Rebellion: A Rogue Souls Like cover
Rebellion: A Rogue Souls Like screenshot
PC Steam
Genre: Adventure, Indie

Rebellion: A Rogue Souls Like

auto trigger dialogs in sequence, stop walk mode fluid, set default settings




  • Setting for default/initial quality to be high and start with a certain brightness
  • Changing 'Gamma'/Gamma option to 'Brightness'/Brightness
  • Animation of switching from walking to standing smoothly
  • Decrease texture quality of enemy soldiers
  • Dialogues automatically continue after the first line (if player continues close to the npc)

Improved player 2 and fix errors



Fixed / Improved:



  • In 2 player mode, game crashes on loading after dying to the king at the beginning.
  • Player 2 can't pick up weapons with a level higher than what he has.
  • Player 2 spinning slow
  • Npc Daril without the dodge move, also corrected the order of his attacks.
  • Player 2 with slower attacks.
  • Player 2 can rotate while backstabbing.

New Dodge, New NPC and Enemies, Combat Experience improvement and more



Features:



  • New dodge: Now has animation for each direction
  • Changed dodge attack: modified the animation and movement when attacking after dodge.
  • New ally NPC: Added a new ally npc that can be found after leaving the prison.
  • New enemies: Added new enemy variations and removed the repetition of them in the bailey scenario.
  • AI: new behavior, enemy sometimes moving away from the player when being too close.
  • Balanced number of characters in the bailey scenario.


Fixed:



  • Enemies in bailey not accessing one of the houses with stairs.
  • Dungeon scenario had a chance to start player locked.
  • Enemy hit by backstab was not starting combat music (not recorded as fighting the player)
  • Back Prison: Shovels everywhere
  • Back Prison: Collision inside the prison and some glitches may occur

Release Version


Implementations:


- Dubbing some characters
- More storytelling on game
- Added a third ending, the better ending
- Improved King's resurrection
- Increased content level in bailey scenario
- Created enemy with spear
- Gestures to be made by the player and allies
- Added 2 new trophies
- secret enemies
- Created mouse pointer



Bugs fixed:


- Minimap does not appear throughout the scenery, getting cut off
- Fixed bug when enemy that had been called by another, killed the player
- weaponless npc moving away even when it should be standing still
- Second player making turns very slowly
- Do not reset kills/progress when returning to the home menu

Multiplayer co-op splitscreen has come!



Multiplayer with split screen created:



  • If you start the game as 2 players, the second player will appear next to the first player.
  • The second player has the same abilities as an NPC, being able to pick up items/weapons but not being able to open doors.
  • The health and strength of enemies is increased when starting with two players, to maintain a more balanced gameplay.


Fixed:

  • Two kicks making enemy paralyzed
  • Enemies always on level 1, making more slow and weak carrying weapons

Improved Walking and Running animation steps, Chinese translation released



- Chinese language translation of game interface released
- Walking and Running animation now has a better match with the amount of movenment on the ground
- Fix glitch on backstab when you drop the weapon while you start backstab some npc.

EarlyAccess Anniversary Discount & Update with improved game performance




  • Improved game performance and added graphics quality selector
  • Get out of dodge in a more fluid way
  • Independent volumes for music and sound effects
  • Fixed bug with character appearing on top of another
  • Fixed bug showing 'Useless Key' for a still useful key