
  • When you select an item the selected dismantled items will deselect.
  • Finally, the Search button will help you quickly find items by name.


Certain UTs now require you to dismantle 1 or more UT’s from the same dungeon/set of dungeons as part of the costs. This will be clearly indicated in the forge requirements.

  • Fungal Cavern and Crystal Cavern items can be used interchangeably.
  • Lost Halls, Cultist Hideout, and Void items can be used interchangeably.
  • Some items can also require additional Marks of their specific dungeon.



  • You can see the valid items as they have icons that appear in their tooltip to easily identify them. For now, the only items that have icons are top-tier items that have a “characteristic” dungeon they are found in, so not all items have this icon.

We have way more new things and changes for you! So don't forget to check out our blog.

Coming June 7th!



Realmers,

The date is closing in on us and we wanted to give you a preview of what’s next for the Realm. We have been showing you some features during the open testing sessions (And there will be one tomorrow, 27th May) but this is the first time we put it all together:

  • Realm Speedup
  • UT trading extension
  • 3rd Generation craftable STs
  • Horror STory Campaign
  • Solo Keys
  • Bleeding projectiles
  • Forge Changes
  • Void Event
  • And More!


Check it all out on the blog!

New Weapon Types! Part 2



Realmers!

We got a lot of messages asking us when we will release the next showcase for our upcoming weapons. That time has now come!
Last time we showed you the Dual Blades, Tachi and tthe Flail. We are following this up with the Longbow, Spellblade and the Morning Star! Once again we have some small videos for you all to enjoy. Let us know what you think, but keep in mind that the weapon types are a work in progress and always up for changes.

Check the blog for all the details!

Release Notes for 2.3.1.2




Realmers.

After showing all of you the new Weapon Types we are working on, it is time for another update in Realm. This one is all about fixes to some pesky problems in the game. From fixes for our dungeon modifiers in certain situations to The Killer Bee Queen losing her favorite Aprils Fools Sprite. We got you covered.

You can also have a look at our upcoming events, with the Reconstruction Event running wild now!

What changes:

Dungeon Modifiers


  • We have fixed an edge case in the game files where some enemies didn’t apply some dungeon mods correctly, like XP modifiers. This bug affected only minions and only some of them.
  • We have fixed a bug where some dungeon mods had problems when rerolled and they would appear with a lot less frequency than intended when the key was rerolled, even if being compatible with the key.


Fixes:



  • The Killer Bee Queen has still had her April fools sprite active. She is now back to her original beauty.
  • The Tidal Wave Kensei skin’s dye mask is no longer showing black squares.
  • The Playful Bunny Pet Skin now has its shadow directly under itself when attacking.
  • Fixed an issue that caused an effect to linger indefinitely if a user got hit by an AoE status effect while invulnerable
  • Fixed a bug that caused vault rollback when vaulting multiple modded keys
  • Removed the delay that happened when a player selected Knight, equipped Crystal Shield, and held the ability button to trigger "Invulnerability on self".
  • Fixed a visual bug that gave the impression to the player that if he bought a pack that had a purchase limit and immediately reopened the shop, the limit would be reset.
  • Other changes:
  • The Spring Nexus is active but this time around with Reconstruction decorations.
  • Class Mystery Skins no longer show a list of possible drops, which was inaccurate. They now show: "Grants a random Skin for this class when used".

Update 2.3.1.0 - Stat Stacking



Hello Realmers,

April is soon coming to an end and with it our special Events in Realm. Today's Update changes the April Fools re-skins and names back to normal and also removes the Easter Campaign Tokens and their associated points. Down below you can find out more about the upcoming changes to stat stacking for items and consumables. The Hardmode of Shatters is also going to receive some adjustments. We also welcome a new ST Set in our ranks. The Fiery Kensei ST can now drop in the game! You can also have a look at several new hotfixes to various things.


Events in May



Starting with our mini Reconstruction event at the end of May, we plan to attempt a new approach to our events as rarer, longer and more thematic occurrences. We hope you will enjoy it! Below you can see what will be going on throughout the next month.



We are changing the stat stacking for both items and consumables:



Previously, one of the problems in our system was that stat modifiers were applied in a very inconsistent way. You could stack two different modifiers on the same stat and, depending on the circumstances and context, they would overwrite, or even ignore one another without a proper, logical stacking method. This issue lasted for a very long time and it hindered the creation and balancing of several items.
Now, we are changing and introducing new functionalities to finetune the rules by which different stat modifiers are applied to a player, from either gear or consumables. Here you will see a brief description of some of our new “stacking modes”:

To find out more about the stacking modes and other changes, have a look at our blog.

New forgeable STs and Bleeding



Realmers,

Today we premiered the 3rd generation of STs and the new Bleeding mechanic. Check out the presentation by our designer Tony Wilson:



The 3rd Generation STs

The 3rd generation of STs will not be obtainable as past sets or any other item in-game. The only way to obtain new items will be to forge them at Blacksmith. Formulas to craft new ST items will be a combination of Mythical Material that will come from all STs and tokens specific for each class that will drop in various dungeons. The rarer the item, the more Mythical Material it will require and provide. An additional requirement will be that one of the items you are dismantling will need to be the same type as the item you are trying to forge.

https://imgur.com/a/O16hZJJ

https://imgur.com/a/jVXDdqm

In June we will be releasing the first two 3rd generation STs - the Warrior and Huntress, with the theme of horror and blood. And since we are talking about blood…

The new Bleeding System

With the new Bleeding System, you’ll have another game mechanic which inflicts Damage Over Time (DOT) to enemies. This was previously possible with poison, but it had many limitations that will now be solved. While Poison is used quite a lot in AOE attacks and abilities, Bleeding was not used by players to attack enemies directly. As such, Bleeding will be expanded to cover basic projectile attacks from the player. Enemy behavior and the effect of bleeding on your chars will not be changed.

How will it work?

For the defined duration of the Bleeding Effect, the enemy will lose 20 Health per second, although this can be higher on special weapons. It will not damage an invulnerable enemy and it will stack additively. For example, when a player strikes an enemy with Bleeding - they gain a stack of 20 damage. If the player hits them again within the duration, they will lose 40 health at the next tick. This continues until the stacks begin to wear off.
Some enemies will have a cap as to how much Bleeding they will take per second, to prevent bosses from being swarmed with Bleeding effects.

The testing gates are open for O3 and The Shatters


Realmers,
In this open testing you’ll be able to train for your O3s - there will be an O3 event on production soon - and Shatters runs. We will have portals spawning in the Nexus and all the gear that you’ll ever need - for free - in the shop. To access it, all you need to do is to select “Testing” on the upper right corner of your screen and hit Play. Please note that, if you don’t have a testing account, you’ll need to create one. Your regular production account will not work here.

Check out all the changes on the blog.