- Camera works & saves pictures without glitching out the whole world.
- Tape recorder full of children's musings added to level 4.
- Performance enhancements; everything clicking along dang smooth now.
- Players reported difficulty reading score display on back of camera; trying out a less obtrusive solution.
- Graphical tweaks, etc.
What I'm shooting for next patch:
- Support for the Oculus. It's been reported that you are stuck in the floor if you're using the Rift; I've got a fix (I hope!) worked out, but still need to test it.
- Lots of new sounds & voices.
- Lots new underwater events.
Thanks again for all the feedback, and please keep sending me all your delicious thoughts, critiques, and ideas!
UPDATE - 2/4/18
Another couple days, another couple additions & changes! Thanks again to those of you who've written with your experiences - the feedback is invaluable.
This patch:
- Disables the "Save Photo" feature of the camera. On some portion of machines this would cause incurable lag and crashing. Will reinstate after I've had the chance to test fix on more machines
- Flashlight instructional poster added to treehouse
- Ocean gleamier, because why not?
Stay tuned! There's some big rad things in the pipeline!
UPDATE - 2/1/18
Thanks to a few of you early players who emailed me to let me know about a couple performance issues and bugs! They should now be resolved.
- 20% better framerate in the first environment
- 40% (!!!) better framerate in the second environment
- Third and fourth environments still exceeding 90 fps on low-spec machines
- Fixed bug that prevented summoning the menu return soap bubble in the winter wonderland
- Updated ghostly shimmers in crystal cave
- Other smaller graphical improvements
Thanks again for such great feedback, and please keep it coming!