The team has been working hard to push out a new update for you. Here's the information about this update:
1. Updated new lighting features.
2. Expanded new missions and campaign to 1 hour
3. Sniper mode is now enabled for rifles.
4. Added new types of defensive monsters.
5. Difficulty adjustments; more challenging gameplay.
We are coming out with deal packages for the summer discount. To show our gratitude and sencerity, we want players to be able to experience our 3A game at a lower cost. In addition, if you've already purchased the game, you may update to the newest version now.
Untitled
A letter to players : Reboant will be welcoming new updates for multiple levels
Dear everyone who’s followed or downloaded Reboant:
We are happy to see that there are so many of you around the world who’s taken the time and interest to try out our game!
This post is aimed to clarify and answer some of your questions and concerns that was brought up to us about the game:
1. Many of you are wondering why our game with 30-minute gameplay costs 19.99USD (14.00USD after discount). As mentioned earlier that this is the early access version, we will be rolling out new content in future updates in the upcoming months all the way up until the official release of the game with about 3 hours of gameplay. Before this, we will be rolling out new missions and interactive experiences for you to enjoy. Within the coming 2 weeks, we will be releasing new monsters and campaign missions (20-30 minutes of gameplay). The reason behind releasing the early access at such, well, an early stage, is so that we can get all the feedback we need from you to ensure that we could make a game that you want. We also believe that it is important for users to see our growth and ride along this journey with us. When time comes for the release, we will completely remake the missions and the storyline, so that you will have a completely new experience with this game. At this early stage, with the discount, we want to give you both the complete product at the official release, and the hour-long development version of this game where you can continuously give us feedback in what you think.
2. We started our development of many interactive mechanisms early in 2017. We’ve always had scope mode for rifles with head-shot on enemies (releasing this feature after 2 weeks). Close proximity attack with ability to charge a melee shock. Now you may physically reach back behind you to change rifle. Death chainsaw – a massively destructive weapon that uses lasers to blowup large creatures and many more. Considering mission length and the logic of the story, this will show up later on in the game. There will be an implementation of using a shockwave to kill nearby enemies with a tight-grip of the controller (using a tactical hook to grapple target towards yourself). A grapple can also be used to climb up hills and attack targets etc. Of course, there will also be more new monsters and bosses for you to engage in combat! All we ask is for your support so that we can together overcome this the adversities that is faced in these early stages of VR development! We had a really strong start, so let’s work together for a strong finish!
3. Many of you played the demo that was released last year. Due to unexpected changes, we no longer are able to work with the distributor we originally had and have decided to take it into our hands take over distribution. Because of this, we want to thank our earliest supporters by giving you free activation codes for the finished product.
4. Last but not least, we are hopeful to see more and more of you nurture this baby that we call Reboant. Thank you!
Sincerely,
Reboant Development Team
Untitled
Big gift for our old friends
Hello my dear friends,
Here we're going to provide a big gift to our old friends who bought our last game - Reboant Demo before 21st, Mar. 2018 when the last statement was issued as an appreciation and compensation for the service interrupt caused by our publishing partner's unexpected situation.
Please send your purchase information screenshot containing purchase date, game name, amount to our official mail box which is developer@darklord.cn. We'll send the gift to you by which you can play our new game REBOANT: ENDLESS DAWN for free.
Thank you for your consistant support! Thank you for standing with us! Thank you for your interest in our product. We'll keep endeavoring in pursuing our dream to produce an impressive amazing product satisfied by ourseleves and most importantly by my dear friends you!
Supplement
Thank you for your attentions on our announcement. We're happy you read it.Since we've received many email by now we've started to organize the information accordingly.
In order to enhance our efficiency on sending out the gift, please help to write the email title in the following format: Reboant Demo Purchase Information -- Your account name
Since our team are still endeavouring in developing the full game version, we'll keep this campaign for one month since this statement has been released. Come on guys!
Sincerely,
Reboant Development Team
A statement from the development team of REBOANT:ENDLESS DAWN
Dear friends,
After several months’ dedication, REBOANT:ENDLESS DAWN finally step online to meet you as an early access version.
Since the demo version of REBOANT was launched on steam on 22th, Nov. last year, we’ve constantly received feedbacks and praise from players around the world, which strengthened our confidence to pursue our dreams that to develop the best VR product under multiple international standards. However, due to unexpected situations from our partner Dome VR who represented our game for the distribution, we apologize on all the inconvenience that this may have impacted on you following the service interruption. As one compensation, we’re contacting with Steam on how to offer a favorable price to customers who bought our Demo version before the time this statement is issued. We sincerely hope you can stay with us. We want to provide the games that you love. We always think highly of all your feedbacks and your thoughts. And we’ll keep endeavoring in creating the best product that can exceed your expectation as utmost degree as possible. We need you. We love you.
REBOANT:ENDLESS DAWN is a sci-fi FPS game set in a futuristic world. With its huge worldview, broad level presentation, cinematic graphics, creative interaction, advanced technology and impressive gameplay, we’re aiming to produce an internationally recognizable FPS game from which players will get strong spiritual and visual impacts in the realistic alien planet world. Your support is our biggest encouragement. Thanks for standing by us. Thanks for your support.
From REBOANT:ENDLESS DAWN development team 21th, Mar. 2018
REBOANT:ENDLESS DAWN Won Best Game Award Again in 2nd HTC VIVE Global Contest
At the 2nd HTC VIVE global developer contest ceremony held in GDC 2018, the AAA level standard VR game REBOANT:ENDLESS DAWN won the Best Game Award within all player’s expectation. This is the 2nd time for producer Jacko Jiang getting this prize.
REBOANT:ENDLESS DAWN, developed by Shanghai Darklord Networking & Technology Co., Ltd., is a sci-fi FPS game set in a futuristic world. Since its first official debut at the end of 2017, it has swept multiple renowned awards including the Best Game Graphics in VRCore global developer contest, the Most Anticipated Game Award in 2017 FGF Golden Gamepad contest, the Best VR Game Award in Jinling contest, the Best Game Art Award in JinTuoluo contest, the Best VR Game Award in VDA contest, the Jinlang Award in CGWR. This time by getting the top prize for the 2nd time, Shanghai Darklord Networking & Technology once again demonstrated its determination and abilities to create a top internationally recognizable IP game.
Shanghai Darklord Networking & Technology Co., Ltd. was founded by game producer Jacko Jiang in 2016. Its core team members all come from worldwide top game developing companies and have accumulated more than 10 years experience in game & film production and HCI. Except the huge worldview, cinematic graphics presentation, creative VR featured gameplay, REBOANT:ENDLESS DAWN is also abundant in arms & legs IK, battleground AI, performance shift, etc., all of which are carefully designed to create an immersive world in which players can feel his teammates around throughout the whole battles and enjoy the spiritual & visual impacts as well.
Early access version of REBOANT:ENDLESS DAWN will first launch on HTC and Steam platforms in Apr. 2018. Support HTC VIVE and Oculus Rift. Completed version will come later with more game levels, polished performance, difficulty and achievement settings, player’s data adaption function and multiple language support. The fabulous adventure journey is waiting for you. Do not miss it!